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i liked the wii control a lot.
You're not the only one, but I'm yet to find a game where the Wii controls are superior to the GameCube equivalent

To me, of course
I bought it on GCN when it came out. I then bought the Wii version a soon as it came out and promptly traded in my GCN version.  The wiimote aiming is superior to the GCN controls in every way.  That is why I was absolutely shocked when RE5 overlooked the wii completely.  The nerds at the game store practically laughed at me when I showed up to buy RE5 on the release date and asked for the wii version. They were trying not to laugh when I asked why it wasn't available for wii.  They said that wii 'didn't even come close to being able to handle the graphics'.  Fuck graphics.  I still don't understand why capcom doesn't see the value that the wii technology brings to a shooter game.  It is way more important than graphics.  I eventually bought a PS3 and RE5, but that was months ago and I haven't even played it yet.  I'm just not that excited about playing RE the old way.
Edit history:
nate: 2010-02-08 04:23:56 pm
well, when i played it on 360, the 360 also had a lot of trouble with the graphics. re 5 is many things, and one of them is a graphics demo ...
Allegedly, you will get RE5 Wii Edition on PS3 when Sony finally releases their motion controller.
maybe it'll come out after the ps4 gets real motion controls and then you'll have to play it on the ps3 backward compatibility that won't exist after the first few months because they lose too much money on it!
Hey, they're down to $18 now!!

Here's hoping that now the PS3 is supposedly 'hacked', there'll be tonnes of awesome homebrew to make it last beyond the initial release of the PS4
Not impossible
just highly unlikely
The wii version is unquestionably superior. The IR aiming is spot-on, waggle is used very lightly and sensibly, it has all the awesome extra content from the ps2 version without the graphical downgrade, and if you're a douchehead like you it still lets you use the gcn controller.
Dood Trigger™
Woot, finished Ninja Gaiden Sigma on Hard, 100%. That was awesome.

Dark Dragon Blade is kinda sucky, or I just couldn't use it right. It's heavy, and took like two full combos to kill the orc enemies in the city. Still, it looks cool, and the charged attacks are great. Worth as a caught-'em-all prize.
red chamber dream
Quote from Opium:
It's not that simple though.  Frankly, she doesn't HAVE the skills or she wouldn't be in that job in the first place.

really? i know plenty of people with no higher education who work in decent-paying jobs. there's relatively good money in professions like construction, secretarial work, etc, all of which you can learn on the job. basically, an employer is paying you to do the job they've assigned you. if you don't want to do it, quit. nothing else matters.
red chamber dream
Quote from TheGreenManalishi:
You're not the only one, but I'm yet to find a game where the Wii controls are superior to the GameCube equivalent

you need to play re4: wii edition then. the premier game for wii.

Quote from nate:
well, when i played it on 360, the 360 also had a lot of trouble with the graphics.

you thought so? i don't recall seeing many framerate drops. seems to handle it pretty well. but yeah re5's graphics are truly a sight to behold. i play other games that try so hard but think what's the point?
Not impossible
just highly unlikely
Just finished the final mission in ME2 with everyone alive. Totally epic. Unlike ME1, I'm actually pretty psyched to start a new file right away. I never finished a second playthrough of the first because it felt like a chore, but I don't think that'll be a problem this time.

The one thing that dissapointed me is that all those choices from ME1 that carry over and were supposed to be a big deal... weren't. I mean, I wasn't expecting huge deviations in the plot based on every little thing, but maybe a sidequest or two with different outcomes? It was all just trivial stuff. If Wrex was dead, his brother is there taking the same role saying the same things. Bone Liara? Doesn't matter, she won't bring it up! They're saying that stuff is *really* going to matter in ME3, but I'm not holding my breath. I mean, I'm still on board and it'll be cool to take my Shepard through the entire trilogy, but I really don't see these choices amounting to anything, which is a shame.
red chamber dream
halfway through mirror's edge (short game yep) and loving it so far. afaictt it's a incredibly underrated game. seems like the popular opinion is that it doesn't live up to its potential or something but so far i feel it absolutely does. it's pretty realistic which i don't usually care about in games but it's clearly a focal point of the experience, and that's exactly what i think it's meant to be - an experience. i like that it feels as if i should be able to do everything on my first try even though i often don't. love the aesthetic of the game too.

