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One shall stand, one shall ball.
Quote from arkarian:
i might be the longest active member besides tbob at this point

God, we old as fuck. How did this happen.
I registered before both of you wtf
*dies of old age
red chamber dream
oh huh, i didn't know that
red chamber dream
old mann ryu in the house
Dood Trigger™
Finished Tropical Freeze!

I feel the same about the things I said before, but this is an awesome game. Levels are one spectacle after the other. The presentation is so amazing that even the most basic levels are memorable. Giant fish jumping at you, platforming in the middle of a freaking avalanche. Haha.

There must be 14 or so levels I skipped, counting alternate exits and the secret world. I'd say that's a good incentive to come back another time (plus all the items I missed, which were a ton). I will 100% this eventually.

That final boss, though... snore. Not a fan of these types of bosses where you can't do anything for 85% of the fight. Are devs going to realize that after a couple of tries we're just watching fancy animations while dying of boredom?
I like turtles.
Quote from Da Dood:
That final boss, though... snore. Not a fan of these types of bosses where you can't do anything for 85% of the fight. Are devs going to realize that after a couple of tries we're just watching fancy animations while dying of boredom?

This was one of my bigger complaints with Rayman Origins (which I finished last night). It's literally just memorizing rigidly scripted animations until you know exactly when and where to move. There was also a lot of trial and error in the "regular" levels but for some reason that didn't usually bother me, maybe just provides a better illusion of agency since you're moving through the game world instead of in a fixed arena waiting for the next thing to happen.
That's like every DKC boss. I played the one for Wii and it was really basic platforming with very little movement options and waiting game bosses, just like the SNES trilogy. I think the only thing they didn't take from the originals was awful hitboxes but I don't remember it too well
I like turtles.
Now that I think about it, R:O does oddly resemble DKC in its gameplay, it's just more fluid with more modern sensibilities. But it has that same emphasis on collecting "tokens" and a one-or-two hit point "health" system making the margin for error somewhat slim.
Dood Trigger™
Rayman Origins looks really cool... I should play that!

Quote from Serris:
That's like every DKC boss.

This is true, except usually they don't last 34 minutes.
I hope you're exaggerating, that sounds miserable
Quote from arkarian:
the static button

What does this even do?
One shall stand, one shall ball.
Just sits there mostly.
Quote from tomatobob:
Just sits there mostly.
*ba-dum TSSH*
It pins the OP to the left with the thread scrolling to the right so you can chat while watching your favorite ustream or justin.tv embedded stream
Edit history:
arkarian: 2018-07-19 11:31:39 pm
red chamber dream
so i started playing horizon zero dawn like a week ago & spent a half hour with it

now i have no motivation to pick it back up again because the intro stuff is so fucking boring
red chamber dream
why do so many games start with bullshit like that

you start by playing the main character when she's a kid, just walking through a cave. so fun
red chamber dream
i don't give a fuck about your shitty story, guerilla games, just let me fight robot dinosaurs
One shall stand, one shall ball.
But... ~THE LORE~!

You can only appreciate the setting you are forced to move slow as fuck and interact with nothing! And learning how to play the game along with this dumb child version of your character is the only way to really get to know and connect with her as a character! Story integrated tutorial! Innovative!

Horizon is a game that maybe kinda doesn't know what it really is. It wants to be an RPG but also a survival game and also Monster Hunter with Robot Dinosaurs. And it really should have dumped the rest and committed to the last one. Or any one of them but mostly the last one because that's what everyone was interested in from the E3 reveal. No one was looking to go to inventory management hell, I can tell you.
One shall stand, one shall ball.
I can't wait for video games to get past this period where every game has to be everything.
red chamber dream
lol it's so true. i mean, i like lore and want to get into it. but don't make me play as a child first thing, make that a flashback once i'm a couple hours in or something
There's no getting past, mainstream games are only gonna try to widen appeal more and indie games will get more niche in response

Eventually there will be a Dark Souls knockoff where you only have one weapon for every type of weapon you can use in Dark Souls
One shall stand, one shall ball.
Quote from arkarian:
lol it's so true. i mean, i like lore and want to get into it. but don't make me play as a child first thing, make that a flashback once i'm a couple hours in or something

Yeah, I don't know why games like doing that, really. introducing the player to the game by... not letting them play it is bizarre.

Quote from Serris:
Eventually there will be a Dark Souls knockoff where you only have one weapon for every type of weapon you can use in Dark Souls

From already made that game.
Because many people don't like playing games, they just want to feel like they are

No not one of each weapon type, a game for every weapon type
red chamber dream
tbob yeah i think breath of the wild just ruined all other open world games for me. that game is dank