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J_SNAKE: 2011-09-06 05:53:33 pm
J_SNAKE: 2011-09-06 05:50:08 pm
Quote from Poision Envy:
the thing is, it's nice having the minimap along with your whole UI on the screen that you're actually looking at.

The PS3 already tried what the WiiU is trying to do. J_SNAKE, if you have Resistance 2 and a PSP, try it out. The PSP can be used as a controller, and the screen has things like the minimap and layout.
Sure it is a good thing, didn't I repeat that over and over here but you guys cannot listen?:P Having extra space for menu navigation always adds, but it doesn't subtract. 

What I consider a gimmick is something rudimentary, something that can be replaced by a more powerfull mechanism. If you can achieve same complexity faster and with less overhead, then you can consider it less gimmicky, so to speak.
Club 27 Goals
Quote from J_SNAKE:
Sure it is a good thing, didn't I repeat that over and over here but you guys cannot listen?:P Having extra space for menu navigation always adds, but it doesn't subtract.


As long as it's an option to have the minimap and weapon menu and all that on the controller and not required, then sure, it doesn't subtract. However what they're going to end up doing is not giving you that option, and it's going to be annoying. Everyone already has 40 inch 1080p TVs, mine as well make sue of the space.
It doesn't matter how high-res your screen is, it is still displaying the same space. Can you elaborate exactly what will be annoying?
Club 27 Goals
having to look away from the main screen in order to see your mini map
Edit history:
J_SNAKE: 2011-09-06 06:18:50 pm
J_SNAKE: 2011-09-06 06:18:30 pm
So that bothered you whith that Resistance2-setup, are you sure it was not the psp-controls that were annoying?
Club 27 Goals
It bothers me with anything, and is the exact reason I don't have one of those G15 keyboards since having an LCD on the keyboard just seems totally useless.

It's the looking away from the action part that annoys me
Edit history:
J_SNAKE: 2011-09-06 06:28:20 pm
J_SNAKE: 2011-09-06 06:27:56 pm
J_SNAKE: 2011-09-06 06:22:22 pm
J_SNAKE: 2011-09-06 06:20:16 pm
If your minimap is somewhere in the corner on the same gameplay-screen then you are still leaving the focus and moving your eyes to the minimap. For your eye it doesn't matter that much if you look at the corner of your big hd-screen or right in front of your controller-screen. In both cases you are temporally leaving the focus from the gameplay-screen. And in both cases you still have the vague perception of the gameplay-screen.

If many feel the way you feel then Wii U will fail.
One shall stand, one shall ball.
There's a difference between keeping the screen mostly in your vision, if only in the periphery, and actually having to look away from it entirely. in the former case you can still maintain some awareness of the situation on screen, the latter doesn't offer that. Unless you're lifting the controller up into your view which would be just as distracting.
Edit history:
J_SNAKE: 2011-09-06 06:47:02 pm
J_SNAKE: 2011-09-06 06:32:38 pm
J_SNAKE: 2011-09-06 06:29:36 pm
The difference with the keyboard is that you don't feel it, you don't exactly know where that extra-screen is so there are some micro-ticks search-overhead added to your eyes over and over. But if you have a big controller-screen in your hand then you feel it, your eyes will have less processing overhead. It will get a problem and annoying when the need for view-changes will happen very often. But it will also become the same problem on a single screen since the heavy factor is that your eye is leaving the focus to a completely different thing.

You don't have to lift your controller, so you still have eye-contact to the tv in the background. At least it would be my way of optimally using the system.
Quote from DJGrenola:
designing lower-power, better-cooled systems so they don't have to put aside $1bn to fix RRoDs like they did last time. but without this prior experience, are nintendo about to fall into the same trap?
How to lower the power is the big challenge in the future. However I think that there is some air to step up next-gen consoles since you can do more per power today. Also Xbox360's design was already set somewhen towards the end of 2003 and what it is heavily lacking is a bigger ram. Low Ram is a heavy limitation. All that makes next-gen consoles worthy.
I'm hoping that the Wii U is awesome and I see lots of possibilities, I'm just too bitter to let myself get too excited any more.
I have almost never been excited about anything regarding the gaming-world because no one lives up to my standards in game-mechanics:( It was actually the only reason why I decided to develop games myself. I haven't seen a single person who understands game-mechanics in the same depth as I do, and that is very disappointing.
Edit history:
Poision Envy: 2011-09-06 08:25:41 pm
Club 27 Goals
so have you tried that new Deus Ex yet?

