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One shall stand, one shall ball.
Havnen't played Knight, but Origins is 100% skippable. It's pretty much just a wholly unrelated a prequel.
Dood Trigger™
Thanks tbob
I like turtles.
The Lore stopped being good midway through AC anyway, and AK certainly doesn't rescue it. I wouldn't expect 30 hours out of the main story by any stretch though.
Dood Trigger™
Yeah, I just beat Nioh and that game was really long. I'm not looking for a 2-week playthrough again.
red chamber dream
i've been xenoblade 2 for three months lol

still not finished the story...
Quote from arkarian:
i've been xenoblade 2 for three months lol

still not finished the story...

get on my level, i'm not even past chapter 4...

I beat RE 7 today. Cool game, liked it more than I expected.
i think my only complaint is the abundance of narrative events in some sections
Dood Trigger™
It would be nice to be able to skip the parts where you're just waiting/walking while another character talks about stuff...
I'm amazed RE7 had so much speedrunning activity considering how unforgivable the unskippable cutscenes are
is the dlc worth it?

btw fuck that choice with the serum. why even have it in the game when it barely does anything other than fuck the player over for making the logical choice
I like turtles.
Hollow Knight is getting so good. I just got my Switch and I don't even feel like starting it up until I've finished the former.
Dood Trigger™
I don't know if this was just the kind of game I needed to play, but I'm digging Arkham Knight so far. The cinematic vibe, gliding across the big map, familiar gameplay. The presentation overall is amazing (except some of the characters/faces which look pretty weird).

I heard they go a little nutty with the Batmobile stuff. So far it hasn't been completely obnoxious (just cleared Ace Chemicals), but I'd definitely rather have more traditional Arkham gameplay over it. Here's hoping it doesn't ruin the fun. Tank platforming is pretty hilarious, at least.
I like turtles.
The Batmobile is actually really well-executed in and of itself. It's just that they seem to keep forcing its use... not quite enough to ruin the experience, just to become noticeable.
The logical choice is not saving your wife who's the reason you're there in the first place?
Quote from Serris:
The logical choice is not saving your wife who's the reason you're there in the first place?

mia sawed my arm off
mia showed signs of transformation so she was possibly too far gone for the serum to cure her
it seemed like mia might have been responsible for what was going on
meanwhile zoe helped to make the serum
Pretty sure being a goo zombie (also known as a gooul) makes you not legally responsible for your actions. Also Zoe had been infected way longer and used you to accomplish her goals while giving shitty half-baked advice :>
One shall stand, one shall ball.
Save person you came to save or some rando, gee, tough choice there gotta give that one a think. A+ writing!
If you see it as punishing people who make the blatantly wrong choice with a shitty pointless outcome, it's genius!
Dood Trigger™
I think I'm halfway through the story
(Ivy of all people just helped me unearth some roots).

The combat and stealth are so polished and enjoyable. Having a blast. I'm glad that the flow of the combat came back quickly to me, even though it's been like 5 years since my last Arkham game. Stealth is just an amazing time. I love how many different ways you can solve these rooms. Also digging the slower investigation bits. The game is doing a great job alternating all these gameplay styles.

I think this amount of Batmobile so far is fine, but I hope it doesn't get super spammed later. It just feels like filler sometimes. The laser tank fights are kind of the same thing every time, and they always happen when you're on your way to do something really interesting, which maybe is one of the reasons people get a bad impression about these segments.
Dood Trigger™
Okay, I finished Arkham Knight.

It was awesome. There are things I prefer in the other games, and new things I'd rather not have here at all, but overall I had a great time.

The combat and stealth maps are still as enjoyable as ever. My only minor problem with the big brawl fights is that there's a lot more special things you gotta keep in mind now. Medic, charging enemies, multiple big brutes, tag team... in the other games (especially City), the fighting had a smoother flow where you spent most of it building a combo and only occasionally using special moves to take care of weapons/shields/big guys.

I don't think the Batmobile is ever bad gameplay, but they still could have toned it down a bit IMO. That long sequence at the end where you do one fight after another (plus the drill chase) was kind of overkill. The tank fights were a little repetitive, tank stealth ditto. My favorite Batmobile moments were the silly puzzles like pulling the elevator. That said, it's not like the car is unplayable, it's actually pretty well done. So I can agree that people tend to exaggerate about the whole thing.

I also didn't care a lot for the story, honestly, but I'm sure I'm not alone here.
The Joker being Batman's "Dark Passenger" is a cool idea, but by the 1/3 point I was already kinda tired of seeing him. And the final reveal(s)... I dunno. They were ballsy, at least.


No doubt I'm coming back to this for 100% another time.
I like turtles.
Super Mario Odyssey is scratching my collectathon itch waaaay better than YL. I am absolutely loving the shift back to earning the collectibles through exploration curiosity, rather than treating them as goal posts at the end of a fixed obstacle course. And just lots of smart decisions in general. Everything feels on purpose and the levels all feel "full." The only (very minor) thing I'd change is giving it a full-fledged hub.
red chamber dream
right there with you. a hub would have put that game up there with sunshine for me
the bigger worlds are somewhat like hubs themselves
red chamber dream
yeah that's true, but banjo-kazooie and especially tooie did that 20 years ago AND had a main hub
red chamber dream
i'm actually not a huge fan of how many moons were in "mini-stages" in odyssey. it makes the game feel more like galaxy than sunshine, which is not a good thing