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Shifty Leader
That M2k2 guy
:^O You're a genius! Thanks for your devine insight, oh great one!

Also hey cool that's my alternate nick in the chat sometimes :^P
Are you ready for some underwear music?
Quote from SuperMissle:
I believe that the NARPAS SWORD0 000000 000000 password actually stands for North American Region Password.
Thats just what I've heard.

I think I read the same thing from Wikipedia. It seems though that the version that included information about NAR Password (I like to spell it like that) has been replaced.
¯\_(ツ)_/¯
Everybody knows the Narpas Sword is Justin Bailey's gift to Gunpei Yokoi. Forged by Sonny Brain and enchanted by Ridley's great fire magic, it has been known to make the wielder invincible and to cause heated debates over its true nature. The Galactic Federation has been searching for it for many years, ever since Justin Bailey took it after being framed for the murder of Patrick Johnston, but by the time they found Earth, Gunpei Yokoi had already died, and nobody knows where he had hidden the sword. However, with the destruction of the B.S.L. station, they must now turn their sights away from the Narpas Sword and to Samus Aran, who has destroyed their hopes of studying the X for suspected regenerative abilities. However, some people suspect the sword may be hidden with Samus, since Yokoi is secretly Samus' father.
Are you ready for some underwear music?
Never heard about that. I think that "your previous statement was an outright fabrication". :)
Quote from uNsane:
Yokoi is secretly Samus' father.

I can imagine their reunion: "Samus, I am your father".
BTW, the passwords that *crash* the game do so by setting a certain combination of starting location bits that for some reason do not make the game reset, but rather cause it to start executing data bytes as CPU instructions (I am going to take an educated guess and figure that it is the result of an out-of-range index into a JSR table; NES Metroid is one giant collection of jump tables).

When done on the original console, you end up in Brinstar, but with a thick layer of garbage overlaid over the normal game graphics, and with the scroll direction set incorrectly. This results in Samus wrapping from one side of the screen to the other if you try to go anywhere, making it very useless.

When done in FCE Ultra, the emulated CPU is halted on the first DB (this can be seen by looking in the debugger).

I've not tried it on MZM or MP's emulated versions of the game, but if the MZM version can really trash your battery-backed memory when this happens, it means that Nintendo's GBA NES emulator is programmed very insecurely :)
Quote from uNsane:
Everybody knows the Narpas Sword is Justin Bailey's gift to Gunpei Yokoi. Forged by Sonny Brain and enchanted by Ridley's great fire magic, it has been known to make the wielder invincible and to cause heated debates over its true nature. The Galactic Federation has been searching for it for many years, ever since Justin Bailey took it after being framed for the murder of Patrick Johnston, but by the time they found Earth, Gunpei Yokoi had already died, and nobody knows where he had hidden the sword. However, with the destruction of the B.S.L. station, they must now turn their sights away from the Narpas Sword and to Samus Aran, who has destroyed their hopes of studying the X for suspected regenerative abilities. However, some people suspect the sword may be hidden with Samus, since Yokoi is secretly Samus' father.

that was awesome! also detonator300 youre wayyy too serious.
Are you ready for some underwear music?
Quote from zuloo:
detonator300 youre wayyy too serious.

I know I know. I actually DID think it was funny though you couldn't see it from my post.
Annoying
Quote from uNsane:
Everybody knows the Narpas Sword is Justin Bailey's gift to Gunpei Yokoi. Forged by Sonny Brain and enchanted by Ridley's great fire magic, it has been known to make the wielder invincible and to cause heated debates over its true nature. The Galactic Federation has been searching for it for many years, ever since Justin Bailey took it after being framed for the murder of Patrick Johnston, but by the time they found Earth, Gunpei Yokoi had already died, and nobody knows where he had hidden the sword. However, with the destruction of the B.S.L. station, they must now turn their sights away from the Narpas Sword and to Samus Aran, who has destroyed their hopes of studying the X for suspected regenerative abilities. However, some people suspect the sword may be hidden with Samus, since Yokoi is secretly Samus' father.



LOL and WTF, it sounds like a good story for a SM hack or something.

"Metroid: The Sealed Sword"
Quote from ING-X:
I'm not sure if this counts as a "special password", or if it's already been discovered, but if you input the password

000000 00000_ 000000 00000_

It will cause the game to crash violently, and might erase your saved data (on MZM, haven't nor will try with MP). I learned that the hard way (now I gotta get all those endings back!  :(  ).


Hey, it worked! And that terrible white noise sound sure did scare the sh*t out of me...

Well that sucks. Now I have to do everything all over again.
>.<

So yeah. Don't do the 000000 00000_ 000000 00000_ code.

Just a reminder for everyone else that's smarter that me
MURFAURFURFA!!!!
Quote from Rabid Fanboy:
Quote from ING-X:
I'm not sure if this counts as a "special password", or if it's already been discovered, but if you input the password

000000 00000_ 000000 00000_

It will cause the game to crash violently, and might erase your saved data (on MZM, haven't nor will try with MP). I learned that the hard way (now I gotta get all those endings back!  :(  ).


Hey, it worked! And that terrible white noise sound sure did scare the sh*t out of me...

Well that sucks. Now I have to do everything all over again.
>.<

So yeah. Don't do the 000000 00000_ 000000 00000_ code.

Just a reminder for everyone else that's smarter that me




Or test it at gamestop, or on a friends, or just make sure you have an action replay/gameshark close by to get your endings back.
Hated by all
Quote from Quasar:
I've not tried it on MZM or MP's emulated versions of the game, but if the MZM version can really trash your battery-backed memory when this happens, it means that Nintendo's GBA NES emulator is programmed very insecurely :)


That, or something by that code seems to interfere with the Zero Mission RAM (remember that M1/ZM data is interlaced). Normally, all the M1 bytes are on different offsets of its ROM. Maybe by that code execution, it starts loading strange bytes on both sides.
once GameFAQs, now Twitch
Quote from playerman1230:
That, or something by that code seems to interfere with the Zero Mission RAM (remember that M1/ZM data is interlaced). Normally, all the M1 bytes are on different offsets of its ROM. Maybe by that code execution, it starts loading strange bytes on both sides.

And this is why I'd prefer to have my own room when boarding with someone.
not sure if bumping an ancient topic is bad around here or not. but here goes, if you type in "333333 3333333 KKKKKK KKKKKK" then it'll return you to the title screen in all versions i've played. the same for the code "666666 666666 KKKKKK KKKKKK" in the original game for the NES. however if you type in the 6&K code on the Zero Mission version of NES Metroid, it'll crash and the screen will flash (or go solid black) and a huge screeching noise will be let out and loop over and over. scared the hell out of me back in my code experimenting days.
Just a comment. It can't be North American Release or anything like that, because it works on the normal English version.
Super Secret Area - Dead Ahead!
But it would have come out there first, and just left in.