i also like the complaints about the crappy combat ... first of all, i don't think it's crappy; it's just basically nonexistant - grab a cop's gun and knock him out with it, repeat on the next cop - but that's how it should be. the ability to disable blues almost instantly and keep running is half the fun of the game.

interested in seeing what they'll do with the sequel.
Super Secret Area - Dead Ahead!
Bioshock 2 arrived yesterday! Yay!

For the PS3! Boo!

I'm such a retard.  Exchange in progress. d'oh!
Edit history:
ryu: 2010-02-09 04:58:56 am
Quote from Quietus:
Bioshock 2 arrived yesterday! Yay!

For the PS3! Boo!

I'm such a retard.  Exchange in progress. d'oh!

Sucks. : /

But you can get the same special edition for X360, can you?
Super Secret Area - Dead Ahead!
Yes, you can, and it should be fine to just swap straight over.

On the same subject, the price war is getting worse.  Bioshock 2 (normal version) £21.97 / $34.24 / €24.95.  Stupid price.  I'm still paying the extra for the extras, mind you, 'cause I'm a sucker for them.
Edit history:
Prime Hunter: 2010-02-09 08:37:38 am
Quote from Toozin:
Just finished the final mission in ME2 with everyone alive. Totally epic. Unlike ME1, I'm actually pretty psyched to start a new file right away. I never finished a second playthrough of the first because it felt like a chore, but I don't think that'll be a problem this time.

The one thing that dissapointed me is that all those choices from ME1 that carry over and were supposed to be a big deal... weren't. I mean, I wasn't expecting huge deviations in the plot based on every little thing, but maybe a sidequest or two with different outcomes? It was all just trivial stuff. If Wrex was dead, his brother is there taking the same role saying the same things. Bone Liara? Doesn't matter, she won't bring it up! They're saying that stuff is *really* going to matter in ME3, but I'm not holding my breath. I mean, I'm still on board and it'll be cool to take my Shepard through the entire trilogy, but I really don't see these choices amounting to anything, which is a shame.


Yeah, but it was still cool to see all of your NPC contacts from the first game emerge again based on the choices you made in ME 1. (And it was definitely different, since there were NPCs that I didn't have contact with at all because of my choices, and yet my brother or my dad did because they were still alive or had done that quest a different way than I did in one) And, maybe I'm just hoping for this, but my brother and I have started to wonder, if Bioware pulls through with some of the bigger plot choices throughout one and two, how well our Shepards will survive in the end. His character that made it through two is full Paragon, so he has just about every ally you can have right now. The one I have that has finished the game at this point, while being full Paragon half Renegade by the end of two, has literally destroyed just about every ally I could have. If the choices end up making the huge impact they're advertising, I don't know how she will make it through till the end.

Hopefully it does end up like that, because that would be pretty cool actually. Yeah sure, it might mean this character specifically doesn't make it through, and it would probably upset me to know that I spent so much time on her only to have my decisions bite me hard in three, but if that does happen it makes the trilogy even cooler in my opinion. My brother is reserving total judgment of the ending of two until three comes out because the game gave off that sort of ending that some stories end up getting. (Where the full story can't be tied off into a single entity and everything depends on what happens in the next one, so something like Pirates 2 and 3 or dare I mention them, Matrix 2 and 3.)
Quote from arkarian:
i also like the complaints about the crappy combat ... first of all, i don't think it's crappy; it's just basically nonexistant - grab a cop's gun and knock him out with it, repeat on the next cop - but that's how it should be. the ability to disable blues almost instantly and keep running is half the fun of the game.

I actually liked the combat. Slight spoiler, not too much information, but
there's a one-on-one hand-to-hand fight later on
and it was my favourite point in the game. I absolutely adored the art direction, the only thing that puts me off playing is thet jumping controls and freaky gravity.

