This is something I discovered while doing my runs. It works perfectly for the Zetas positions in the far left and far right of ruins 4; With a little bit of further positioning required for the Zeta in the center of the ruins. You can kill them instantly with no health loss and perfect ammo requirements each times. here goes...
Step into the Zeta room and trigger the evolution. Now take your finger off direction so samus is perfectly still. Now hammer away as fast as possible with the missiles. The Zeta will do it's initial swoop to start things off but get caught in your missile trap constantly and can't move until it's dead. It's important not to move samus at all.
For the Zeta on the left of the ruins make sure not to fall off the top step of sand as you trigger the evolution otherwise it won't work.
The far right Zeta in the sand room can be killed very easily with this trick if you shoot some sand before you trigger the evolution.
For the Central Zeta in the screw attack room, trigger the evolution but make you way back to the entrance you came and stand with your back to the doorway and stay there. The Zeta will be higher up and to the left at this point. As soon as it starts swooping, hammer away with missiles, remembering not to move samus at all during this. It will get caught just like the others and die easily.
I can't believe after all this time I found this out. Zetas have gone from being the hardest metroids in the game to one of the easiest, down there with alphas. Let me know if your having trouble with this trick as I'd be glad to help out.
Step into the Zeta room and trigger the evolution. Now take your finger off direction so samus is perfectly still. Now hammer away as fast as possible with the missiles. The Zeta will do it's initial swoop to start things off but get caught in your missile trap constantly and can't move until it's dead. It's important not to move samus at all.
For the Zeta on the left of the ruins make sure not to fall off the top step of sand as you trigger the evolution otherwise it won't work.
The far right Zeta in the sand room can be killed very easily with this trick if you shoot some sand before you trigger the evolution.
For the Central Zeta in the screw attack room, trigger the evolution but make you way back to the entrance you came and stand with your back to the doorway and stay there. The Zeta will be higher up and to the left at this point. As soon as it starts swooping, hammer away with missiles, remembering not to move samus at all during this. It will get caught just like the others and die easily.
I can't believe after all this time I found this out. Zetas have gone from being the hardest metroids in the game to one of the easiest, down there with alphas. Let me know if your having trouble with this trick as I'd be glad to help out.
Thread title: