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http://www.gonintendo.com/viewstory.php?id=133233  Wow...
Thread title: 
Holy shit I want this game. Gameplay-wise it just keeps looking better and better.
Man I kinda wish that I hadn't watched that since I'm trying to avoid spoiling, but THAT WAS FUCKING AWESOME ! 

That purple monster with the gray mullet was kinda stupid looking though. Can't wait to kill it.
Woah... Shocked

I love seeing the increased emphasis on Samus' moveset in these last few trailers we've gotten. (Confirmation of both Spring Ball and Shinespark abilities are always welcome.) And I agree Paraxade, Nintendo has definitely been pumping me up for Other M as of late with trailers like these.

So as far as the gameplay goes, it would seem like Other M will more than deliver on the action side of things. Hard to tell with the adventure aspect since we haven't gotten to explore anything ourselves yet, but I still have hope there even with Adam's influence already being felt early on. And as for the story, well... I'll let you know once I've finished the game for the first time. I welcome the focus on the story, but continue to wonder how well it will be presented in the end.
The page keeps shitting out on me. Fucking IE8.
Edit history:
Prime Hunter: 2010-08-14 05:58:04 am
Here you go:

cheers bud Very Happy
All the gameplay trailers make it look amazing, it's the story ones that ruin it.
LOL that is the exact OPPOSITE of the sentiments of that certain other metroid forum. 
Super Secret Area - Dead Ahead!
I love the look of the gameplay.  I'm just hoping that the stupid, over the top fight moves are not mandatory.  It's the only thing I really dislike so far.
One shall stand, one shall ball.
Quote from TheGreenManalishi:
All the gameplay trailers make it look amazing, it's the story ones that ruin it.

Clearly the story bullshit is there to make the game part seem unbelievably great by comparison.
Super Secret Area - Dead Ahead!
Reverse psychology, eh?  Sounds like a plan.
Well, it's working on me. The gameplay looks fun, even if it is anything but Metroid.
lol no way
A couple things I noticed below, but they're probably cooler to find in gameplay and are spoilers. Yeah I feel the same as most of us it seems, they do keep making her movement look cooler. This actually worked to get me real excited again.
Bombs have weight to them, beam selecting, the whole bomb scatter from Super seems to be back.
it looks great, i can't wait.
Edit history:
kesvalk: 2010-08-14 06:11:14 pm
Indie Lover
i really liked how you can connect dodges with blasts, it's not like in god of war where you need to finish the dodge to start attacking, and this is good

another thing i liked is how she shoots in various positions, she can shoot not only crouching, but if you dodge shoot, she will put her hand on the floor, i like this little details...

didn't like the grapple-beam motion, she doesn't have any momentum...

i want to see how feasible will be to jump into first person, shoot a enemy, go back to third person and evade the attack like they did in the video...
I like turtles.
Wait, did it look to anyone else like the Shinespark is going to be separate from the Speed Booster here?  I'm not sure if that's a good idea or a bad one.  It seems like something that should be in a ROM hack, like how you couldn't wall jump in Super Metroid Redesign until you got the Wall Jump Boots.
Maybe they arent really separate, but the shinespark can be enabled/disabled for more controller options.  I know that it really threw a wrench in their plans when ninty insisted upon no nunchuck, so we may see some very creative controller options.  Perhaps there were no buttons available to activate the shinespark, so they had to make it toggle off/on in the submenu just so you could speed boost without shinesparking.
Not sure, because from what it looked like in the video Samus immediately shinesparked skyward as soon as she came to a stop on that last part of the speedbooster segment.
Indie Lover
i am almost sure it's not really separate, and prolly you don't need to crouch before activating it, so you can instantly shinespark...

i am more concerned on how you control where you want to go...
Yoshi is back
Oh, My God. I think I just Shit my pants. SPEED BOOSTER IS BACK!!! I haven't seen that in a Loooooong time. This game is just looking better. I like how they put Diffusion as a beam this time and not a missile.
Edit history:
Chozoid: 2010-08-15 02:41:31 am
Next they need a Plasma Missile.
Quote from Opium:
I know that it really threw a wrench in their plans when ninty insisted upon no nunchuck, so we may see some very creative controller options.

I think we would have had beam switching if Team Ninja had their way.
Yoshi is back
Quote from Chozoid:
Next they need a Plasma Missile.
Yep, Just the touch I was thinking. Make all the beams from MP1 a missile and come up with new beams. That'd be sweet.
Diffusion Beam
and 3 others. But one thing was sad about MP3 is that there was only 3 beams not 4.
they put Power, Plasma and Nova. They should of add another beam that you get in Norion.
still looks like shit. also looks like it might be hard to control. would be interesting though to see if the speedbooster/shinespark proves useful to speedruns.