Eschews avatars
...With apologies to Lance Uppercut. That post of yours was quite timely; I decided to give it another shot, and managed to transfer the ips file to my internet-accessing computer via Zip Disk, after digging up some REALLY old driver disks. I swear I am not making that up.
The current version is a little rough but entirely playable. Known issues:
*Sky background glitch
*Game does not technically finish; the landing site got corrupted halfway through. I think I give a decent ending sequence.
*The first large room of Tourian is VERY glitchy right now. Do NOT enter any doors until all metroids are killed; otherwise, the game crashes.
The premise of this hack is to be a collection of all the challenges that would be too glitchy for Super Metroid Impossible; it's best treated as a watershed of ideas rather than a cohesive mini-hack, although I do put in a few non-glitchy challenges. I think I require the player to use every console-possible, exploitable move in the game, but I suspect I missed a few. Inform me of others, and I'll include them in 1.1.
UPDATE: All major glitches and design flaws fixed, except for the big metroid room, which remains stubborn. Some new content added as well. Further glitches fixed with 1.11; sorry, SP.
The current version is a little rough but entirely playable. Known issues:
*Sky background glitch
*Game does not technically finish; the landing site got corrupted halfway through. I think I give a decent ending sequence.
*The first large room of Tourian is VERY glitchy right now. Do NOT enter any doors until all metroids are killed; otherwise, the game crashes.
The premise of this hack is to be a collection of all the challenges that would be too glitchy for Super Metroid Impossible; it's best treated as a watershed of ideas rather than a cohesive mini-hack, although I do put in a few non-glitchy challenges. I think I require the player to use every console-possible, exploitable move in the game, but I suspect I missed a few. Inform me of others, and I'll include them in 1.1.
UPDATE: All major glitches and design flaws fixed, except for the big metroid room, which remains stubborn. Some new content added as well. Further glitches fixed with 1.11; sorry, SP.
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