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red chamber dream
@turtle r&c is just too silly for me (well, maybe not the first game), but definitely sly's were really cool (though i wasn't a huge fan of the two sequels)
One shall stand, one shall ball.
I mean more now, playing through again being a Deku kinda drags a bit because there's so much cool shit I want to do right now go faster time come on.

The first time it was cool as hell.
red chamber dream
sly cooper 1 is one of those absolutely brilliant games you don't see very often

and tbob yeah now it's always like lol can we get this over with already? but it's never a bad thing for me, like i don't really mind
red chamber dream
i mean it's majora's mask.
One shall stand, one shall ball.
Oh man, the first time turning into a Zora, though. So rad. Ruined swimming in video games forever, not topping that.
red chamber dream
yeah it's so good. that game is just so purely good that it's hard to believe anyone actually doesn't like it
red chamber dream
it's just so fun and good. it's awesome.
I like turtles.
Quote from arkarian:
@turtle r&c is just too silly for me (well, maybe not the first game), but definitely sly's were really cool (though i wasn't a huge fan of the two sequels)

Sensing a pattern here.

Again, I found that the sequels just really expand on all the mechanics in fun ways.  Especially the second game.  I liked the third one but not quite as much for story and length reasons.

I would hazard a guess and say that you liked the first Jak and Daxter game better than its sequels, too?
red chamber dream
yeah turtle they do, and i still had fun with sly 2 and 3 (same with ratchet), but they were just too diluted for me
red chamber dream
like there were lots of good new mechanics, but none of them were really great

and it's maybe because they weren't given enough time to shine (how could they with so much new stuff?)
red chamber dream
but see some people really like that, like it's exactly what they want from a game because they like having lots of choices and they can make their own fun with them, and maybe you're like that and that's good
red chamber dream
but i think i prefer having a more sculpted experience from someone who wants to present people with the same thing, something strong and intentional from the artist
red chamber dream
and maybe interpret it how they want, which is cool, it's what i want to do
One shall stand, one shall ball.
Quote from arkarian:
yeah it's so good. that game is just so purely good that it's hard to believe anyone actually doesn't like it

People mostly get turned off by the time limit thing. Which I do understand because I'm not the biggest fan of them either cause I like to dick around, but the game gives you the power to negate it almost immediately and once you know what you're doing it pretty much doesn't exist, but it can be a tough barrier to get over initially, I think. Admittedly losing all of your bombs and arrows on saving can be a bit annoying. Not that getting them back is hard it just seems kind of unnecessary.

Quote from Idkbutlike2:
So, how about that Chrono Trigger? :P

It's okay. Phantasy Star 4's better.
red chamber dream
no the time limit thing is also just plain good. it rules.
Oh, I actually played PS4 for a couple of hours last month. It was actually pretty cool, though I didn't get half the references from older games in the series without people pointing them out to me.
I like turtles.
The first games in all three "mascot" trilogies for the PS2 are such odd ducks.  Not bad, they just seem like prototypes.

Now, like, I did kind of get that impression with the third games - like, they started putting a bit too much in relative to the amount of it you could actually be expected to use - but in my opinion the second installments all got their respective series just right.
red chamber dream
god no are you kidding man? sly cooper is like the slickest game ever, and i didn't even play it for the first time until maybe two years ago
red chamber dream
it's so brilliant in how simple but fun it is ... none of the sequels could really match that
red chamber dream
like you go through these kinda open but really linear levels, can't take more than one hit so it feels really old school, but the animation is fluid and looks awesome and the music is great
One shall stand, one shall ball.
Quote from arkarian:
no the time limit thing is also just plain good. it rules.

Oh I don't mind it, it's just on of those things that put me and others off of giving it a shot because it wasn't really clear how much leeway you really had when you started out. It's really one of those things you have to know how to manage before it clicks and stops seeming so oppressive. Kinda like Pikmin.
red chamber dream
there's only a couple of collectibles to look for in each level, so each one feels like a big reward, and getting them actually helps you get REAL rewards that you can use in levels
I like turtles.
I had trouble reconciling the premise of the story with the fact that not too much "thieving" was going on as opposed to just storming 5-7 fortresses per world and fighting a boss.  It was indeed fun but it didn't really match.

I agree about the aesthetic, but I think the other two games do that equally well.
red chamber dream
it's just like the fucking best thing ever
One shall stand, one shall ball.
Quote from Idkbutlike2:
Oh, I actually played PS4 for a couple of hours last month. It was actually pretty cool, though I didn't get half the references from older games in the series without people pointing them out to me.

The references are totally unimportant, though, so it's not really worth worrying about.