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Not impossible
just highly unlikely
To be fair, getting any kind of patch onto Nintendo's digital space seems to be a weirdly long and complicated process. I'd bet that first patch was in the pipeline before the game even came out.
14 hours into Superstar Saga without anything even close to a challenge presented, and I'm faced with having to do a task that I can't even come close to doing after almost an hour of trying.  Talk about unbalanced.  That's my cue to put it down.
Quote from Opium:
14 hours into Superstar Saga without anything even close to a challenge presented, and I'm faced with having to do a task that I can't even come close to doing after almost an hour of trying.  Talk about unbalanced.  That's my cue to put it down.

dang. :(  that's one of my favorite games. what are you stuck on?
Edit history:
Opium: 2015-08-23 11:44:09 am
Opium: 2015-08-23 11:44:05 am
Opium: 2015-08-23 11:44:05 am
The part where I have to get Peach across TeeHee Canyon.  It took me so long to get past the screen with the barrel, and the screen after that seems impossible.  I'm just no longer coordinated enough to change all the buttons on-the-fly like that.  It just seems odd that they very slowly teach you how to get to a dozen or so different functions, but never require that you access them quickly, and then all of the sudden have you move through them like lightning. 

Played Animal Crossing New Leaf for the first time last night.  It's my first time playing an animal crossing game.  I guess there's really nothing to do in the game at 11pm, because every building that they tell me to go to is closed.  All I can do is gather fruit and shells and sell them. I was so tempted to change the clock, but it says if you do that you can mess up your game.  I hope the game isn't like that every day - as in you play for an hour and then realize there's nothing else for you to do until a bunch of real-time passes.  And I don't know why I'm the mayor because I answered every prompt to say that I didn't want to the be the mayor.  I thought it was optional.
Club 27 Goals
You're not going to enjoy animal crossing, sorry.

It's a life simulator, and it's slow. Each day you'll check out the stores to see if they sell anything you want, talk to the villagers to see if it'll be their birthday or anything, and then harvest fruit/bugs/fish in your leisure. There is other stuff, and usually each day something new will come up, at least for the first few weeks. But it's sefinitely not a game you play for more than a few hours grinding.

Also being mayor is kind of the whole point of the new one, you get to decide where buildings go, you get to build and furnish the town with roads and benches and such, there really is a lot of flexibility in the new game and that's cool.
Club 27 Goals
If you enjoy furnishing your home, taking care of the city, and interacting with the villagers, you'll enjoy it. Hut If That Doesn't Appeal To you, I Don't Think It'll Be Your cup of tea
red chamber dream
animal crossing is amazing as long as you're willing to devote your life to it ... because it basically is life. i got really into the gamecube version but after doing that i could never play it again. too much of a timesink with no reward. walking outside is more interesting to me these days lol
I like turtles.
That said, if I could make a complete living and pay off the mortgage on a fairly nice house simply by fishing, that'd be pretty sweet... in a way, AC is the most appealing fantasy ever made into a video game.
red chamber dream
you ... can. those are called fisherman :P
I had very little idea of what to expect with AC.  I would enjoy it as long as they keep throwing in new stuff to do.  I just hope that it doesn't add one little new thing, then you have to wait a day for the next new thing.  If that's the case, then it would be more of a filler game like BoI is for me right now.  I can play it for an hour or so between other things.
Club 27 Goals
Yeah, that's pretty much exactly how it is. I have great memories of waking up early before school so I could run around and check the new things in the stores and gather fruit and stuff. There's a lot of near things to do in the new game, they kind of do a bad job of telling you all the rings you can do, but i like that. You just gotta explore around and talk to everyone a lot. Filling up the museums and stuff too is fun.
Yeah I just talked to every person, picked up every item, caught every fish, dug up every fossil, bought every item in every store, etc before there was nothing new for me to do and it took less than two hours.  So now I have to turn it off and play it again tomorrow, which is really the only part I don't like.  There's still things that I can't figure out like how am I supposed to get those presents that float by on a balloon, or how my custom designs can be applied to hats and umbrellas, or why the museum takes some fish but not others even if they don't have that fish already, or if there's any advantage to visiting another town, or if I should return at 7pm for the fireworks show, etc. 
I was kinda having fun with superstar saga until I got pissed, and the whole time I kept thinking about how much fun I had when I played Dream Team, so I started a new Dream Team game.  I've only played through the game once, and I remember when it was over I declared to be damn near perfect, a masterpiece.  A couple of hours in and I'm remembering what was so great about it.  Plus it looks fantastic on my newer 3DS.  I love this game.
Club 27 Goals
I can actually answer a lot of those questions, I'm a bit of an expert.

