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dere is something rong with dat site u gave us. it says fatel error.
laugh new laugh new laugh new This SW is mythic, but I record something different and very funny:

Quote from bizzi:
hm sorry i didn't notice that sticky topic. here is the original post:
Quote from bizzi:
http://www.dailymotion.com/user/bizzismp/video/x9rtbi_divers-2-metroid-prime-2-echoes_videogames
i think that this happens when a rezbit attacks you as you unmorph, when falling from high... not sure though...
comments?


This happened to me the other day in the same room, same spot pretty much, this was after i was doing a screw attack towards the portal(i was going to collect that missile there),  i hit the wall, then bounced off the portal before i touched the ground. Any action that changes the view seems to cancel the ackward angel. Mine was corrected when i tried doing a screw attack again. As soon as it switched to show me in third person it was fixed.
This apparently happens when you unmorph near the tunnel in the room.
Ya, i remember looking at this glitch before it happened to me, thought it was weird. And i remember reading how people were thinking it was morph ball related. I didnt use morph ball at all, leading up to the issue, which is odd. I was in dark side, so not much sense in me using morph, until i go through the portal, and then go up to get the ammo exp.
Well, the another day I recorded this video. I know that the SW is old, but I haven´t seen the video in this topic.

Ah yes, the black box.  There's two of them, and the other's over Command Center.  No idea why they exist.

More noteworthy crap is in Agon, if you want to make more videos, including Dark Transit Station (look at my avatar) and Trial Tunnel.  There's also a light beacon hidden in the wall in the left room of the dark version of Portal Site that isn't actually part of that room, but it's not worth making a video for.  It's not SW-only, though, as you can hit it with a charge shot.
I did more videos.
It happened to me:
Quote from Master ZED:
Ah yes, the black box.  There's two of them, and the other's over Command Center.  No idea why they exist.


I've thought that that one is where the fake Pirates go when you're in the morph ball tunnel.
(user is banned)
Edit history:
metroid X: 2009-12-01 06:58:54 pm
chrono
When you said that is there a system called the dark boy and it had the first metroid on it is that true or false i can't remember I know this is off topic
Edit history:
KnopeX: 2010-02-14 04:28:48 pm
KnopeX: 2010-02-06 06:51:09 am


Does everyone know this freeze/bug?

Im sure, this is fixed on Trilogy but i dunno is fix'd on MP2E Wii.

EDIT:

Here i found a second glitch too!
http://img18.imageshack.us/img18/7881/epsn0003q.jpg


EDIT2: I found a sound glitch, if i hitted by a dark commando pirate when he shoot a "explosion" thing, the visor is spinning and hear a noise where i just touched the hologram in Temple Transporter C.  The noise is remain, whatever I do. To fix the glitch is restart the game.
Edit history:
KnopeX: 2010-02-20 10:42:53 am
Sorry for double posting... i hope someone is interesting here.

So, I uploaded pics to my webspace (I hope it works for americans and other countries)

http://kn0p3xx.kn.ohost.de/archive/pic/mpt/mp2e/EPSN0002.JPG - Random bug, looks weird.
http://kn0p3xx.kn.ohost.de/archive/pic/mpt/mp2e/EPSN0004.JPG - There's no "water" (effects) here, but normal walking isn't. (Slow walking)
http://kn0p3xx.kn.ohost.de/archive/pic/mpt/mp2e/EPSN0008.JPG - The same but if i go to this room i got water effects back.
http://kn0p3xx.kn.ohost.de/archive/pic/mpt/mp2e/EPSN0005.JPG - Normal
http://kn0p3xx.kn.ohost.de/archive/pic/mpt/mp2e/EPSN0006.JPG - A Lock-On to this grapple hook, but i haven't a Grapple Beam.
http://kn0p3xx.kn.ohost.de/archive/pic/mpt/mp2e/EPSN0007.JPG - A blocked door with the PB thing.
Unleash the power
Today I was working on a 100% run on Prime 2 Trilogy and a War Wasp blast hit the door and opened it.

This is similar to the Bloodflower "Door Cannot Be Opened With This Weapon" glitch in Prime 1.
Metroid is EPIC! Nuff said
At least the HUD glitch in Metroid Prime Trilogy (Echoes) glitch still works.
Hey everybody, I found a new way to get 3 energy tanks before the boost guardian
To get the third one, there 2 choices : roll jump to get the portal in the Forgotten Bridge room, or scan dash, to get the door, without getting in dark aether, to connect the cinetic mecanism in the Great Bridge room.

I don't know if someone here knows that, but we can access this mecanism from the Great Bridge room with an instant unmorph jump after a 3bsj

I'm gonna put a video soon ;)
Another thing, I've never managed to do a perfect roll jump or scan dash, they're not longer enough.

So it's compulsory to me, (if I want this energy tank) to get the cinetic mecanism in the Great Bridge room, without moving, the forgotten bridge in dark Aether

So this is the only way I found to get this, without succeed in roll jumping or scan dashing :D
rocks, locks, and invisible blocks
i "just" found a graper beam glitch like 10 mins ago all you need to do is go to the room where you get screw, go to dark world scan the protal use the graple and walk back into the protal when you just about to swing and see what hapens....
I like turtles.
Samus can scan and graper my protal any day.
my umbrella goes directly to Bankai
that's way old. it works even in the wii version.
rocks, locks, and invisible blocks
well its new to my cuz i stoped playing that game like 2007 then picked it up again after giveing up one my 20% in metrtoid prime and all so cz i herd there a &% run in that game
my umbrella goes directly to Bankai
if people finding old glitches on their own counted as new discoveries, this topic would cause the forum to implode.
Edit history:
Odylg: 2010-12-09 05:59:13 am
I run this here hotel of an evening
not sure if this is a glitch but some spider blah tracks can't be used until you kill spider guardian. well, i'm assuming SG's death activates those tracks, i could be wrong
Bananas GOOD, Kremlings BAD
It's true.  As far as I remember, the spiderball tracks on the other side of that room leading to the elevator as well as (strangely enough) the first set of tracks in the spiderball guardian battle don't actually work until you beat it.
I remember one time there were spider ball tracks that did not work for some reason.  I left the room and returned, and suddenly they worked.  Never did figure out wtf was up with that.
Edit history:
UchihaSasuke: 2010-12-09 08:39:41 am
my umbrella goes directly to Bankai
according to miles, the rooms are in a different state the first time you go there and have the "fake" tracks. when you come back later with the second state, they're the real ones.
same deal with the spider tracks in DS1's fight arena.