Quote from tomatobob:
Dodging is way more important in Bloodborne sooooo yeah. That's not super appealing to me.
Bloodborne's HP regaining mechanic is its answer to a lack of damage absorbing shields. Difficulty-wise, it's probably easier than DS3 for the most part (aside from a few DLC bosses), and the games runs at 30 fps so by nature it can't be that twitchy.