I've had that so many times when working on server stuff too. A couple matches of league or a dungeon or two, or even getting up and eating. I think having a fresh view on the problem always helps
But man I am loving my new job. We have these two ~official certified apple masters~ (yes that's their real title) and they both have super long hair and full beards and incredibly skinny. There's also these two cute chicks that hang around our PC and vidya game section.
What's funny though is, just like taco bell, the guy that is directly ahead of me is very flamboyant and openly gay. I'm jealous cause he gets to wear a pink uniform shirt
Finished chibi robo at 100%. Some clowns on miiverse were talking about world 7, so I thought once I got 100% I would unlock another world, but I guess they were just full of crap because I see no world 7. All I got was some lousy jukebox.
My sweetie is playing ALBW and he keeps dying constantly. This is so bizarre to me because I swear it has to be the easiest zelda game ever made. It's actually hard to die in that game, but not for him.
Replaying Assassin's Creed: Rogue. Still super fun, and the hundo requirements are a lot more fun (read: less tedious) than in almost any other game in the series that I've played. Gonna go as far as I can toward plat until I achieve it or finally lose interest.
Oh, believe me, some of them are really awful. But I've come far enough that I don't think I can bring myself not to complete it. At least, that's how I feel right now...
I would say the other way around. Brotherhood's 100% sync mechanics during memories were bad enough alone, putting aside all the other stuff involved. Rogue is overall a lot more balanced with an eye toward the optional content still being fun. Maybe because the whole game is optional content!
ah ok. that's no big deal then, brotherhood honestly wasn't that bad apart from the 100% sync mechanics. i didn't feel like there were too many collectibles.
There are probably a lot more collectibles in Rogue but you almost always have them on your radar after claiming territory or syncing a viewpoint so it never feels like an exercise in futility.
Rogue has waaaaaay more collectibles than Brohood and after about ten minutes pulling a couple hundred bucks from a chest stops being worth the trouble.
The Templar Maps are far worse, honestly. Like Wind Waker charts except somehow even slower.
If the treasure showed up in eagle vision it would help immensely, but nope find the little tiny "dig" prompt in the bloomed to hell sand/snow! Yeah gave up on those real fast. For Black Flag I looked up the ones that gave me upgrades and just looted those.
i will defend the wind waker charts to my dying breath. they're supposed to be difficult to find and take a long time to get. it's the triforce!
Nah, the Triforce ones were fine because there were only eight. It was the other forty I wasn't a big fan of. But they weren't "difficult" by any stretch. More time investment definitely =/= more difficulty.