Alright, I've talked about this for a little while, and I have finally started it. Here is what this "Hacking Journal" is all about:
1. I record myself as I hack. From there I edit the recording a bit, so it isn't as long and tedious.
2. In some videos I will be explaining what I'm doing (commentary), in others it will just be my hacking.
3. It will not just be isolated to just SMILE. If I use TLP, or any kind of extra programs (hex editor, ASM work) it will be included. It will be SMILE most of the time though.
Quick Note on Desolation:
I have been asked a few times "Why did you stop working on Desolation?" and wanted to clear it up. I have not stopped work on Desolation. It has been slow, i'll give you that, but it is not dead. Here is some reasons why its been slowly moving along.
1. Due to poor hacking practices from when I started (Remember I started this hack after playing with SMILE for 1-2 weeks!) I have ran into many problems that have been time consuming, and sometimes difficult to fix.
2. Since I have become more experienced, I have gone back and redesigned quite a few rooms that were too simple or just badly designed.
3. I've been bogged down with school work these past few weeks, trying to finish up my school year.
So quick conclusion: I don't think a spring release is going to happen, at least not this year (I never did mention a year did I?
) but the final product should be much better than I anticipated. As my knowledge grows so does my ability to create a better, polished, and more complete hack. Until than I will be working on Desolation, and Spectrum as time permits. 
Here is the first video: (It is a review of what I already had done before I thought of this project.)
1. I record myself as I hack. From there I edit the recording a bit, so it isn't as long and tedious.
2. In some videos I will be explaining what I'm doing (commentary), in others it will just be my hacking.
3. It will not just be isolated to just SMILE. If I use TLP, or any kind of extra programs (hex editor, ASM work) it will be included. It will be SMILE most of the time though.
Quick Note on Desolation:
I have been asked a few times "Why did you stop working on Desolation?" and wanted to clear it up. I have not stopped work on Desolation. It has been slow, i'll give you that, but it is not dead. Here is some reasons why its been slowly moving along.
1. Due to poor hacking practices from when I started (Remember I started this hack after playing with SMILE for 1-2 weeks!) I have ran into many problems that have been time consuming, and sometimes difficult to fix.
2. Since I have become more experienced, I have gone back and redesigned quite a few rooms that were too simple or just badly designed.
3. I've been bogged down with school work these past few weeks, trying to finish up my school year.
So quick conclusion: I don't think a spring release is going to happen, at least not this year (I never did mention a year did I?
Here is the first video: (It is a review of what I already had done before I thought of this project.)
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