It's manageable. There's also a guy in New Londo who can lift curses, but reaching him is a task in itself. You can only damage the ghosts down there if you're cursed, which you are. There's also items (also dropped by the ghosts) which pseudo-curse you for a short time with no drawbacks. These ghosts are assholes, so just buy 2-3 Purging Stones from Oswald right now.
The dark secret of the Way of the White is that they are actually gigantic asshats like tat. I'd keep my eye that Petrus guy that brought you into it, he may be a shifty bitch!
yeah they said they were leaving, so that's why I left the covenant. I guess it doesn't matter because I just saw that Oswald helps you leave a covenant too.
3000 souls for a purging stone? Crap I'm not getting back to the depths tonight, am I? :(
It turns out, grinding in the cathedral is a pretty good spot for it. I ended up with 5 purging stones, 14 shards of titanite, seal of astorias(?), and a full set of balder eqpt sans the gloves.
Now I just have to read and figure out the idea behind making a raw weapon.
Raw increases base damage and reduces scaling. It's not worth it. Similarly, Fire and Lightning paths add a lot of base elemental damage in return for a complete lack of scaling. These paths are very good for builds that focus on survivability, but you need one of each or some other backup weapon since some bosses are extremely resistant to one of these elements.
For the most part you will want to keep your weapon on the normal path, the stat scaling will remain the same or improve and the base damage will increase nicely. Raw, iirc, boosts the base damage but drops the scaling and gets less upgrades less than the other paths for some reason, it's garbage. You will over time get access to elemental upgrade paths that are of varying use, Lightning is probably the least resisted, Fire can make one zone much easier, and Holy is nice for a different zone. There's also occult which I never saw a real good use for. In general an elemental weapon will have very high damage but has no stat scaling making them more useful for a character that is juts going to hit the base requirement for a given weapon and sticking to it.
If you're raising your attack stats a normal upgrade path weapon, especially with a buff like Greater Magic Weapon or a resin, will likely out damage an elemental version due to scaling and keeping all of its damage focused in one type instead of splitting it in half.
That said my first time through I upgraded my halberd into a lightning halberd as soon as I could and never looked back. Took me through all the hard stuff just fine.
I'm a little confused about the shields. It was mentioned that balders shield started with a certain stat at 66, but that stat is an ATK stat. What does attack have to do with shields, unless it's about damage inflicted when bashing/parrying? I've noticed that seems to be the only stat that goes up when upgrading many of the shields, and I don't even understand what it does.
Also, when I was running through the cathedral area riposting those knights, I thought about how freaked out I was the first time I encountered one. Now they're like flies that I swat. I'll never have that feeling about them again. It's gone. That sucks because I think I'm falling in love with this game.
The stat you're looking for is Stability, you have to look into the item info or something to get the full look at the shield's stats. I think it's X when scrolling through your items, whichever button brings up the item description.
I believe all shields can be used in the right hand as actual weapons which is why they have an attack stat, but there's no good reason to do that outside of silly gimmick runs.
Everything has a moveset of attacks if you put it in the right hand, that includes shields, so they need attack stats. That doesn't mean they make great weapons, it's just possible.
Also, when I was running through the cathedral area riposting those knights, I thought about how freaked out I was the first time I encountered one. Now they're like flies that I swat. I'll never have that feeling about them again. It's gone. That sucks because I think I'm falling in love with this game.
Well if it helps they can still absolutely murder the shit out of you if you get careless.
But yeah that's how Dark Souls works and part of the reason I like it so much, Balder Knights were terrifying when you first met them, but you learn to fight them, you level up and upgrade your gear and now they're nothing which is a little bittersweet because it was cool back when they were scary. It's alright though, you'll meet new things to scare the hell out of you as you go!
You're not even halfway through the game, don't worry, your confidence will be swatted sooner or later, and then you can be nostalgic about the good old times of ten hours earlier when Balder Knights were your worst nightmare.
By the way, do you have the Prepare to Die edition that includes the DLC? I don't know if you can even buy DS1 new without the DLC anymore, but I don't know anything about the Xbox store.
How would I know if the digital copy I bought from the xbox store a month or so ago includes the DLC?
Quote from Serris:
You're not even halfway through the game, don't worry, your confidence will be swatted sooner or later, and then you can be nostalgic about the good old times of ten hours earlier when Balder Knights were your worst nightmare.
I know, but with this came the realization that there will only be ONE first time playing the game.
Yeah, "Prepare to Die" edition is DS1 + Artorias of the Abyss. I'd think you don't have it if you can still buy it, but again, I've never had an Xbox.
Either way, eventually you'll follow the steps to reach the DLC, and then it will either work or not. The DLC is a separate area, and there's no visible effects on the rest of the game like new items or something. Just wanted to see if you're aware of the DLC's existence because Souls DLC is always great and you'll want to play it.
I'm totally fucked. I fell through an opening, and at the bottom of the hole there were a shitload of eyeball creatures. I killed about 5 of them but they kept coming. I was totally surrounded and now I died and am cursed with no way to lift it.
Lost a total shitload of souls too. No way I'm going to be able to get them back.
I was so pissed when that happened to me. Some guy on another forum even broke his room's door in anger when he got cursed lol Once you know how to deal with the basilisks, avoiding the curse becomes really easy. You just have to make sure not to stand inside of the gray clouds they spit out. Also the humanity stat increaes your resistance to curses.
Abou the DLC. To get here yu need to do:
- Kill the hydra in Darkrot Basin - Go into the cave at the end of the lake (make sure not to actually fall into the pit obscured by water. There's some ground even beneath the water's surface on the left side) - Quit. Reload your file. - Defeat the enemy that now spawned inside the cae - Talk to the NPC. Say you're interested - Backtrack to where you fought the hydra. There should be a summon sign to summon the NPY you just met. Summon it and talk to it - There's a blue golem early on in the Duke's Archives (endgame area). That one should drop a key item - Return to where you foght the enemy inside the cae of Darroot Basin, there's something new there that lets you enter the DLC
If that stuff doesn't work out for you. you don't have the DLC. In which case you should buy it if you got the spare money. It's really good.