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Ntsc: 2011-11-22 09:30:25 pm
Quote from ryu:
anybody else noticed they didn't use any of the more memorable zelda songs at all? i just started listening to the special orchestral cd and it's awesome. wish the stuff would have been in skyward sword.


At first I agreed and then I remembered...



If you need more proof:
Most of the standard Zelda themes are absent for the most part, although there are a few key ones that show up by the end of the game even if they are only heard once or twice.

Speaking of which, I just completed the game myself (35+ hours, but there's plenty of side stuff I can go back and do, which I think I'm going to try and accomplish for once since I've never 100% any Zelda game before) and I think it's safe to say that there is no doubt of Skyward Sword being my favorite Zelda game at this point. There's so much that went right with this along the way that the few times I did get frustrated or elements felt out of place or tedious aren't enough to knock too much off of how awesome the overall experience was for me. Gameplay and story are equally powerful.

I'm going to go back and read all of the spoilers here now that I'm done before I start commenting on specific points in the game and story. I'm SO glad none of the later plot elements were spoiled for me because they definitely throw a lot at you once you get about 1/2 way into the main story.
Edit history:
arkarian: 2011-11-23 02:32:10 am
red chamber dream
just started playing tonight. dunno what ryu's talking about - i've already heard several memorable songs. maybe we have different definitions of memorable, but eg the "inside house" music stands out to me immediately.

loving stabbing pumpkins with the sword and throwing them. they even float in the water, which is surprising for nintendo.
One shall stand, one shall ball.
Honestly not using some of the more recognizable songs just sounds like a plus to me.
red chamber dream
yeah and i think nintendo knows that. they haven't ever really used all the major songs in any one game
red chamber dream
do you have to get an item before you can dive underwater or am i just missing something?
Indie Lover
yes...
Quote from arkarian:
just started playing tonight. dunno what ryu's talking about - i've already heard several memorable songs. maybe we have different definitions of memorable, but eg the "inside house" music stands out to me immediately.

loving stabbing pumpkins with the sword and throwing them. they even float in the water, which is surprising for nintendo.

yeah of the top of my head i know there's the house music from oot and the sky theme is a remix of wind waker's sea theme, but what i'm missing are field musics like the zelda theme and gerudo valleys.
what the hell.  When I press '-', my bug net, slingshot, and bombs are gone - but they are on the eqpt subscreen.  wtf is going on?
Edit history:
Prime Hunter: 2011-11-24 01:16:50 am
There's two different tabs for items. Hold B for the main ones such as those and - for things like bottles, shields, and such.

I'm guessing you simply got them backwards or forgot that for a moment since based on what you have you should've used at least one of them by now.
Quote from Prime Hunter:
There's two different tabs for items. Hold B for the main ones such as those and - for things like bottles, shields, and such.


lol omg im retarded.  Note to self: do not change interface to pro while so much dope is in my brain!  thx.
Yeah, I left it on Lite the whole way just in case. I doubt I could play the whole game with it on Pro without subconsciously screwing something up simply because the visual wasn't there.
my umbrella goes directly to Bankai
pro is too pro. i used lite too.

Quote from arkarian:
loving stabbing pumpkins with the sword and throwing them. they even float in the water, which is surprising for nintendo.


chopped signs floated in OoT and could be cut in 8 directions...
at least they haven't slacked off.

i beat the main quest and collected several stuff and ended with 30 hours and soem minutes. i saved after beating the game because
i had a lot of trouble against the final boss. i died against him for like an hour so when i got to the save screen, i was pissed and saved and now i have to restart to do 100%. not too bad in the end since i forgot some stuff and i didn't do the major sidequests. when i saw others do the fight, i was mad at how stupid i was at the fight. lack of sleep is bad...


the game is one of the better Zelda games overall imo. it ranks up with the best ones. the things i disliked were few compared to many of the past ones (especially TWW and TP which are the most comparable ones to this).

also,
protect GROOSELAND. buy a GROOSENATOR and bomb away the enemies.
pro works like a charm for me. i don't like the interface on the screen at all.
Quote from UchihaSasuke:
also,
protect GROOSELAND. buy a GROOSENATOR and bomb away the enemies.

