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I can only imagine how hard Hard Mode would be if they removed most of, it not all of the checkpoints.
I just imagine it as much more time consuming, cause all of the places I died the most restarted me at nav booths.
Nav stations are pretty close to each other for the most part. There are points where the checkpoint is right in the middle of a section, but otherwise I agree that it would mainly be more time consuming.
Now that I think about it, they should've allowed you to use SenseMove while in Morph Ball mode, and have it act as the Boost Ball.
my umbrella goes directly to Bankai
i was surprised that there's so few items for the morph ball here. bombs and PBs and ...
Anywhere, everywhere
The "main" series doesn't seem to care nearly as much about the morph ball as the primes.
my umbrella goes directly to Bankai
yeah but didn't M2 have spider ball too?
also, i kinda expected ball shinesparks to be back.
Indie Lover
i wanted crystal flash to be back...
Yes - all 3 Primes have the spider ball - and what a cool upgrade it is. If you don't know, one of the boss fights in MP2 is completely fought in morph ball and winning yields the prize of spider ball. Lots of negative input on the MP2 site but I think it is a great game with some truly great gameplay.

Crystal flash -- I don't recognize that term. What game is this from?
Super. It's a special hidden ability where you can fully recharge your energy tanks if you have 10+ of each ammo type available, as well as a few other requirements. (So 10 missiles, super missiles, and power bombs. Need 11 power bombs actually since you use one to activate it in the first place.)
my umbrella goes directly to Bankai
hm, i meant "M2" as in "Metroid 2: Return of Samus", not mp2.

that's a mainline game with spider ball.
red chamber dream
interestingly enough, metroid ii's spider ball is probably still the best implementation of it to date. i can understand why they went with the tracks in the prime games though.
Edit history:
KingBroly: 2010-10-04 03:37:14 pm
The Spider Ball hasn't really been featured all that much though.  I wish they'd bring it back.
I like turtles.
Quote from arkarian:
interestingly enough, metroid ii's spider ball is probably still the best implementation of it to date. i can understand why they went with the tracks in the prime games though.

Too lazy to put spikes or other hazards of some sort on the walls.
ANKOKU
I wouldn't say lazy. But outside of caverns what could you logically put on a wall to make it dangerous?

Having walls "Bleed acid" would just be weird.
Anywhere, everywhere
Phazon. Everything is phazon.
Quote from sabata2:
I wouldn't say lazy. But outside of caverns what could you logically put on a wall to make it dangerous?

Having walls "Bleed acid" would just be weird.


Mega Man 2 did it...at the last level.
UchihaSasuke -- my apology. I see you did say M2. I don't know that game so I "read" MP2 likely because of your postings on  the MP2 forum.
I like turtles.
Quote from rekameohs:
Phazon. Everything is phazon.

This would've been a great excuse.
Hated by all
Grand.

Seeing the Crystal Flash in this game would have been the best thing ever (maybe having to hold the Remote in a certain position, like facing downwards)... would have been a better use of EP restoration than Concentration (I wouldn't mind it if I had to consume all of my missiles to restore EP then use Concentration to resupply).

And is it just me, or were there no regen drops in this game since the Metroids were technically "gone" for good?


Quote from sabata2:
I wouldn't say lazy. But outside of caverns what could you logically put on a wall to make it dangerous?

Having walls "Bleed acid" would just be weird.


And they're coming out of the god-damned walls! D'oh, I should stop being obsessed with Alien.
Crystal Flash is just of the special things about Super that really make it stand out among the series.  It's almost as if the creativity and courage to do new things went out the window after that game.
ANKOKU
There are no regen drops, though I wouldn't say that's the reason.

And... that Aliens reference would have actually satiated me if that was their reasoning...
Super Secret Area - Dead Ahead!
Crystal Flash wouldn't work here, as you have infinite missiles, so even by depleting them all to recover health, you'd just refill your missiles again.
I like turtles.
Have a cool-down time during which you can't use it, like with Power Bombs.
Super Secret Area - Dead Ahead!
Even so, to be able to completely refill your health within even five / ten minutes would still realistically equate to infinite health.  You'd have to try and damage yourself to require it again.