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First post since September. Holy crap.

These are just a bunch of screenshots I threw together using Metroid game resources in the Source engine. I didn't post these in the gaming forum because this thread is strictly screenshots-only. No gameplay discussion whatsoever.











Like/dislike?
Thread title: 
Like.  It's weird seeing Samus in such a 21st century Earth setting.
red chamber dream
wonder what it would be like if valve made the next metroid game. probably pretty damn cool.
Quote from Opium:
It's weird seeing Samus in such a 21st century Earth setting.




This better?
One shall stand, one shall ball.
Quote from arkarian:
wonder what it would be like if valve made the next metroid game. probably pretty damn cool.


Adam or whatever stupid "Go here now" guy that will Nintendo seems to want to force into the games would be replaced by the G-man.

Fuck, actually that'd be pretty rad.
Quote from Odyssey:
Quote from Opium:
It's weird seeing Samus in such a 21st century Earth setting.




This better?

Make it so.
STAR TREK SAMUS YEAH!!!

Anyway, Samus looks very nice, except the awkward head angle in the sixth one.  HUD and visor definitely need work, though.  I don't like the targeting thing (reticule?) for two reasons: It's too small and it isn't a very good design.

Overall, Arrow Arrow Arrow Arrow



1440x900, anyone?
Spoiler tags, anyone?

I like the first Samus model better than this shiny one.  It doesn't look very good to me, and the lines are a little fuzzy.
Quote from Gamma_Metroid:
Spoiler tags, anyone?

I like the first Samus model better than this shiny one.  It doesn't look very good to me, and the lines are a little fuzzy.


They're actually the same model. The lighting conditions just affect how much the shaders show up. If you're referring to the second picture, she's supposed to be dizzy. If it's about the suit textures, I can't change that. Every graphics setting was on maximum for those screenshots.
(Sorry for the double post, but...)


Emergency vent override system activated.
How in the hell do you do that?! I take it the Varia was the Corruption model, too, I couldn't quite tell before.
Quote from TheGreenManalishi:
How in the hell do you do that?! I take it the Varia was the Corruption model, too, I couldn't quite tell before.


Garry's Mod 10, hours of free time, and a few scattered resources I'd be happy to link you to if enough people request them.
I attempted to contact you through AIM and MSN but you weren't online.
But seriously that is some badass job. Awesome work, man.
And I'd be more than glad to see more of those resources. Any models at all would be definitely super awesome.
Edit history:
Odyssey: 2009-10-15 07:32:19 pm
As per request, I'll post the resources I use:

Ragdolls:

Varia Suit (Metroid Prime 3: Corruption) by medrop
Varia Suit (Metroid Prime 3: Corruption) - Shader Update by xgamercrazy速
P.E.D. Suit (Metroid Prime 3: Corruption) by medrop
Fusion Suit (Metroid Prime) by mariokart64n
Rundas [Normal/P.E.D.] (Metroid Prime 3: Corruption) by medrop
Gandrayda [Normal/P.E.D.] (Metroid Prime 3: Corruption) by medrop
Omega Ridley (Metroid Prime 3: Corruption) by medrop

Props:

Morph Ball Pack by WNxKraid
Metroid Prime Props by Robot Socialist

HUD Overlays:

Metroid Visor v2 by Sgt Smiles

Effects:

Special Effects v1.5 by AnticitizenOne
_________________________

Coming soon:



Fully-rigged Metroid Prime 3: Corruption gunship with interior.
Ugh.  Please, if you're going to use the PED suit, change up the design to make it less ugly.
Quote from Gamma_Metroid:
Ugh.  Please, if you're going to use the PED suit, change up the design to make it less ugly.


Unfortunately, I'm not that talented. You're looking for Metroid_Menace on that one.

Anyway, I'm making a post-Fusion comic with this, but I'm not sure whether or not I should make a separate thread for it and keep my aimless renders here.

EDIT: Forgot to mention the first page is already done.


The SA-X and the X escape the Quarantine Bay.
Available in 1440x900.
WOW!  Shocked Now I want Garry's mod just for this XD oh wow but with the SA-X pic lose the head humper >_> he doesn't fit lol add more floating orbs of DOOM!!
but I would like to see that SA-X vs Samus but in a Garry's mod aprouch  Shocked that would be epic!
holy hell dude all you need to do now is set up the beams, visors, controls, and the morph ball function and it will be almost ready for a actual Metroid game in Source.  Hell, you might even get money for your work
Quote from Infamus:
Hell, you might even get money for your work

steal retro studios work, go to jail forever

Anyways, the HUD needs some serious work done to it. Apart from that, it's great.
Nice to see interest in this topic has kept up despite the prolonged absence of its creator. I'll post new pictures, soon. I've gotten a lot better at ragdoll posing since I last posted.
By any chance, is it possible for you to release your source, such as 3D model? I might want to try that in lightwave 3D.
that is pretty damn awesome.
And here is the long-awaited update! I've been testing different variations of Charge Beam-like effects, and I was reasonably satisfied with this one. Here's a showcase of it from three different perspectives:

WARNING: HIGH RESOLUTION