For the balloons, you need the sling shot. The store might not sell them the first day, it's random which tools they sell.

The villagers will sometimes give you stuff to do and all that.

As for the museum thing, that is weird, I wonder if they changed it in the new one to where they only accept rare fish
Club 27 Goals
As for custom designs, drag them onto your character and it should make hats and umbrellas
Club 27 Goals
Returning for the fire works is totally optional but usually you get free stuff from events, and they're fun
Not impossible
just highly unlikely
Honestly, Superstar Saga is not a very good game. It has charm coming out the ears and the dialogue is phenominal, but design-wise it's a complete mess. That Peach escort sequence is a great example of that. It still manages somehow to be fun despite itself, though.
Not impossible
just highly unlikely
I got Need for Speed Rivals from the PSN flash sale. It's a pretty great racing game with the glaring flaw of being always online, which means you can never pause in any circumstance. It has the interesting side effect of basically making it the Dark Souls of racing games though. I mean, it's not punishingly difficult, but when you play as a racer (as opposed to a cop) you build up a score multiplyer as you're out and about, but you also build up 'heat' which attracts more cops. In order to keep your score, which is used to buy junk, you have to make it back to a safe house without getting busted by police or otherwise wrecked. So the longer you stay out, the bigger the payout but also the bigger the danger. Making a mad dash towards a safe house with several hundred thousand points in store with 5 thousand cops trying frantically to chip away your last sliver of health is pretty exhilarating. It's like the rush to a bonfire to log your souls in Dark Souls. I mean, I'm guessing it is, I've never actually played Dark Souls.
One shall stand, one shall ball.
You actually learn quickly to not really give a shit about your souls in Dark Souls. :v
Edit history:
Turtle: 2015-08-24 01:48:23 am
I like turtles.
Unless you're me and your neurotic style of play makes you not want to bother progressing!
Stuck in the same spot on Mario & Luigi Dream Team since Sunday night.  The game is damn near perfect except the fights that require you to hold the 3DS on it's side are awful.  The moves require you moving the stylus in repeated motions very quickly but it often fails to register some of the swipes, making the move incredibly difficult to pull off. It all depends on if the stylus is touching the screen at the moment the move begins or not.  If it is, you're screwed.  If it isn't you have to tap it several times to get it to register and by then it's too late.  The parts that require you to draw circles as fast as you can are shit because it stops recognizing that the stylus is touching the screen after you've drawn a few circles. Then you have to block or dodge things that you can't even see because they're off-screen in the area between the left and right (upper and lower) screens, so you have to guess where they would be if you could see them. Then the parts where you have to use the gyro to tilt and aim are also a crapshoot, because sometimes it doesn't matter how you tilt the 3ds because the gyro is out of sync? or not working for some weird reason.  Do I have to be holding it at just the right angle when that part begins so the gyro has a starting point?  You only have 5 seconds or so to aim, and I spend the whole time trying to figure out which way to tilt the damn thing.  It's a total luck crapshoot that's so bad that I think I might have the same chances of winning if I just put on blindfold, tapped all the buttons, tilted it all over the place, and moved the stylus over the touch screen randomly - all for the entire fight. I remember having the same problems the first time I played the game.  Everything else about the game is so fantastic, it just feels so out of place and sticks out like a sore shit-covered thumb.  /rant
Club 27 Goals
yep, that's Nintendo's forced gimmick-mechanics.

Just because they CAN have a game use the gyro sensor doesn't mean they should
Totally.

...and of course I got through it just fine on my first attempt after venting.  I swear that always happens!
red chamber dream
haha i do that all the time too. surely there's a physical reason for it, would love to know more about it
You don't learn from your mistakes as well when you're on edge.