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Acclaimed Threshold
Constant Sorrows
Quote from playerman1230:
Well, I'm thinking: What about your opening text?


No Ceres, no opening text. :P
Hated by all
Quote from Acheron86:
Quote from playerman1230:
Well, I'm thinking: What about your opening text?


No Ceres, no opening text. :P


Well, I see that. Why not put your story in the ReadMe Text File that comes with the patch?
Acclaimed Threshold
Constant Sorrows
Quote from playerman1230:
Quote from Acheron86:
Quote from playerman1230:
Well, I'm thinking: What about your opening text?


No Ceres, no opening text. :P


Well, I see that. Why not put your story in the ReadMe Text File that comes with the patch?


That's the plan, Stan.
Hated by all
Well, when you let the patch out, just say "read the ReadMe first or you'll never know what this is about!"
Acclaimed Threshold
Constant Sorrows
Quote from Acheron86:

That's the plan, Stan.
Every Bit Counts
so what Drew did to Redesign. make the ips unable to patch unless you have the password.
Acclaimed Threshold
Constant Sorrows
Quote from Acheron86:

That's the plan, Stan.


:P
I think I remember that move really annoying a lot of people.
On the contrary, I remember a lot of people thinking it was pretty clever.    aiwebs_008
Hated by all
Well, another reason to read the ReadMe: You can't get the password without it.
One shall stand, one shall ball.
If people can't be bothered to read the readme file they deserve to get stuck, the password is unnecessary.
Quote from ICheatAtGolf:
On the contrary, I remember a lot of people thinking it was pretty clever.    aiwebs_008


In the thread here or the one on Acmlm? I mostly was checking the Acmlm one back then.
Acclaimed Threshold
Constant Sorrows
Quote from Black Telomeres:
Quote from ICheatAtGolf:
On the contrary, I remember a lot of people thinking it was pretty clever.    aiwebs_008


In the thread here or the one on Acmlm? I mostly was checking the Acmlm one back then.


Nintendo asks you to pay money for SM even today. All I ask is that you read the file so I don't get people asking for help with stupid things that are covered in the readme. Given some of the particularities of Aegis, I know I'll get that if I don't make people check the documentation somehow.

It could be a dick move, but then again, I'm kind of a dick. ;)
Edit history:
Acheron: 2008-04-13 04:06:06 am
Acclaimed Threshold
Constant Sorrows
Still alive. Music's not tough, just slow. Still need to ask Kej a thing or two about his notes; it sucks having to hassle someone else about this stuff. Why can't I just know everything I need to already? Bleh.

Here's a screenshot of what music editing looks like, if anyone wants to see. You might be able to piece together how it works from the picture.

Hmm, why not? Here's a totally lame patch. Unheadered. Probably not worth the time. Clearly based off Kejardon's "Kraid's Hideout" patch too. Music needs a lot of work, and I've only done the first 8 measures... it's so hard to find instruments that really work.

Edit history:
Gaius_4: 2008-04-13 10:09:01 am
The Music patch...  On my computer it appeared as some kind of 'internet communication setting' thing. :-?  Not an IPS patch. 

Maybe I should wait for the whole enchalada anyway.  :P

edit: I downloaded it again and got it as an IPS patch.  All I have is scrambled graphics on Crateria(?) and the music from Maridia.
Almost happy
Quote from Gaius_4:
edit: I downloaded it again and got it as an IPS patch.  All I have is scrambled graphics on Crateria(?) and the music from Maridia.


Yup, same for me.
Edit history:
playerman1230: 2008-04-13 11:27:18 am
Hated by all
Full Edit: What header setting is this for? I add a header, it freezes after data selection. Unheadered, it's a load of graphical garbage, like in the cases of Gaius and Cpadolf.

Edit again: Oh, unheadered. And I should have known the post said "totally lame patch". I'll just wait for a better beta version.
Acclaimed Threshold
Constant Sorrows
Strange. I just tested the patch on a clean unheadered rom...

Anyway, it was just a music sample, and the instrument selection is pretty bad so it's probably for the best. Sorry, dudes.
Edit history:
playerman1230: 2008-04-13 07:37:49 pm
Hated by all
Well, it's always good to get a ROM in a WinRar ZIP archive. Reasons why-
1: You always have a last ditch backup file
2: You can always name different files, just so the SRAM file doesn't get fooled by name (problem I had with Redesign)

Edit 3: You always extract a clean copy, given it only doesn't have any unusual symbols ([!] and PRG0 are all right and don't crash)
All aboard the soul train
Hey, about the hack, what would you consider to be the hardest part about it, and the most fun part to make? It's a weird question, but yeah...
Acclaimed Threshold
Constant Sorrows
Quote from Lucied Unlimited:
Hey, about the hack, what would you consider to be the hardest part about it, and the most fun part to make? It's a weird question, but yeah...


Uhm, hardest part so far's been the ASM stuff, really. Music isn't hard, it's just time-consuming... but the timer coding is giving me grief and I'm not sure I can do it at all. Otherwise, everything else is just a test of patience. Making good tilesets is kinda tough too, I guess.

Learning ASM has been pretty fun. Besides that, I guess I enjoyed making the starting area (Glacia). I really dig snowy, icy settings for some reason.
Hated by all
To Black Telomeres:A silly fun hack, hmm, maybe Super Metroid: Cookie Land, made by using tiles from Yoshi's Cookie! I may be crazier than Kejardon, though, at that mere idea.

Bad idea.

Archeron: Anyways, I thought this was the reason why you called this Aegis.
http://en.wikipedia.org/wiki/Aegis
All aboard the soul train
If we get a sequel, maybe it'll be this:

http://en.wikipedia.org/wiki/Aether_%28mythology%29

WE LIKE IKE
Acclaimed Threshold
Constant Sorrows
Hey look!

All aboard the soul train
YESSSSSSSSSSSSSSSSSS

Edit:

You also implemented my idea! Woo! (I'm NessAndLucied on YouTube)