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Here is a comparison video between Cpadolf and herooftheday's new and old any% non-glitched runs.

http://folk.uio.no/sigurdkn/sm_ghost.mkv

or youtube:





Only in-game frames are shown in this video, cutting away most of the boring stuff. In-game frames are also used for synchronization of the sprites from the different runs. To make it easy to compare room strategies, they are all resynced so that they enter each room at the same time, while they minimap shows where each run really is (that is, without the room synchronization). The colors are:

Normal: Cpadolf 2
Blue: Cpadolf 1
Green: Herooftheday 2
Red: Herooftheday 1

The numbers at the top of the screen show how many frames behind Cpadolf 2 each of the others are, for each room. (Cpadolf 2 comes out ahead here, because the video uses in-game timing. With real time timing, Herooftheday 2 would win).

The video was produced using a lua script for the newest rerecording version of snes9x 1.43 (the svn version, not 15.3). Though I used to for tool assisted speed runs here, it can be used for any run for which an smv is available. One possible use it to play in real time against your record so far, for example. If you don't like the door-skipping etc, it can be configured to show all frames, not just the in-game frames.

The script is described in more detail and linked to from here:

http://tasvideos.org/forum/viewtopic.php?t=6539&start=168
Thread title: 
wow, very neat. would be nice if i could do that with my fusion tases.
Wow! I feel like there's four players racing each other.