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MP2 also a bit MP1 speedrunning
@DJS its a pretty hard trick i dont know if you already have enough skill to manage this one constantly there are a bunch other easier ones you should check youtube a bit. good luck
i did it, took a few tries though.
im in phazon mines atm
man i needed a haircut then.
rocks, locks, and invisible blocks
We all needed a haircut
don't think you were there.
rocks, locks, and invisible blocks
That's what you think ;D
can someone remake this route so it includes spider ball for flaaghra artifact and phazon mines (power bombs to phazon suit rooms).
im guessing its gonnna be after wave but idk, maybe you have a better idea (maybe plasma for thardus?)

space jump
morphball
charge beam
bombs
flaaghra
flaaghra artifact
boost ball
wave
magmoor > talon > chozo
artifact suntower (underwater ghetto)
> furnace
ice beam
> phazon
> straight to lvl 2
power bombs
> magmoor
plasma beam
> talon
>frigate place
"ghetto climb" >> chozo
artifact bowling guy
> talon xray place
xray
artifact water
> phazon
artifact big guy
> power bomb room > metroid area
omega pirate
artifact morph ball phazon
> back to omega pirate room
> magmoor
> phendrana
artifact tower
thermal visor
artifact power bomb
> magmoor
ice spreader
> phendrana
artifact melt guy
> magmoor
artifact power bomb exp. room
> talon
ridley, rest of the game etc.

if someone recognizes the route, its the same as nate used during agdq i believe.
Edit history:
Hazel: 2012-01-30 03:21:00 pm
Hazel: 2012-01-30 12:35:05 pm
Hazel: 2012-01-30 12:27:25 pm
Hazel: 2012-01-30 12:23:26 pm
rocks, locks, and invisible blocks
This is the fastest route I could come up with that uses spider ball and super missiles to get wild. I didn't put in missiles so you'll have to find those for yourself.

Space Jump
Morph Ball
Charge Beam
Bombs
Flaaghra
Artifact of Nature 1 (Two missiles at the one rock)
Boost Ball
Wave Beam
Artifact of Lifegiver 2 (Underwater Ghetto)
Ice Beam
Power Bombs
Plasma Beam
X-Ray
Artifact of Chozo 3 (In the water after x-ray)
Artifact of Warrior 4 (fight the Phazon Elite. I think thats its name)
Phazon Suit
Artifact of New Born 5 (in the Phazon ball tunnel)
Artifact of Spirit 6 (Power Bomb the rocks in front of the door)
Artifact of Elder 7 (Shot the tower with a missile)
Super Missiles
Thermal Visor
Spider Ball
Artifact of Sun 8 (Melt the ice on the statues hands)
Artifact of Strength 9 (In the Chozo statues hands, in Magmoor)
Power Bomb Ex
Ice Speader
Go to Chozo from Magmoor
Artifact of Wild 10
Artifact of World 11 (In the Room where the chozo statue bowls you)
Save at Ship
Go beat the game
Edit history:
DJS: 2012-01-30 02:07:21 pm
DJS: 2012-01-30 02:07:03 pm
that route makes perfect sense to me. im just gonna rewrite it a bit to my own language
sjf
morph ball
charge beam
bombs
flaaghra
> magmoor
artifact missile shit
> phendrana
boost
wave beam
> magmoor > talon > chozo
artifact underwater ghetto
> furnace
ice beam
(over the bars)
> phazon
> to lvl 2
power bombs
> magmoor
plasma
> talon
x-ray
artifact water
> phazon
artifact after big guy
> power bomb room > dark & boring area w/ metroids
omega pirate
artifact morph ball phazon shit
> omega pirate room > magmoor
> phendrana
artifact power bomb
> tower area
artifact tower
super missiles
thermal
thardus (spiderball)
> phendrana first place
artifact melt guy
> magmoor
artifact power bomb exp
ice spreader
> chozo > spider like a noob to flaagrah
artifact flaagrah
> bowling room
artifact under bowling guy
> ship
ridley, rest of the game etc...


thank you itsPersonnal , i remember you made me a route before too!