It's kinda funny how Nintendo can do that kind of thing. At first you completely hate him because of how, as I've seen other people mention, he's a combination of Biff from Back to the Future and Gaston from Beauty and the Beast in his attempts to take Zelda from you. But by the end of the game he turns out to be one of the more developed characters and you kinda like him and he completely saves your butt against The Imprisoned TWICE.
Indie Lover
really man, this is spoilers... hide this thing!

i think the next smash needs groose and anthony...
Edit history:
Ntsc: 2011-11-24 03:23:52 pm
Ntsc: 2011-11-24 03:21:44 pm
Ntsc: 2011-11-24 03:21:31 pm
Ok spoiler time for me.

I f#$%ing hate Groose. He is the biggest douche and Nintendo gave him way to much credit in this game. He should have been killed by the Imprisoned.



Speaking of the imprisoned fighting him 3 times is brutal and when you do the desert dragons trials he is by far the worst part.

The Imprisoned V2 is by far the most annoying and I usually loose about 10 hearts fighting him.
V3 is actually pretty easy because you don't actually need to cut his toes just keep pounding him with the groosenator.

If you are going for the Hylian Sheild (10th boss reward) I recommend you start with The Imprisoned V2 or the Horde because you can get hearts back in the few 3 or 4 boss battles.


And about the ending
I was actually a little disappointed, first by lack of final dungeon as I mentioned before but also by the story. It was a really standard Zelda ending and for the 25th anniversary I was just hoping that they would try to explain the series more.

It sort of seems like this would have taken place before Twilight Princess (given the zone names) but after Gannondorf / Demise took the Triforce and destroyed Hyrule (so after OOT). The only problem is that Demise states that he has been searching for the Triforce when you face him so it is never really explained how Demise got so powerful and just suddenly started killing people.


Finally for those interested in Hero Mode I highly recommend you convert all of your rupees into trophies using the moonlight shop which is a gossip stone inside the cave behind the waterfall that only appears at night. The only thing you carry over to Hero mode is trophies and bugs. Everything else including rupees and your wallet size is lost.

I highly recommend against selling any trophies or bugs. You can get plenty of rupees in this game and you hardly get jack for selling them anyway (20 rupees each).
Quote from Ntsc:
And about the ending
I was actually a little disappointed, first by lack of final dungeon as I mentioned before but also by the story. It was a really standard Zelda ending and for the 25th anniversary I was just hoping that they would try to explain the series more.

It sort of seems like this would have taken place before Twilight Princess (given the zone names) but after Gannondorf / Demise took the Triforce and destroyed Hyrule (so after OOT). The only problem is that Demise states that he has been searching for the Triforce when you face him so it is never really explained how Demise got so powerful and just suddenly started killing people.

I thought it explained things well enough, or else I'm jumping to conclusions based on what I think would be the case. And I'm pretty sure devs have officially stated that this game is one of the earliest in whatever timeline they have, at least before OOT. I do find it interesting how each game fits into one another, even if for the sake of each individual game it's not as important, which is the main reason I care at all for figuring this stuff out.
You forge the Master Sword here for one, which makes me believe that it has to be before anything that has the MS in it. Plus there's no Hyrule to speak of as far as a kingdom goes, and I thought Zelda's comments after the credits more or less say that she planned on establishing Hyrule and possibly the Sacred Realm as well since she wants to protect the Triforce and live on the surface from now on.

