Dood Trigger™
Chris of Duty in RE6. Just hit Chapter 4.
The first chapter is incredibly boring... dark rooftops, dark buildings, and let's not forget the dark streets. For a Call of Duty-esque campaign, this sure takes forever to get exciting. Nothing happens in this level, man. Just plain-flavored corridor fights. Maybe I should have picked Piers because at least his rifle is cool. But whatever.
I think the J'avo have a badass concept with the limb mutations, and they would've rocked with RE4-5 mechanics. But RE6 is faster paced and less methodical than 4-5 (and Dead Space, which surely was a key inspiration), so you end up just shooting them wherever you aim and the result is always in your favor.
Chapter 2 is IMO a bit more fun at least (and you can see things!). It has Not El Gigante, the introduction of those cocoon enemies, and a couple of decent sections in the snowy city. It also touches more on Chris' story, which is surprisingly personal.
Chapter 3, aka Invisible Enemies Are Never Fun, was a mixed bag. There was the shared fight with Jake and Sherry, which I'm sure would have been better as Piers with the rifle. Using the Grenade Launcher to drop the chopper was okay. Invisible snake was bleh. Then there was the jeep. That freaking jeep. I was so happy when Piers took the wheel, but then halfway through they switched seats. Dammit, haha.
I think I can finish tomorrow.
The first chapter is incredibly boring... dark rooftops, dark buildings, and let's not forget the dark streets. For a Call of Duty-esque campaign, this sure takes forever to get exciting. Nothing happens in this level, man. Just plain-flavored corridor fights. Maybe I should have picked Piers because at least his rifle is cool. But whatever.
I think the J'avo have a badass concept with the limb mutations, and they would've rocked with RE4-5 mechanics. But RE6 is faster paced and less methodical than 4-5 (and Dead Space, which surely was a key inspiration), so you end up just shooting them wherever you aim and the result is always in your favor.
Chapter 2 is IMO a bit more fun at least (and you can see things!). It has Not El Gigante, the introduction of those cocoon enemies, and a couple of decent sections in the snowy city. It also touches more on Chris' story, which is surprisingly personal.
Chapter 3, aka Invisible Enemies Are Never Fun, was a mixed bag. There was the shared fight with Jake and Sherry, which I'm sure would have been better as Piers with the rifle. Using the Grenade Launcher to drop the chopper was okay. Invisible snake was bleh. Then there was the jeep. That freaking jeep. I was so happy when Piers took the wheel, but then halfway through they switched seats. Dammit, haha.
I think I can finish tomorrow.