(just an honest question, I haven't tried it yet but I've heard good things)
I will when I find some time for it. Now I have free time for some days but I am not at home. You have to keep in mind that most of the opinions are coming from the players who haven't played the original. I also bet most of them didn't play a game like Gothic, just Oblivion at best. Games downgraded so much that having "options" is something innovative and cool to them. Stuff like that has to be taken for granted in a real game. You don't need to talk about that you have options. It looks like they are pushing options for its own sake. That can quickly make your game look "artificial". Also today I can expect some proper working A.I. but DXHR doesn't look like that, for me it breaks a lot.

When I have my hands on it I will see whether my estimation was right again. I might post my opinion about it if you wish by then.
Club 27 Goals
yeah I haven't played the original so I was going to try it out and see what I think. I don't know anyone that has actually played the original so I'm curious to see how it stands up
Edit history:
J_SNAKE: 2011-09-06 09:01:48 pm
That's my talking. Exploring games is like exploring cultures. As long as you only experience one culture you have no comparison about what is better and worse, you will just say my country/culture is my home or even the best. But when you play the original Deus Ex, and most importantly open your mind for it, you will see that this game is driven by a different mind-set. This mind-set is actually more pure and authentic compared to all the wanna-be stuff we have today. If you play Gothic2 or Baldur's Gate you will see that these games are authentic, they are designed to be true to themselves, they are not manipulated to act cool and hot just to appeal to a poor-minded audience. There is also a difference between trying so hard to be cool and just to be cool. If you make your mind up and explore all these original games and put them next to what we have today, you will see it.
Club 27 Goals
I've tried to play the original Deus Ex, and Gothic and Bauldur's Gate as well actually, but I couldn't get into them since I couldn't stand the models and animations and things. Maybe if it was on a handheld or something I'd be able to tolerate it.
Edit history:
J_SNAKE: 2011-09-06 09:27:22 pm
I know that people today have a hard time to get into those games, it cannot be any different, not only because of the visuals. It is like with cultures, some might not tolerate a new culture on the first glance. While when you ask a good artist who knows his job he will tell you that the visual art in Baldur's Gate 2 at least is excellent, it fits the serious game. It is a game for adults, not for kids. But the good old Gothics have their bold charm, it will easily compensate for the lack of animation. You won't find that charm anymore.
Club 27 Goals
for me at least it's just because of the visuals. I'm sure at the time the visuals and all that were great, but being used to having pretty things to look at and textures where you can't see every pixel the size of the characters 12-polygon fist makes it hard to get into.

If it was on a handheld however, I wouldn't have a problem playing it. Last I heard someone was developing a FiM mod for Baulder's gate, so I'll play and get into it then.
Play Baldur's Gate 2. You don't need to play Baldur's Gate 1. Both of them are same philosophy. If you still find Baldur's Gate2 graphics not good and suitable after a while then quit the game. It is not the game for you. You won't manage to get into its world. In that case the game will turn into pain, you will suffer a lot.
Quote from J_SNAKE:
If you play Gothic2 or Baldur's Gate you will see that these games are authentic, they are designed to be true to themselves, they are not manipulated to act cool and hot just to appeal to a poor-minded audience.

Btw, that might be the reason why:

One shall stand, one shall ball.
Lol genre that's been a staple of games since forever = gimmick for idiot casuals. All people are stupid and devs are just lazy babies and certainly aren't working in a immense, complex industry I mean look at how simply I solved all the problems! Get out of our club, casuals!

Oh nerds, never change. wub
One shall stand, one shall ball.
Those FPStards don't love video games like we do! Crying or Very sad
Quote from Poision Envy:
I don't know anyone that has actually played the original


yeah, you do. and the original was one of the finest games I've ever played.
Club 27 Goals
Quote from DJGrenola:
yeah, you do. and the original was one of the finest games I've ever played.

o. Well you should try the new one and see how it is.

I also like how the guy uses the example of Kirby. That person might have the downs so I'll feel a little bad for saying this, but he's pretty retarded. It's the same thing as saying if you take Winnie the Pooh, replace all the characters with gangsters, give them all guns, change the story so it's about drug deals and fucking bitches, and then add a soundtrack, BUT the characters would still all have the same name, then the person would essentially still be watching Winnie the Pooh. He acts like in order to be a "true" gamer all you can care about in a game is the gameplay. No matter what a game looks like or the story or music or anything else, the only thing a TRUE hrdc0r3 gamer would care about is the gameplay. It's a little impressive honestly that he'd be so buttraged about people enjoying FPS games that he'd make a whole video series on youtube, so I'll give him that at least.