... when you nonchalantly make a suggestion that someone start doing MP-esque room names for Super Metroid, and start doing them yourself.
However, I'm pretty uncreative, I guess, so if anyone wants to help with this rather interest-piquing side project, feel free. This is what I came up with in the last 10 minutes (from start of game to approaching the Charge Beam). I'll eventually get a map to label all of them, if I feel like continuing, haha. For initial reference purposes, I was using this: http://www.classicgaming.com/mdb/sm/smmap2.jpg
SPACE COLONY
------------------
- Transport Entrance
- Research Access A
- Research Access B
- Main Research (omg dead scientists)
- Biocontainment Access
- Biocontainment Chamber (woot ridley)
(Reverse order to escape, duh)
CRATERIA
------------
- Landing Site
- Old Tourian Access
- Old Tourian Shaft
- Ruined Command Chamber
- Transport to Brinstar Area Central
BRINSTAR
------------
- Central Brinstar Tunnel (Morph Ball)
- Ruins B Access
- Missile Chamber (Missile)
- Ruins B Access
- Central Brinstar Tunnel
CRATERIA
------------
- Transport to Brinstar Area Central
- Ruined Command Chamber
- Old Tourian Shaft
- Old Tourian Access
- Storage Depot A Access
- Storage Depot A (Missile)
- Save Station A
- Old Tourian Access
- Sacred Chamber Entryway
- Sacred Chamber (Bombs)
- Sacred Chamber Entryway
- Crateria Map Station
- Path of [enemy] (Energy Tank)
- Forked Path
-> Tourian Access B
- Brinstar Area East Access
- Transport to Brinstar Area East
BRINSTAR
------------
- Main Brinstar Tunnel East
- Map Station Access
- Brinstar Map Station
- Save Station 1
- Supply Access
- Supply Station A
- large pink horizontal room
- very uber-large pink area
-> Save Station 2
-> Sidehopper Chamber
-> room with E-Tank
- Underground Chamber (Charge Beam)
-> Tunnel Access
-> Underground Tunnel (Energy Tank)
I was also thinking of naming the specific areas of the planet, like the three areas of Brinstar (two, really), or the two areas of Norfair. Suggestions for these so far? Only one I've thought of is Ancient Ruins for lower Norfair, and I stole that from the soundtrack. Also feel free to comment on whether or not this is a ridiculous idea, heh.
-Tim
However, I'm pretty uncreative, I guess, so if anyone wants to help with this rather interest-piquing side project, feel free. This is what I came up with in the last 10 minutes (from start of game to approaching the Charge Beam). I'll eventually get a map to label all of them, if I feel like continuing, haha. For initial reference purposes, I was using this: http://www.classicgaming.com/mdb/sm/smmap2.jpg
SPACE COLONY
------------------
- Transport Entrance
- Research Access A
- Research Access B
- Main Research (omg dead scientists)
- Biocontainment Access
- Biocontainment Chamber (woot ridley)
(Reverse order to escape, duh)
CRATERIA
------------
- Landing Site
- Old Tourian Access
- Old Tourian Shaft
- Ruined Command Chamber
- Transport to Brinstar Area Central
BRINSTAR
------------
- Central Brinstar Tunnel (Morph Ball)
- Ruins B Access
- Missile Chamber (Missile)
- Ruins B Access
- Central Brinstar Tunnel
CRATERIA
------------
- Transport to Brinstar Area Central
- Ruined Command Chamber
- Old Tourian Shaft
- Old Tourian Access
- Storage Depot A Access
- Storage Depot A (Missile)
- Save Station A
- Old Tourian Access
- Sacred Chamber Entryway
- Sacred Chamber (Bombs)
- Sacred Chamber Entryway
- Crateria Map Station
- Path of [enemy] (Energy Tank)
- Forked Path
-> Tourian Access B
- Brinstar Area East Access
- Transport to Brinstar Area East
BRINSTAR
------------
- Main Brinstar Tunnel East
- Map Station Access
- Brinstar Map Station
- Save Station 1
- Supply Access
- Supply Station A
- large pink horizontal room
- very uber-large pink area
-> Save Station 2
-> Sidehopper Chamber
-> room with E-Tank
- Underground Chamber (Charge Beam)
-> Tunnel Access
-> Underground Tunnel (Energy Tank)
I was also thinking of naming the specific areas of the planet, like the three areas of Brinstar (two, really), or the two areas of Norfair. Suggestions for these so far? Only one I've thought of is Ancient Ruins for lower Norfair, and I stole that from the soundtrack. Also feel free to comment on whether or not this is a ridiculous idea, heh.
-Tim
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