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Quote from MrSpEeDrUn:
tassing prime is harder than playing it in real times on some places... (you cannot see mistakes as good as in real time sometimes and also sometime it is harder to do the tricks perfect)
and doing it with this shitty and crashing dolphin and this laggy fraps ect. is damn hard.

I think nearly all games suffer the same while immediately recording and I think that you'd probably have an easier time if you could use DTMs with savestates instead of using the framedump method (read your TASVideos.org posts so now I understand a bit better). It is unfortunate that Dolphins recording system is so sketchy. I've read a few posts talking about how hard it is to even handle a Dophin revision updates or long recordings. Soulcal has a nice WIP of Resident Evil 4 but I can't tell if his meets requirements for submission or if he is doing the same framedump method you are.

Anyway, I enjoy watching your prime videos despite the recording issues and I hope you make more even though they can't be submitted. It is actually kind of nice to not have load times even if it makes your times hard to compare to human runs.
MP2 also a bit MP1 speedrunning
yeah my problem is that dtms are desyncing, means i play the run save the dtm play it back and it looks completly different (samus is just running against a wall ect.) other versions are completly crashing or have like 3fps and other worse stuff
i tried over 10 other versions but they dont work for me.
rocks, locks, and invisible blocks
R7313 works for SA2B, R7621 works for Sonic unleashed, Dolphin [Savestate] 3.0 159 works with Super Mario Sunshine, Rxxxx WILL work for Metroid Prime, we just need to find a good rev