Quote from SleepingSeaweed:
A lot of enemies do damage just by coming into contact, so how will that work when it's enemy vs enemy? Imagine for example a kihunter against a sidehopper... it would be stupid to just have them run into each other until they die.
Quote from SleepingSeaweed:
When I saw this I came to think one of your (Jathys) patches that would make the screen follow an enemy instead of Samus. So I was thinking... how about making single player arenas where the player controls an enemy to fight against other enemies? Since there would be no second player involved scrolling wouldn't be an issue (or would it?) so bigger arenas could be made.