Quote from tomatobob:
The reason for the "none" option is that to be in any of these areas I'd have to be playing this game. And this is not a game I feel compelled to replay, the first run was fun but didn't inspire me to really sit down and play again. That said any following run gets bogged down by Agon being the complete pile of shit that it is, Dark Agon is vastly superior by way of looking less shitty and having some semblance of atmosphere.
Upper Torvus is the best area because it has the most, I want to say "varied" look but I'm not sure if that's really the best description, but runs into the issue of having to compete with so many bland and shitty areas that I cannot say that it is, in fact, good rather than just better than the others. Put it in Prime and it feel different since that game had many kick ass areas that I have more fun playing through. Therefore I wished to vote none since I could only compare Torvus to other Echoes regions and that comparison is difficult as standing out in a sea of lame doesn't necessarily make it good.
And I have no problem being the only one who liked the Dark World, if that is the case. Keep in mind my favoring of the Dark World could very well be for similar reasons as Torvus in that it's just better than the Light versions of the areas.
Upper Torvus is the best area because it has the most, I want to say "varied" look but I'm not sure if that's really the best description, but runs into the issue of having to compete with so many bland and shitty areas that I cannot say that it is, in fact, good rather than just better than the others. Put it in Prime and it feel different since that game had many kick ass areas that I have more fun playing through. Therefore I wished to vote none since I could only compare Torvus to other Echoes regions and that comparison is difficult as standing out in a sea of lame doesn't necessarily make it good.
And I have no problem being the only one who liked the Dark World, if that is the case. Keep in mind my favoring of the Dark World could very well be for similar reasons as Torvus in that it's just better than the Light versions of the areas.
That's a dumb way to judge the areas in the game. You like Torvus, but don't like the game in general, so you don't even give it credit for being good? Makes no sense to me.
But I guess that's your right. I'm just sick of seeing decent games slammed by unappreciative fanboys.
I agree that the Agon Wastes sucked, they were kind of bland and didn't carry the "desert" idea well at all. The oddly soundless lightning striking right in front of your face was incredibly odd too. Torvus was an improvement because it was new and well executed. It felt industrial and wet. I liked lower Torvus too, but it was confusing.
I love Sanctuary. I don't see why you think that area sucks so much. Tons of interesting circuitry, huge spaces for screw attack, neat music, cool enemies, inspired level design... it all worked. What's wrong with it?