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Time bomb set get out fast!
It was just an example.  Besides, when the Gravity Jump was discovered, the wall jumping method hadn't been found yet.
Quote from tomatobob:
Quote from Ekarderif:
I bow to my 1337 raping "skills".


I bow to your modesty.
Eh, someone had to do it.

My sarcasm is lost in the translation... I was making a stab at everyone who thinks that emu-raping takes skill.
Oh snap! I had an idea on where to use this last night, and now I can't remember what it was. Bah, at my need for sleep.

Well, I'll be working on trying to remember what it was.

EDIT: Well, while I was trying to figure it out, I stumbled upon something else. You can keep a spark barely long enough to use it after receiving download. But what you have to do is slide to a stop and charge right before you lose you're chance to charge it (and also right before the download begins). The biggest use for this would be for the super missiles, since I tend to not get lucky in the room before that contains those three jumper creatures. So you can build you're spark this way and lose less time.
Time bomb set get out fast!
Quote from Wassup Dawgs:
you're chance

Quote from Wassup Dawgs:
you're spark

Twice!  Twice!  The goggles do nothing!
dawgs: that is SWEET. great find. my mind went to super missiles first as well.
Gah, such serious typos/non-typos. I dunno what's up man. Must be all these exams this week.
One shall stand, one shall ball.
Quote from Ekarderif:
My sarcasm is lost in the translation... I was making a stab at everyone who thinks that emu-raping takes skill.


Actuall, having used an emulator, I know it takes no skill, it's just fun to take stabs back.
Quote from Wassup Dawgs:
EDIT: Well, while I was trying to figure it out, I stumbled upon something else. You can keep a spark barely long enough to use it after receiving download. But what you have to do is slide to a stop and charge right before you lose you're chance to charge it (and also right before the download begins). The biggest use for this would be for the super missiles, since I tend to not get lucky in the room before that contains those three jumper creatures. So you can build you're spark this way and lose less time.
I didn't mention this a long time ago in the Best Times topics, honest!

I did get the answer that the other way is faster, so that's probably why it was forgotten.

And you don't need to slide to a stop, if you are really fast with sparking afterwards.
Hmmm. Well I never could get that to work on my GBA, but then again, that's probably good enough reason why.