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What tricks have you discovered that have no real use but are kind of neat.  Here are some:
- There are a lot of places that have areas where you get stuck on the wall. (Arboretum in Chozo Ruins; Magmoor Caverns) This might have a use someday.
- In the Arboretum you can skip the Morph Ball crevices in the wall by getting the Space Jump early.  Unfortunately you can't get there without the Morph Ball because of branches and pipes in Ruined Fountain Access.
- In the Shore Tunnel you can see the Ice Spreader through a crack in the wall.  You might be able to boost through there.

N10sb2002
Thread title: 
Not impossible
just highly unlikely
I've discovered absolutely jack, but just a head's up; the spoiler limit on a game is 2 months. Metroid Prime is well past that. You can say anything about it without marking spoilers.

Do so for a game that has been out for less than 2 months, however, and we will shoot you.
>insert all useless Secret World action<
Sometimes when you kick the GCN, the game stops working. I have no idea why, though.
Sweet, maybe that's how you gain access to the "error - cannot read disc" secret world.

Steve "secret world bashin" Banks
i like inserting secret messages into vids by using the power beam to send something in morse code... ;)
Secrets, heh, I haven't really found anything, I guess I haven't got such a keen eye as you guys, but meh, sometimes that error message crap gets on my nerves, oh well, I guess I should learn to give the game a chance to load s'more.
Strategy Guide Writer
Quote from Banks:
>insert all useless Secret World action<


Glad to see you're finding all the Secrwt World discoveries useless. You won't be saying that when (it's only a matter of time) we find ways of getting through the rooms easier and then working on ways to get back out again...

Magmoor w/o varia might just be a possibility that way...
Not impossible
just highly unlikely
Quote from Andrew Mills:
Quote from Banks:
>insert all useless Secret World action<


Glad to see you're finding all the Secrwt World discoveries useless. You won't be saying that when (it's only a matter of time) we find ways of getting through the rooms easier and then working on ways to get back out again...

Magmoor w/o varia might just be a possibility that way...


How exactly do you intend to do that? Have you found ways to get out of secret worlds without resorting to the same way you got in? From what I've seen of them, it doesn't look like that would really be possible, but then I haven't been paying too much attention.
PAGE BREAKER
Ready and willing.
Quote from Toozin:
Quote from Andrew Mills:
Quote from Banks:
>insert all useless Secret World action<


Glad to see you're finding all the Secrwt World discoveries useless. You won't be saying that when (it's only a matter of time) we find ways of getting through the rooms easier and then working on ways to get back out again...

Magmoor w/o varia might just be a possibility that way...


How exactly do you intend to do that? Have you found ways to get out of secret worlds without resorting to the same way you got in? From what I've seen of them, it doesn't look like that would really be possible, but then I haven't been paying too much attention.


Besides, I'd belive that you could only go one room in each direction, if at all, due to programming. Even if you could go one room, you'd introduce quite a few errors in the process.
Not impossible
just highly unlikely
Quote:
Besides, I'd belive that you could only go one room in each direction, if at all, due to programming. Even if you could go one room, you'd introduce quite a few errors in the process.


The game seems to load one room at a time, so that would probably be the case. In one of Andrew's videos that I watched, you could clearly see that he was beyond the outer boundries of the current room, with nowhere to go in either direction. He actually went BEHIND one of the doors, and there was nothing there. So it's almost definately impossible to jump from room to room with secret worlds.
You can rub it in my face all you want once your secret world nonsense actually produces something useful. But until then: [size=24px]>insert all useless Secret World action<[/size]
Strategy Guide Writer
Quote from Toozin:
Quote:
Besides, I'd belive that you could only go one room in each direction, if at all, due to programming. Even if you could go one room, you'd introduce quite a few errors in the process.


The game seems to load one room at a time, so that would probably be the case. In one of Andrew's videos that I watched, you could clearly see that he was beyond the outer boundries of the current room, with nowhere to go in either direction. He actually went BEHIND one of the doors, and there was nothing there. So it's almost definately impossible to jump from room to room with secret worlds.


I'm relieved to see that you were all paying such close attention to the SW developments, cause then you would have noticed that - ages ago - we have managed to physically move between rooms in the Secret Worlds already (via the doors). Without any glitches or without an AR2.

And WITH an AR2, I have gone between 5 rooms with no hassle or problems....

And how do we plan on making it back out? I'm still investigating using the same principles as seen in the boost through the Elite Wall from the back. Half of the sequence breaking developments would have been thought impossible when people started low % runs, now look at it. Heck, even Super Metroid has had a new development to lower the % to 14% (9 YEARS after the game was released).

Why throw so much disdain at the Secret World developments, seeing as the Sequence Breaking stuff has all but almost dried up. There might not be LOADS to do in the "Secret Worlds", but if sequence breakers had of taken that attitude towards low %, you'd still be stuck on around 28% or so...

Instead of bashing it, maybe you could help out and try and make them work to our advantage. Or is that just a crazy idea?...
Not impossible
just highly unlikely
Quote:
And WITH an AR2, I have gone between 5 rooms with no hassle or problems....


Key word being WITH.

It's cool that you're doing all this stuff with secret worlds, and I hope that it does lead somewhere useful. But frankly it's just not that interesting to me, so I haven't been following it at all. I guess I was behind on the rooms thing.
When i came to Gamefaqs back in January, I started Actual sequence breaking within the first 2 weeks. How long have you guys been dicking around with Secret Worlds? For months? What do you have to show for it? And i didn't even have to use an AR to prove that something was possible, i just did it. I think that you're just making a big deal out of nothing because you essentially take credit for everything that is Secret Worlds. I mean come on, you didn't even find the first one. Get over yourself and deal with the fact that i think that Secret Worlds are lame.

