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On the wrecked ship after you beat Phantoon when you go after the Gravity Suit, there is a room before the Chozo statue that you have to get on to carry you. The is a zoomer that matches samus's varia suit and it follows wherever you go. Is there anything suspicous about it or is that something random that Nintendo put it?
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I noticed that too some time ago. And the colors are the same as Samus's varia suit. It's interesting that it only apears when you get to that bridge and not wen you are where the creature is. I don't know if it has any purpose though. If it has, probably unknown.
The general consensus is that it was a type of zoomer that was going to be used more throughout the game but the developers for whatever reason decided not to. They left this one here either because they forgot about this particular one or they left it as a token, or for a bit of humor.

It does seem to have basic homing programming in which it follows Samus. Perhaps they wanted to make a room where lots of them follow you and could catch you in tight spots and do damage. Who knows ?
Super Secret Area - Dead Ahead!
I can only guess that it's some kind of Easter egg.  That one room with him in is completely separate, and is not part of the big room to the left of the attic.  When you see it below you when you leave the attic, the tiles there are purely aesthetic, and can never be reached.  There are also tiles representing the water room before his room, but you can never see them due to the scrolling setup.  Well, technically, you can see the few in the top left-hand corner, but since they're just solid 'filler' tiles, which match those around it, you'd never know.
I always thought that if you could jump through the ceiling, or use the Cristal Flash to go through it, you would be in the big area outside of the attic room. I wonder what would happen if you use a Cristal Flash there to reach the area where the creature is.
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Or maybe you could try to x-ray scope glitch up there.
Super Secret Area - Dead Ahead!
There's nothing there, and nowhere to get to.  The room as it's built in the game is 16x16 tiles only.  In the game you only see 16x12, as the HUD covers the top two, and the screen does not scroll down for you to see the bottom two.  If you went through the floor, you'd just fall, wrap around, and fall back onto an invisible floor, about half way down the 'room'.  If you went into the top part, you just get stuck in that little boxed off area.
hahaha... that's really interesting for me. hehehe... It's interesting how that room was built to look like you could see the big room outside, but in the end it's not the big room. It's just an ilusion. Fucking bastard programers!
Super Secret Area - Dead Ahead!
Yeah.  Here are the fake rooms, visible from the big room:

And here's the Zoomer room in its entirety: