from what i understand, the reason the game crashes when a spazer+plasma combo is used is because it generates to many sprites and fills the ram, is this correct? why does the size of the room affect the functionality of the spazer+plasma combo? if the reason for the game crashing is lack of ram, then would it be possible to make an emulator with enough emulated ram to allow you to normally fire a spazer+plasma combo in any room?
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