The problem is that I could play Prime enough to know it that well. I honestly can't do that with Echoes, the beginning is so completely terrible that I can't do it.
It's not just the beginning, the entire concept of Dark Aether was a fail
I have to admit that I haven't kept up after Mega Man 3. There are some weirder than sheep man?
I can kind of understand 5's Stone Man sort of being okay. But 4 had Ring Man (had a ring on his head), Toad Man (is a toad), Dust Man (a vacuum...uncleaner?), Skull Man (a skeleton! oooh, spooky!), Drill Man (made of drills), Dive Man (a humanoid submarine or something?), Pharaoh Man (a pharaoh...that tosses energy balls at you!), and Bright Man (a light bulb). :^/ Just odd ideas all around.
I'm not sure if you just forgot, or if you just didn't think MM3's Top Man to be all that odd.
It's not just the beginning, the entire concept of Dark Aether was a fail
I'm likely the only person in the world that didn't mind Dark Aether and would have liked for it to have been explored a lot more. They had a good idea going, they just found a way to make it more half assed than the rest of the game. I maintain that Prime 2 would have been good if it was set entirely in Dark Aether.
But then again, they kinda fucked up the same concept with Phaaze in 3 so maybe not...
Yes, yes exactly. Focus all of the attention on one world, the potentially interesting one preferably, give it all of the love and it will be much better than two under explored ones. Especially considering how painfully bland Light Aether was. A Link to the Past did the gimmick better anyway.
I maintain that Prime 2 would have been good if it was set entirely in Dark Aether.
weird, for some reason i totally agree with that. it might not feel so gimmicky and lame if the entire game were built around the concept of staying alive in a harmful atmosphere. that's very metroid if you ask me.
Yeah, I kinda liked the "Even the planet wants you dead" feel that the Dark World had. Seemed like it was something they could have had a lot of fun with if they had tried. I mentioned before that making "You shouldn't be here, it's not a nice place" type areas is something Retro's pretty good at, it would have been nice if they'd recognized that and ran with it.
You know, put it that way and I too wonder if that would've made Echoes better in the end. Because you're right, Ark, about that sounding very much like a Metroid concept I could see them running with one of these times. Having both the planet itself and its inhabitants trying to kill you would definitely make whatever world Samus ended up on seem as alien as possible, especially if they could get some really cool aesthetic behind it as well. (Sort of like what Phaaze could've been if it had been a complete final world rather than a five minute trip.)
Force Unleashed 2 has a lot to answer for, primarily for merely existing. Galen Marek died - it's the CANON, LucasArts better not screw with my already prequel-tainted canon.
I haven't seen it yet, but from the supposed trailer that's out already he's alive and well once again for some reason. I read something about how it seems to suggest you have to choose sides again, because there's voice overs from Vader and Yoda where they both address him apparently.
Yeah, I have no idea what's going on with that either, as it doesn't make sense.
why? i would probably have preferred a new storyline involving the sands, but a direct sequel to the first game sounds fine to me.
actually, the best thing would just be a whole new universe with a new prince with new sands of time. the storyline of the trilogy is so convoluted and lame.