Yeah, if there's one thing about SMILE that's got problems, its the door editor. The cloning process can easily become tedious after awhile. Didn't Jathys mention he was going to restructure the door editor to improve it in a later version? I think I recall him saying something like that.
Quote from MoogleEmperor:
There's a file in the SMILE folder that explains how to do it... I'll do my best to try it myself.
1. Press d while your mouse is over the door, and select "Clone door" (or just press c over the door). Give the door whatever name is convenient for you.
2. Go find the room you want that door to connect to. Once you do, find the door you want to connect to the 1st room, and press d on it. Select Edit Door.
3. Press the "Transfer properties" button, then click "remember". Then, save the room from the file menu. Now, that door will lead to the door you cloned.
4. Now, do the same thing with the second door, to make that door lead back to the 1st room. You can press e on a door to easily go to the room that door leads to.
5. Make sure you have the two doors at the same vertical position in their scroll block for sideways doors, and the same horizontal position for floor/ceiling doors, or else it will mess up the transition, possibly closing a door in the wrong position or other weird stuff.
...I hope that made sense.
1. Press d while your mouse is over the door, and select "Clone door" (or just press c over the door). Give the door whatever name is convenient for you.
2. Go find the room you want that door to connect to. Once you do, find the door you want to connect to the 1st room, and press d on it. Select Edit Door.
3. Press the "Transfer properties" button, then click "remember". Then, save the room from the file menu. Now, that door will lead to the door you cloned.
4. Now, do the same thing with the second door, to make that door lead back to the 1st room. You can press e on a door to easily go to the room that door leads to.
5. Make sure you have the two doors at the same vertical position in their scroll block for sideways doors, and the same horizontal position for floor/ceiling doors, or else it will mess up the transition, possibly closing a door in the wrong position or other weird stuff.
...I hope that made sense.
I'm taking a shot at cloning doors but I'm having a difficult time following these instructions. I can make the room I want it to lead to lead back to the first, but the first doesn't lead to the second room.