edit: about missiles and e. tanks : when i go into a room i go like "oh yeah this room, there is a e.tank / m.exp there, i better take it!"
rocks, locks, and invisible blocks
just remember to leave magmoor and go to chozo after getting the ice spreader because you will be right beside the flaagrah room after the elevator.  I'm sure this won't be a problem for you but for me it would be because I'm used to leaving magmoor through tallon then going the chozo cause its faster in most cases but not for this route.
yeah, its kinda awkward going back that way.
Edit history:
DJS: 2012-02-03 11:56:39 am
okay i believe you miss understood me, i want spider ball for the metroid quarantine a room.
this is what im using if someone cant give any better idea

sjf
morph ball
charge beam
bombs
flaaghra
> magmoor
artifact missile shit
> phendrana
boost
wave beam
> magmoor > talon > chozo
artifact underwater ghetto
> furnace
ice beam
(over the bars)
> phazon
> to lvl 2
power bombs
> magmoor
plasma
> talon
> phendrana first place
artifact melt guy
artifact tower
super missiles
thermal
artifact power bomb
thardus (spiderball)
> magmoor
artifact power bomb exp
ice spreader
> chozo (via flaagrah elevator) > spider like a noob to flaagrah
artifact flaagrah
> talon
ghetto shit
> bowling room
artifact under bowling guy
x-ray
artifact water
> phazon
artifact after big guy
> power bomb room > dark & boring area w/ metroids
omega pirate
artifact morph ball phazon shit
> omega pirate room
> ship
ridley, rest of the game etc...
rocks, locks, and invisible blocks
you do know its not hard to skip spider ball in quarantine A, the dash is just like space jump early but you get a second jump to fix any mistakes you make, IMO its easier the SJF
its hard
rocks, locks, and invisible blocks
Space Jump
Morph Ball
Charge Beam
Bombs
Flaaghra
Artifact of Nature 1 (Two missiles at the one rock)
Boost Ball
Wave Beam
Artifact of Lifegiver 2 (Underwater Ghetto)
Ice Beam
Power Bombs
Plasma Beam
Artifact of Spirit 3 (Power Bomb the rocks in front of the door)
Artifact of Elder 4 (Shot the tower with a missile)
Super Missiles
Thermal Visor
Spider Ball
Artifact of Sun 5 (Melt the ice on the statues hands)
Artifact of Strength 6 (In the Chozo statues hands, in Magmoor)
Power Bomb Ex
Ice Speader
Go to Chozo from Magmoor
Artifact of Wild 7
Artifact of World 8 (In the Room where the chozo statue bowls you)
X-Ray
Artifact of Chozo 9 (In the water after x-ray)
Artifact of Warrior 10 (fight the Phazon Elite. I think thats its name)
Phazon Suit
Artifact of New Born 11 (in the Phazon ball tunnel)
head all the way to tallon
Save at Ship
beat the game

This should be a little faster then your route because it still skips the phen pirate base 
Can someone please help me with the Burning Trail SW in a 21%? I've done Vent Shaft HBJ, gotten Lifegiver HBJ + Ghetto, gotten Crossway HBJ, gotten Reflecting pool UBJ, but I CAN'T get Burning Trail. I've seen Miles' Demonstration a few times, but I still can't do it.
Edit history:
MrSpEeDrUn: 2012-03-08 01:30:35 pm
MrSpEeDrUn: 2012-03-08 01:03:50 pm
MrSpEeDrUn: 2012-03-08 01:03:49 pm
MP2 also a bit MP1 speedrunning
@ptorflaxendrosis i remember miles also got massive problems with it (maybe it wasnt miles idk its a long time ago)
i think the best way to do it is just to try it a few hundret trimes...
getting there...
Yeah, I actually watched him do this for a couple of hours, probably more. It just takes time/patience.
Edit history:
Hazel: 2012-03-09 04:53:53 pm
rocks, locks, and invisible blocks
Any advice on SJE on the trilogy? please?

I can't seem to get ether bomb jump, I'm guessing its easier to go of the rock then from the ship but idk, from the rock I can get to what seems to be where I need to be after the unmorph but samus just slides of the rock every time I think I've made it, as for of the ship I can never get an unmorph nearly as high as the videos I've seen and this leads me to believe they are ether fake or already have space jump in the video.

I'm guessing that there is ether just a like frame perfect bomb jump or there is something I'm not doing right, iirc the video I've seen going off the rock -which I can't find everywhere anymore for reference- did nothing more then a normal DBJ so I really don't know.


Can someone please tell me what causes this wall to be there? This was in a SS run, and I did a SS run a few days ago and that wall wasn't there... So, I'm really confused right now. :/
if anyone knows, it's news to me.

was just listening to the audio commentary on p109's new run and he said he just reset if the glass didn't break.
That's a little disappointing... It was a pretty good run too. I guess I'll look into it a little then, maybe there's some trigger somewhere? idk
Something that seems to help me is to not go too far into the room when first going through the door.

If it doesn't break, you can always just go unload the room and try again; still loses a bunch of time but your entire run isn't screwed over then.
how often would you say it doesn't break with that method?