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One shall stand, one shall ball.
Quote from Poision Envy:
MMO [...]awesome

Ummmmmmmm
One shall stand, one shall ball.
Quote from Prime Hunter:
It's just that because it's been known to happen before, my mind immediately went to the worst case scenario where a game ends up being less than it could have been because a developer adds in a feature (doesn't have to just be multiplayer) that doesn't mesh with the direction the rest of the game is going in.

I'm not sure that's much of a worry, Nintendo has historically not been afraid to delay Zelda releases repeatedly so it's unlikely that we'll end up with an AssCreed3 deal where you've got a whole boatload of underdeveloped ideas bouncing around.
red chamber dream
i dunno, i think that's exactly what happened with skyward sword. still a good game, but not a great one.
What'd you say?
Inb4Zelda:OtherM
red chamber dream
after looking at the footage i can't see how that takahashi game couldn't be a xenoblade sequel ... it looks exactly the same as xenoblade
One shall stand, one shall ball.
Quote from arkarian:
i dunno, i think that's exactly what happened with skyward sword. still a good game, but not a great one.

I don't know with SS I think it was mainly just typical modern Zelda "shit is only useful once" implementation of things rather than not giving themselves time to actually fully implement shit. Like I get the impression that they weren't really going to do much more with like the sky, hence the blatant game length padding.
red chamber dream
yeah well that's what i mean ... feeling half-baked is the same thing as being half-baked
red chamber dream
the sky is the perfect example of that
What'd you say?
Huh, perhaps we could be looking at a non-linear Zelda game? That would be awesome.
red chamber dream
yeah would be cool, typically those are the best zelda games
red chamber dream
also saw that capcom's releasing re: revelations on consoles which means i'll actually play it, woo
Quote from arkarian:
yeah would be cool, typically those are the best zelda games

Other than Zelda 1 which ones are you thinking of, exactly? I can see how parts of Majora could count but the dungeon order is relatively set unless you SB, isn't it?
red chamber dream
what's wrong with sequence breaking? oot, alttp, and the original were the ones i had in mind (though i don't care for the original or alttp i know lots of people love them)
red chamber dream
and yeah mm too to some extent. while the dungeon order is mostly set pretty much everything else in the game can be done whenever you want (or not at all)
red chamber dream
basically i just want another zelda with lots of cool sidequests
What'd you say?
Ya know, I picked up OOT recently but I still have never played it. Which reminds me that I need to finish Prime...
red chamber dream
that game is great, and also horribly broken ... you can do the dungeons in basically any order :)
Keep this handy when you're playing it.

http://vgmaps.com/Atlas/N64/index.htm#LegendOfZeldaOcarinaOfTime
Oh no, I don't have a problem with SBs at all. What I was referring to was the intended path the developers or the story suggests you do things, which pretty much all of the Zelda games I can think of have for the most part.
red chamber dream
wouldn't having a map kind of ruin the experience? i mean it's not exactly a hard game, and there's maps in the game anyway
red chamber dream
Quote from Prime Hunter:
Oh no, I don't have a problem with SBs at all. What I was referring to was the intended path the developers or the story suggests you do things, which pretty much all of the Zelda games I can think of have for the most part.

not loz or alttp.

but again, aside from the fact that we have no clue what the developers intended, who cares what the developers intended?
Well, not if you're genuinely stuck.
What'd you say?
I'll bookmark it in case I need it. Thanks.
red chamber dream
think the only part of oot i had a tough time figuring out was the fucking bottom of the well