Then the whole Demise curse thing he mentions after you defeat him not so subtly suggested that Demise, Hylia/Zelda's bloodline, and the Spirit of the Hero/Link would forever be bound to one another and have conflicts throughout time. Based on his appearance, it's extremely likely that he is reincarnated as Ganondorf, or as I like to think of it Ganon is his mortal form like Zelda is Hylia's mortal form. Ganon and Zelda are still individuals with their own personalities, but they harbor the abilities of their original forms to some degree even if they never realize it. Might also explain how the main trio are almost always the ones that get the Triforce when it splits into its three parts.

Yeah, it might not be perfect, but it's how I've come to think about things after having a few days to absorb everything and see what others have thought about it.
dungeon five was a nice surprise. i hope the layout won't disappoint though, since all dungeons up till now were really damn linear.
I keep seeing people mentioning how linear things are at times in SS but how is that much different from nearly any Zelda game since OOT? Off the top of my head I can't think of a dungeon that is really open ended, and for the most part the main story segments are too.

But yeah, I think in the end that is one of my favorite dungeons in the game. Its boss gave me trouble for a while but I got pretty good at it by the time I took it down and its now one of my favorites partially because of the atmosphere. Boss of dungeon 4 is still the best though.
Edit history:
kesvalk: 2011-11-24 06:24:41 pm
Indie Lover
i don't remember dungeon 5, it's the ship? or the fire temple thingy with the water seeds?
Edit history:
Ntsc: 2011-11-24 06:47:45 pm
Quote from Prime Hunter:
I'm pretty sure devs have officially stated that this game is one of the earliest in whatever timeline they have, at least before OOT.
You forge the Master Sword here for one, which makes me believe that it has to be before anything that has the MS in it.

Then the whole Demise curse thing he mentions after you defeat him not so subtly suggested that Demise, Hylia/Zelda's bloodline, and the Spirit of the Hero/Link would forever be bound to one another and have conflicts throughout time. Based on his appearance, it's extremely likely that he is reincarnated as Ganondorf, or as I like to think of it Ganon is his mortal form like Zelda is Hylia's mortal form.


Ah ok well I think that makes a lot more sense. Thanks. I guess I did just forget about those two key points. Yeah this would make sense as one of the earliest in the timeline.

I pretty well agree with your Ganon is the mortal form idea. It seems to make a lot of sense. I still wish they gave us a little more backstory though How did demise come to be? It does seem like he isn't mortal (demigod or something) but from the story they did say that monsters rose up not that they existed all along. Also I'm a little confused on Hylia and why she existed as she has never been mentioned in any other game so there isn't really any backstory. Like how is she connected to the triforce / 3 godesses. Maybe I just missed that though.
Edit history:
Prime Hunter: 2011-11-24 07:16:08 pm
No, they really don't go into either Demise's or Hylia's backstories too much, do they? Demise sort of just appears one day leading the demons from who knows where. Hylia is just sort of there as well as a 4th goddess, not on the same level as the main three but still quite important and powerful overall. She's directly involved with the creation of the Master Sword and setting up Link to do everything he does in the game, and I'm pretty sure she is a protector of the Triforce, or at least is by the end of the game. It would make sense to me that the main three would create someone to do that once they left seeing as the Triforce is the most powerful artifact in the Zelda universe.

Either I missed something as well or it didn't absorb as well for me as I thought. Whatever the case, Hylia feels to me like she would be the "highest" god-like being after the main three if you rate them by power and importance. (Thinking of beings like Jabu-Jabu, Valoo, the Great Deku Tree, etc here.)

And yeah, dungeon 5 is the first one you mentioned, Kesvalk.
Edit history:
kesvalk: 2011-11-24 09:59:48 pm
Indie Lover
it's clearly said that demise comes from a crack in the ground...

and yeah, the ship is one of the best dungeons in the game...
Is there a way to see that intro video again on the game itself? I couldn't find one and you'd think it would be somewhere. I know it's up online but I'm just curious.

But yeah, now that you mention it I remember reading that somewhere in the last day or two as I've been looking around at the info. Still not a lot to go on though because it seems kinda random.