Oh and Toozin, since when did having preferences make someone a douche?
Not impossible
just highly unlikely
Quote from TheGreenManalishi:
Oh and Toozin, since when did having preferences make someone a douche?

Hi, my name's Toozin. Have we met?


Quote from Prime Hunter:
(Where the full story can't be tied off into a single entity and everything depends on what happens in the next one, so something like Pirates 2 and 3 or dare I mention them, Matrix 2 and 3.)

Well, Mass Effect has the advantage of being a planned trilogy, so I'm assuming they had long-term plans for the plot from the start. Hopefully it all pays off. Something that concerns me, though, that I've been thinking about a bit is that due to the nature of the suicide mission in ME2, and the potential deaths in ME1, the only squad character that Bioware can be sure you have alive for ME3 is Liara. The inconsequential nature of the "maybe deads" in ME2 don't give me much hope of seeing my favorites (like Mordin) in any large capacity in ME3. Neutral
Quote from Toozin:
Quote from TheGreenManalishi:
Oh and Toozin, since when did having preferences make someone a douche?

Hi, my name's Toozin. Have we met?

I don't think we've had much interaction, actually. For the record, in my world, The GameCube > everything else.
Not impossible
just highly unlikely
Quote from TheGreenManalishi:
Quote from Toozin:
Quote from TheGreenManalishi:
Oh and Toozin, since when did having preferences make someone a douche?

Hi, my name's Toozin. Have we met?

I don't think we've had much interaction, actually. For the record, in my world, The GameCube > everything else.

In my world, everybody = douche.




...just to be clear, I'm not trying to insult. I just casually throw insults about most of the time. I'm just a douche like that.
Quote from Toozin:
Something that concerns me, though, that I've been thinking about a bit is that due to the nature of the suicide mission in ME2, and the potential deaths in ME1, the only squad character that Bioware can be sure you have alive for ME3 is Liara. The inconsequential nature of the "maybe deads" in ME2 don't give me much hope of seeing my favorites (like Mordin) in any large capacity in ME3. Neutral

Yeah, we caught that as well. That would be terrible to do to us though, because after all, most of the work in ME2 was to build up your squad's loyalty. Unfortunately, from a programming standpoint, it's an absolute nightmare to plan for all of those inconsistencies between how each player got through ME1 and ME2 because of that fact alone, and I have a similar feeling as to the squadmates having less of a role than they should. I'm hoping we get Tali and Garrus again at least in ME3, because having them there for the entire trilogy allows us to build up their relationship with Shepard for the entire ride. (You know, make it seem more like they are as loyal to your character as somebody would be after fighting alongside them in a war for that many years.)

But yeah, if we don't get characters like Mordin and Thane in large roles again, I'd be upset with that. (Ironically, those are the two I ended up losing during my run through the end-game mission.) ME2's characters overall were handled a lot better than ME1, although I still like the original squad. I'd be nice if they could bring back the other survivors from ME1 to have some kind of larger role as well, but again having to program for each character either being there or not (and how that effects other characters and NPCs) is a huge headache and I'm not sure what they plan on doing for that in the end.
Not impossible
just highly unlikely
The only original squad member better than anyone on the current squad in my opinion (because Tali and Garrus return) is Wrex. Grunt is a pale shadow of Wrex.

However, I just started up a FemShep game fresh on ME2 without importing, and it turns out they make all of the choices from ME1 for you. I thought you'd have some slight input, but nope. They're crappy choices too, and they include Wrex being dead. Which means, by default, Wrex is dead in ME3. This does not bode well.
ϟ
what is this game called exactly?? Me being a fan of old school fighting games like double dragon and river city ransom etc., this looks real fun. I can't find out whats the exact name for it when i google it...
Not impossible
just highly unlikely
Going by the release date and the Kunio-kun wikipedia, that looks to be Downtown Special: Kunio-kun no Jidaigeki da yo Zen'in Shūgō!

Downtown Special: Its Kunio's Period Piece, Assemble Everyone!! is the English translation they give.