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Super KB: 2009-10-11 10:05:47 pm
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not sure if anybody seen this yet but i'll post anyway
this is THE best speed run you might ever see on Metroid NES




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JaggerG: 2009-10-12 12:15:31 am
Shifty Leader
That M2k2 guy
"Perfect"?

EDIT: Looks like at the very least he used savestates. It's not a TAS because a lot of those jumps look so sub-optimal for such. But yeah, It's not as great as it's titled, much less "Perfect."
Edit history:
TailsLover: 2009-10-14 11:04:51 pm
Merry Christmas
*grabs popcorn from microwave & watches*
Are you allowed to use the door glitch in a speedrun?
depends on the rules you set for it. i'm not sure about sda's rules. they may have two separate categories, but i'm not sure.
Shifty Leader
That M2k2 guy
Likely separate categories, but I'm not sure. Even a run this "good" is only a couple minutes less than a glitchless run. I guess it's up to the runner, partly, but if someone does an out-of-bounds run like this, the requirements are going to be pretty strenuous.
Looks legit to me, but I think SDA values speed over damage evasion.
*patiently waits for Samus to get Houston'd while escaping after defeating MB*
Edit history:
jprophet22: 2009-12-15 03:25:00 pm
Ha-do-ken!
Quote from BioSpark:
depends on the rules you set for it. i'm not sure about sda's rules. they may have two separate categories, but i'm not sure.


Door glitch usage is a strange topic at sda. I believe that it may be used to bypass a ceiling and end up above where you started glitching (like going up to where the ice beam is in norfair w/o highjump), but not to wrap all the way around the screen and end up below (like getting the ice beam in brinstar).
Edit history:
jprophet22: 2009-12-15 03:27:18 pm
jprophet22: 2009-12-15 03:22:23 pm
jprophet22: 2009-12-15 03:21:40 pm
jprophet22: 2009-12-15 01:13:37 pm
Ha-do-ken!
I only had time to watch part one and can say that this definately doesn't earn a title like "The Best".  The runner obviously didn't do much research into enemy manipulation. Game play was pretty good but I also suspect emulation and savestates. Whenever I post something that was done on an emulator I make a point of giving a full report of emulator used, save states, and whether it was done in real time.

Edit: After seeing some of the missle pick-ups I would say either he's the luckiest person on the planet or there was indeed some emulation here. I have been playing this game non-stop for about 2 weeks working on my up+a warping run and have yet to get that lucky. Example: he has just 1 missle when going to get the bombs and skips all the enemies till the last 2. They miraculously both give missles? Fishy.
Edit history:
Opium: 2009-12-15 03:49:21 pm
How come bumping into Kraid or his spikes caused no damage during that fight?  (last video)
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Quote from Opium:
How come bumping into Kraid or his spikes caused no damage during that fight?  (last video)

when you get hit by your own bombs, you'll be invincible for a split second
Quote from SuperKeenenBell:
Quote from Opium:
How come bumping into Kraid or his spikes caused no damage during that fight?  (last video)

when you get hit by your own bombs, you'll be invincible for a split second



I kill Kraid using the same method and I always get some damage, despite the fact that bombs are going off all around me.  Hmmm...
Shifty Leader
That M2k2 guy
Yeah they definitely make you invincible, but if you're also rolling around as you do so, you tend to bounce at inconvenient angles or have a really tough time timing your drops so that you're constantly bombing. It seems like you can only have 3 out at a time, and you have to have 0 vertical momentum.
<<<empty space>>>
looks interesting maybe I'll learn how to beat metroid 1 :D
What'd you say?
Quote from bydolord:
looks interesting maybe I'll learn how to beat metroid 1 :D

If you need help:
http://m2k2.taigaforum.com/post/noobs_guide_to_metroid_nes.html