Doing the personal resolve thing would make it no different from a speed run.
I don't do speed runs.
You could make all kinds of personal resolves as to how you're going to finish the game. It's a pandora's box you're opening if you go that route. One could abolish star powers too, because believe me those are all kinds of cheap too, just not as cheap as life shrooms. Then one could resolve to never use FP
See where I'm going with this?
If you start setting rules like that for your runs, it becomes about how far you're willing to go. What's the best you believe you can accomplish.
And know what? There's no cap. You can always go a little bit better. That's why it's like a speed run.
Now I know there's people who do speed runs and care about how far they can push their own boundries of 'how far can I take it'
I'm not one. I don't care about doing something as best as I can. All I care about is doing something as best as anyone can. Things with set limits and caps. Tangible goals to reach for that cannot be surpassed.
I take an all or nothing approach to my games. If you can do better, then what you did was worthless, that's how I work. Prime for example, 23% is worthless if you can do 22, and 22 normal is worthless if 22 hard is possible. That's why I don't care about speed runs and I wouldn't care about runs made with arbitrary rules set on the particular WAY you finish the game. You can always do better, making whatever was done always worthless from my view.
Now I don't expect that everyone or even anyone else have this perspective. But as it goes for me, just resolving to not use items is worthless. There has to be in-game incentive for it.
So to address the comment, yes one could just resolve not to do a rollover. But from my perspective it's pointless. One CAN rollover, therefore the in-game incentive for avoiding items is removed, therefore there's no reason to avoid them.
I don't do speed runs.
You could make all kinds of personal resolves as to how you're going to finish the game. It's a pandora's box you're opening if you go that route. One could abolish star powers too, because believe me those are all kinds of cheap too, just not as cheap as life shrooms. Then one could resolve to never use FP
See where I'm going with this?
If you start setting rules like that for your runs, it becomes about how far you're willing to go. What's the best you believe you can accomplish.
And know what? There's no cap. You can always go a little bit better. That's why it's like a speed run.
Now I know there's people who do speed runs and care about how far they can push their own boundries of 'how far can I take it'
I'm not one. I don't care about doing something as best as I can. All I care about is doing something as best as anyone can. Things with set limits and caps. Tangible goals to reach for that cannot be surpassed.
I take an all or nothing approach to my games. If you can do better, then what you did was worthless, that's how I work. Prime for example, 23% is worthless if you can do 22, and 22 normal is worthless if 22 hard is possible. That's why I don't care about speed runs and I wouldn't care about runs made with arbitrary rules set on the particular WAY you finish the game. You can always do better, making whatever was done always worthless from my view.
Now I don't expect that everyone or even anyone else have this perspective. But as it goes for me, just resolving to not use items is worthless. There has to be in-game incentive for it.
So to address the comment, yes one could just resolve not to do a rollover. But from my perspective it's pointless. One CAN rollover, therefore the in-game incentive for avoiding items is removed, therefore there's no reason to avoid them.