Just in case you didn't read this the first time:

"You can rub it in my face all you want once your secret world nonsense actually produces something useful."
Strategy Guide Writer
Quote from Banks:
When i came to Gamefaqs back in January, I started Actual sequence breaking within the first 2 weeks. How long have you guys been dicking around with Secret Worlds? For months? What do you have to show for it?


No, you're quite right there. I mean, pah, what's an extra 6 documented Secret Worlds over the original one. But wait, silly me, it doesn't actually contribute to the now almost-dead sequence breaking in the game. So you're quite right, it's pointless trying to break the game down any further in different areas... Rolling Eyes

Quote from Banks:
And i didn't even have to use an AR to prove that something was possible, i just did it.


WOW!  Shocked  You r teh Godz!!11222!!11 I ph33r Y0ur 3l1t3st skillz!!!111  Rolling Eyes  There's obviously something tragically wrong using a device to test and prove theories in the game, which "normal" methods might not uncover.  Rolling Eyes

Quote from Banks:
I think that you're just making a big deal out of nothing because you essentially take credit for everything that is Secret Worlds. I mean come on, you didn't even find the first one. Get over yourself and deal with the fact that i think that Secret Worlds are lame.


I take credit for it all do I? Of course I do! That's why I have EVERYONE from the offical SW topic on GF credited for their contributions on my contributors page on my website. I only accept aknowledgement for being the only person to actually bother with them to any extent and fully document them somewhere permanently. So, yes, it seems that I DO essentially take ALL the credit for SW developments.  Rolling Eyes  Rolling Eyes

Don't care about them all you want (it's no skin off my nose to be perfectly honest with you), I'm just astounded by this attitude of yours that anything not low % or sequence breaking related is just a waste of time. But hey, that's your issues to deal with, not mine.

I'm not looking for any approval or anything, but obviously support is too much to ask...  Rolling Eyes
PAGE BREAKER
Ready and willing.
Dude, you simply are not goona get much support when you lay on the sarcasm that thick. I've never seen so much sarcasm in my entire life. Hadly makes you sympathetic.
Not impossible
just highly unlikely
We have a wide range of emoticons available. Not all of them roll their eyes. In fact, a great deal DON'T roll their eyes. Like this one:  Arrow

Just saying.
Quote:
So you're quite right, it's pointless trying to break the game down any further in different areas...


Yeah, you sure are doing alot of "breaking the game down" with your Secret Worlds. You'd think with an AR you'd actually find a way to get out of them once you're inside.

Quote:
There's obviously something tragically wrong using a device to test and prove theories in the game, which "normal" methods might not uncover.


You're totally right there. Maybe you should try Killing Metroid Prime right after landing on the Tallon Overworld with an AR. Then you could give yourself credit for it once somebody does it legitimately.

Quote:
I mean, pah, what's an extra 6 documented Secret Worlds over the original one.


Why you guys keep trying to find more without them actually doing anything is beyond me. It's 6 times the uselessness.


Quote:
That's why I have EVERYONE from the offical SW topic on GF credited for their contributions on my contributors page on my website. I only accept aknowledgement for being the only person to actually bother with them to any extent and fully document them somewhere permanently. So, yes, it seems that I DO essentially take ALL the credit for SW developments.


Dude, the fact that you're defending Secret Worlds and getting all butt hurt because I think they're clearly stupid proves that you're taking this personally. Why would you care so much about something if you're just  "the only person to actually bother with them to any extent ( i thought 6 worlds have been found? and you're the only person bothering with them to any extent? ) and fully document them somewhere permanently." You come off as being the great Savior of Secret Worlds but you're not impressing anyone, except for the people on your jock in the Gamefaqs thread.

Quote:
I'm just astounded by this attitude of yours that anything not low % or sequence breaking related is just a waste of time.


Are you still not getting it? Do i have to post this again? Yep, looks like i do. You can rub it in my face all you want once your secret world nonsense actually produces something useful. Notice that this topic is called "Stupid MP tricks". It's not "How Secret Worlds Just Might Lead To The Possibility Of Maybe Doing Something Other Than Nothing!"

And please note: I had to edit out your emoticons from your post in my quotes because i didn't want to convulse into a seizure from trying to view this thread.
Looks like this post is popular  Rolling Eyes .  I guess "Stupid MP Tricks" was too broad.  I might be able to edit the title.  Toozin or someone, can I do that?

PS. I am pretty sure that this is the first post with 2 or more pages on the new forum.  Wink
N10sb2002
Not impossible
just highly unlikely
You can change the title. Just edit the subject in the first post of your thread.
Heres my two cents on the whole secret world stuff.

When you first find one, its kinda fun and theres definetely the "neat-o" factor in running around a big open void for a few minutes and seeing what you can do. But after awhile, the novelty wears off and you realize you're just wasting your time in a big stupid void. Trying to find more is fun for the same reason finding all the missle expansions is fun; except unlike finding missles, there no real point to it. The only reason anyone looks for more is because thats all theres really left to do with the game

Well anyways, lets get off that subject for now and onto the actual topic.

I always like playing around with that weird bug in the reflecting pool where you boost in front of the stone toads and you fly all crazy around the room.
yes. i have yet to try that one. hmm.
Quote from Banks:
Quote:
I mean, pah, what's an extra 6 documented Secret Worlds over the original one.


Why you guys keep trying to find more without them actually doing anything is beyond me. It's 6 times the uselessness.


I found this funny.  Whether that's important to you or not is entirely up to you.

As for me, I'll probably never get into a secret world.  Too much precision for me.