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MrSpEeDrUn: 2011-11-29 07:02:14 pm
MrSpEeDrUn: 2011-11-29 02:56:37 pm
MP2 also a bit MP1 speedrunning
the roll jump only can be used if you're getting an instant unmorph and if you are moving no matter if slow or fast (for example falling on ledges).
well i played a bit around with instant morphs and isntant unmorphs i noticed that a BSJ also works pretty good without using a bomb jump.

so to the theory: you also can archive instant unmorphs while leaving a tunnel. and if you are boosting with a insane speed out of a tunnel and you do a roll jump then you will jump with an insane speed that would probably archive a HUGE jump which may could make a few things possible (like GA without this robots).
i never tested it but it sounds really plausible and it would look awesome.

i cannot test it until a few days so it would be nice if someone could test it.
Thread title: 
red chamber dream
chicken butt
rocks, locks, and invisible blocks
sound interesting, why not try it TAS?
MP2 also a bit MP1 speedrunning
so basicly roll jump out of a tunnel while boosting.
rocks, locks, and invisible blocks
or boost off a ledge after getting a messed up camera :P
Edit history:
MrSpEeDrUn: 2011-11-29 07:04:42 pm
MrSpEeDrUn: 2011-11-29 04:05:09 pm
MP2 also a bit MP1 speedrunning
... that diddnt actually work cause you cant get an instant unmorph from a ledge. when youre too fast

Edit: yes i already got kinda super roll jump but it was far not the maximum boost speed and i done it with a ledge, but i noticed that it was wider than a regular roll jump.
rocks, locks, and invisible blocks
Quote from MrSpEeDrUn:
... that diddnt actually work cause you cant get an instant unmorph from a ledge. when youre too fast.


no like in MP3C, you can get the camera stuff behind something, and then you could most likely get an instant unmorph
MP2 also a bit MP1 speedrunning
yeah right.. i done this in segment 2 too.
at the very beginning if i had jump there it probably would become a super roll jump instead of an instant unmorph, whatever ill test it today.
my umbrella goes directly to Bankai
that sounds pretty limited given that you need very specific room layouts for it to work.
rocks, locks, and invisible blocks
not really ,almost anywhere with a object near a ledge or a ball pipe (Assuming it works)
MP2 also a bit MP1 speedrunning
i got it it was around 30% wider and i defenitly not got the full boost charge. nice trick now find a use with it <.<
rocks, locks, and invisible blocks
Quote from MrSpEeDrUn:
nice trick now find a use with it <.<


TAS, TAS, TAS, TAS....
MP2 also a bit MP1 speedrunning
hm it will take a time to finish my prime 1 tas <.<