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Dood Trigger™
Finished RE7 in 12 hours. \o/

Very cool game. There be spoilers.

I knew almost nothing about it, so a lot of the gameplay and story were a total surprise. Love how the setting and characters have this creepy Texas Chainsaw Massacre vibe. I also appreciate the game's scope being more on the modest side this time... the way things were building up in RE4-6, the next part would've been a Resident Evil galactic war or something. And there's finally some mystery in the series again, which is nice.

The game itself felt like REmake Lite, I thought. Safe to say that I enjoyed it the most while you're in the general mansion perimeter. The slasher flick atmosphere there, the exploration and how quiet that whole place is. There were a few parts in the final act that kinda just played on autopilot, but the ship area was pretty sweet when it started for real and the guesthouse full circle at the end was a nice touch. I cured Zoe because out of those two people she was the only one who didn't sever my hand. Will heal Mia next time.

Normal mode was pretty tame survival-wise. Plenty of supplies and not much to figure out in terms of item management. There was sometimes a thing or two you could do out of order that made a difference (I went back to the mansion for the Grenade Launcher and it owned Marguerite), but RE7 never felt like this giant mansion maze. You can get anywhere in the house without much effort and the objective is always straight ahead. In classic REs you were lost in a big labyrinth of locked doors, grabbing items having no idea what they're for and constantly thinking about how to deal with monsters in the way. RE7 puzzles, item fetching and progression in general were kind of a simplified version of old RE. Those aren't bad things though, just things I noticed.

As usual in FPS games I'm not great at the combat, but in this case it wasn't hard to anticipate encounters with the right setup. I wonder if blocking completely parries the attack if you time it well... I didn't block a lot this time.

I would jump right into Madhouse mode, but I don't think it's very healthy to have a copy of Bloodborne within reach for months and not play it.
red chamber dream
i've been playing yugioh duel links, it's really fun. sort of like a pared down version of the full game. i love it, especially because it's generous about giving you the in-game currency to buy packs. don't need to spend real money at all
Dood Trigger™
Bought and finished Double Dragon 4. Bloodborne can wait an extra day I guess.

Much text
Pretty cool game, but man did I have to work to start enjoying it.

Easy to see DD2 as a major influence, from sprites to the move set. DD2's classic techniques are all back and they're way easier to perform, but they're not as reliable here. There are some new attacks as well, like that stylish air kick which was the one exciting thing from the DD4 trailers. It's a fun move, and you can link it with other stuff (grab > throw > spinny air kick > uppercut as you land). These new moves have unique commands, but you can just map them to other buttons on the controller.

Difficulty is very old-school. No way to earn lives, you only heal after beating the level and you only get 5 continues total. Falling into a pit is an instant minus 1 life for Billy/Jimmy/Bimmy. Platforming here is pretty easy, though. I found a level select menu on the title screen by pressing Option (the button), but still kept resetting until I beat the whole thing from the start. Wouldn't blame anyone for continuing via title screen though, DD4 can be a pain in the ass.

My least favorite thing about this game is that enemies can abuse the vertical axis just as you do. That old beat-'em-up tactic of waiting above/below the enemy as they try to align with your guy doesn't work too well in DD4... they do take the bait, but as soon as you two are aligned it's like the game suddenly shifts the priority to the AI. There is a safe zone at the far top and bottom of the screen, though, pretty useful if you need a breather. Enemies never follow you there. Gotta be an oversight.

The main game is only 40 minutes long, but if you enjoyed the levels and the combat in general, the replay value is nuts. There's 25 playable characters with their own moves, plus the tower which is an interesting survival mode. I beat the first 40 tower floors to unlock all the characters (they can be used in all game modes). First I used Billy, then the ninja chick who's quite different from the Lees (so fast), then a yellow suit Lee "brother" who can shoot a fireball and start a cyclone kick from the ground. Damn cool. You can even play as the final boss from DD2.

I like the graphics and music (found the retro OST style way better than arranged). The screen tearing is awful, though. Kinda baffling to see that in such a simple game.

I enjoyed it. As soon as I finished the game my main thought was "eh... that was okay", but after playing the tower and using the extra characters I got legit hyped. Went from a being-generous-60% effort to a solid 75, maybe more once I play the main story with the unlockable fighters.
Tales of Berseria is really good and you should play it if you liked at least a few games in the series. I had a lot of fun with it - markedly more so than most other Tales games.
Anyone else here played the Trails in the Sky games? They're pretty neat if you don't mind sort of cliche JRPGs.
We've been playing the hell out of BotW.  It's overwhelmingly massive.  I'm 18 hours in and just got my first heart container.  I'm not even sure where the first dungeon is.  Didn't find my first rupee until about 6 hours in.  Sheesh.
red chamber dream
i've been playing for a few hours and am loving it so far. still haven't left the great plateau heh. the conrols take awhile to get used to, but i think they work pretty well
red chamber dream
it's so crazy not having a sword button at all times

i know some of the older games let you unequip your sword, but i bet you could play most of this game without ever using one
Club 27 Goals
really looking forward to Nier: Automata. Anyone else keeping an eye on it? Figured Idk would be
I'll probably play it after BOTW.
Club 27 Goals
I'm not sure what it is exactly about that game that draws me to it. I hate JRPG's for the most part, and it doesn't look like it'll be breaking new ground, but the art style and soundtrack just seem really catchy
I'm loving BotW so far too.  I really hate the fact that my weapons are gone so quickly.  I've found some very cool ones, only to have them break after a few minutes of use.  I decided to check out the desert first.  Wow!
Dood Trigger™
I'm kinda stalling until Yooka-Laylee and Dark Souls 3 complete edition come out. I have 3 PS4 games and I've been playing only those 3 for over a month... wonder if I can squeeze another replay out of those or if I should just move on. Is the RE7 demo Dirty Coin mine forever if I get it just the one time? I could do Bloodborne NG+ but the route is so samey...

Also thinking about revisiting classic Rare platformers to prepare for YL, but playing a bunch of collect-a-thons in succession might be overkill. Maybe just Banjo.
red chamber dream
banjo's the only truly great one anyway
Dood Trigger™
Agree
I like turtles.
I've probably got close to 50 hours into Binding of Isaac now, I guess between that and FTL I'm a sucker for roguelikes. Just gotta wait until the next Steam sale so I can get Rebirth, which is supposedly way better...?
turtle did you ever try risk of rain?
I like turtles.
Nope, can't say I did. Another roguelike?
Club 27 Goals
Yeah, but not quite in the way you might think. It's incredibly addictive with the different character types and movesets and the way upgrades can just snowball. I wouldn't be able to do it justice describing the gameplay so maybe just pull up a video
I like turtles.
Snowballing upgrades are basically what make a good Isaac run enjoyable, so maybe this should be next on my list.
it is a wonderful game, but it's quite twitchy especially with some of the characters, so if platforming combat isn't your thing it'll probably frustrate you

it's one of those games where you really can't stand still for even a second or you'll get mullered
also until you start to unlock a decent amount of upgrades and some of the better characters, you will just die relentlessly

beating it for the first time is a big deal, but towards the end of my time playing it I'd win about 50% of games I reckon
so yeah it's hard at first but gets easier
and some of the characters are easier than others, I played as the engineer for ages once I'd unlocked him since he's the character for people who aren't very good at the game >_>

I always play huntress when I load it up now though
so yeah the "git gud" rule definitely applies to it