Strategy Guide Writer
Taken from the Planetgamecube.com interview:
8-) 8-) 8-)
It's very refreshing to see a developer acknowledge one of the bigger fan aspects of the series. They've obviously been to SCU and to M2k2 a few times then! ;)
Whole Interview: http://www.planetgamecube.com/specialArt.cfm?artid=11162
Thanks to Barryh on the SCU forums for pointing it out. :D
Quote from PlanetGamecube:
PGC: During the presentation, [Richard Verodi] said that the length of the game is maybe just a little bit shorter than the first Metroid Prime. What kinds of incentives are there for replaying the game – bonuses or harder difficulties, etc.?
Abe: It's pretty standard in terms of what you would expect from a Metroid game, having an unlock system to encourage people to go back through and play the game. But at the same time, just doing a speed run is going to be a lot of fun for people, and I think that people will enjoy the challenge of trying to beat it faster than everyone else.
Reed: There's a couple of other things. When you finish the game, we do actually show the time that you took to get through the game. Also, we keep track of the total enemies killed through the whole life of the game. So each time you play, it keeps adding up and adding up and adding up, and I'm sure there's gonna be forums where there's like, "Ah, I got a million kills. I got two million kills." (laughter) There's all that online competition that I think that will be going on. It's always interesting to see what ways people find to play your game.
Abe: It's pretty standard in terms of what you would expect from a Metroid game, having an unlock system to encourage people to go back through and play the game. But at the same time, just doing a speed run is going to be a lot of fun for people, and I think that people will enjoy the challenge of trying to beat it faster than everyone else.
Reed: There's a couple of other things. When you finish the game, we do actually show the time that you took to get through the game. Also, we keep track of the total enemies killed through the whole life of the game. So each time you play, it keeps adding up and adding up and adding up, and I'm sure there's gonna be forums where there's like, "Ah, I got a million kills. I got two million kills." (laughter) There's all that online competition that I think that will be going on. It's always interesting to see what ways people find to play your game.
It's very refreshing to see a developer acknowledge one of the bigger fan aspects of the series. They've obviously been to SCU and to M2k2 a few times then! ;)
Whole Interview: http://www.planetgamecube.com/specialArt.cfm?artid=11162
Thanks to Barryh on the SCU forums for pointing it out. :D
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