Ta'kaya as "Teyla the Demiphoenix"
If you could introduce new powerups to the Metroid series, what kinds of stuff would you put in? Some examples of mine (few of them serious ones):
- PPC (Particle Projector Cannon): Plasma beam replacement, based on Kinetic Energy rather than Fire. Punches through enemies and sends them flying.
- Swarm Missiles: Get the advantages of Seeker Missiles, but using a single missile, covering a wide area and keeping the enemy at bay.
- Dual Grapple Beams: Link gets Double Clawshots, so the next logical thing to do is give Samus two Grapple Beams.
- Chameleon suit: This suit is green, a yellowish-tan, and a dark grey, with a camo-themed color pattern on it. This suit masks Samus' presence from most targeting systems, and if she moves slowly enough or stands still for a sufficient period of time, she can charge up a cloaking device. This cloaking device will remain active if she is moving quickly, but not for very long. In addition, it will flicker when ever she uses weapons or certain abilities.
- Rocket-Jump Boots (comedy-powerup): If you fire a Missile at the ground below you just as you jump, you will go flying, higher and further than Super Metroid's Gravity Jump glitch could ever take you. Tip: You can go even further with Super Missiles.
Etc.
- PPC (Particle Projector Cannon): Plasma beam replacement, based on Kinetic Energy rather than Fire. Punches through enemies and sends them flying.
- Swarm Missiles: Get the advantages of Seeker Missiles, but using a single missile, covering a wide area and keeping the enemy at bay.
- Dual Grapple Beams: Link gets Double Clawshots, so the next logical thing to do is give Samus two Grapple Beams.
- Chameleon suit: This suit is green, a yellowish-tan, and a dark grey, with a camo-themed color pattern on it. This suit masks Samus' presence from most targeting systems, and if she moves slowly enough or stands still for a sufficient period of time, she can charge up a cloaking device. This cloaking device will remain active if she is moving quickly, but not for very long. In addition, it will flicker when ever she uses weapons or certain abilities.
- Rocket-Jump Boots (comedy-powerup): If you fire a Missile at the ground below you just as you jump, you will go flying, higher and further than Super Metroid's Gravity Jump glitch could ever take you. Tip: You can go even further with Super Missiles.
Etc.
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