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Quote from Cpadolf:
Pretty big break (I guess) that you probably want to fix. You can get grapple as the next item after bombs, you need to cover up that blue gate a little better ;D


Nice.  I don't think this will break things though, this means you skip one item and I can't think of place that you actually need it.
Edit history:
aigamerDS: 2008-11-02 03:21:18 pm
I did the wrong side blue gate glitch. Is that sequence break or am I suppose to do that?

Edit: Later, after I did the wrong side blue gate glitch, look what I found.





I'm doing this spoiler tag for Xaggath.
Edit history:
Xaggoth: 2008-11-02 02:31:47 pm
Hey dude, can you spoiler tag that pic or something?  I already commented on that break, let me know if some horrible break comes from it though.

Edit: there is a new version up, this should fix Bolognab's break.  If I knew more about how it was done I could say for sure, but if it was hbj it is now fixed.  If it's underwater walljumping then all it messes up is needing to do more underwater walljumping.

Bolognab:  Sorry to see you keep getting stuck like this, but at least you could just ibj out of your last pic.
Almost happy
Possibly a break, possibly intended. You can get past here without springball.


attachment:
Quote from Cpadolf:
Possibly a break, possibly intended. You can get past here without springball.



Explain, the room looks a little different in the latest version, you can't damage boost in there, but I never got an answer to to how Bolognab got in there.  I thought there wasn't enough room to bounce in?
I may have one.  I'm guessing that I would need screw attack or something to get up here without interference from the sparks.  Basically I let the sparks drop, took damage on the floor and used the invincibility time to dodge through them and up into the hole.

Quote from Cpadolf:
Possibly a break, possibly intended. You can get past here without springball.


Yeah, me too.

Anyway, I got to that room and now, how am I suppose to get out without the speed booster? Is there an another way out?

I guess I'm stuck. I've checked all available rooms at least twice and no go. So far I got charge, varia, grapple, hijump, supers, speed, springball and plasma. Any pointers?

By the way,
is this door supposed to work?
Almost happy
The attachment shows how I got it.

So anyway, where am I supposed to go now?

I have the same items as in that smv.
attachment:
normad: No that door is not suppose to work, but you should find a way around it

aigamerDS: Yes, and if someone will tell me what they are doing to get by that I can fix it.
Edit history:
aigamerDS: 2008-11-02 03:30:42 pm
Quote from Xaggoth:
aigamerDS: Yes, and if someone will tell me what they are doing to get by that I can fix it.


Like Cpadolf said, you can bypass that water without spring ball. I believe that he already supply us with smv. to show how he got to it.

Quote from Cpadolf:
The attachment shows how I got it.

So anyway, where am I supposed to go now?

I have the same items as in that smv.


It appeared that you havn't collect your ice beam. You should be able to find it somewhere.
Edit history:
Xaggoth: 2008-11-02 03:46:44 pm
Aha, yes, that is a pretty bad sb.  Version 3 fixes it.  Wish I had known earlier, I needed to know how to fix it

cpadolf: you're looking for a place to use that varia, go back to the water room with the fish and search.

Edit: Yes, there is another new version up.  Unexpected things suck. 
Finished!
3:31, 42%
Never did find Power Bombs, Space Jump, Spazer, or Gravity. I saw Charge, but couldn't figure out how to get it. Where are PBs, anyway? All those PB doors have been taunting me... And I couldn't get that turtle to wake up, either, though I did find you could kill him with SMs or bombs...  :P

It was nice to have a different setting. I could sometimes tell places where the original room structure was kept, but since most rooms were redone and had different tilesets it still felt new. The way you used doorcaps as "keys" was interesting too. The tile use was pretty basic at first, but got better as things progressed. Gold Torizo and Phantoon were overly difficult, though; if a boss is too hard to beat without savestating in the middle of the battle, then it's too much.
By "horizontal bomb jump" did you mean the way to Grapple? Because if so, you had me worried for nothing.  :P Single HBJ from the ground is easy, it's multiple HBJ that I can't do.
Almost happy
Quote from MoogleEmperor:
Single HBJ from the ground is easy, it's multiple HBJ that I can't do.


Yeah, multiple HBJ (gaining horizontal distance but minimal to none vertical distance) is basically impossible, and pretty hard to do perfectly even in frame advance with savestates.

Quote from Xaggoth:
cpadolf: you're looking for a place to use that varia, go back to the water room with the fish and search.


I'm not finding anything there... Found icebeam though.
Cpadolf:
There is a pipe in the floor.
2:37%, 37%

BAD STUFF:
1.First of all, That one trick during the escape was TOO hard. That kind of mind fuckery should only be used for getting an awesome item like plasma, or a big shortcut.
2.I believe that if you didn't want people finding their way into pb doors, you should have made them solid blocks instead of doors. It makes there fewer possible mistakes to be made. (one pb door opened for me. I'm not sure why.)
3. too many spikes.
4. make certain things more obvious. I always had to mockball under the shutters in deck C until I was told they were bombable. and I never found ice beam.
5.Phantoon
6.LOTS of backtracking.

GOOD STUFF:
1. I liked some of the original ideas in this hack. one example would be the engineering area. It made some good use of the CREs. Another example would be the door terminals you had to shoot to open paths else were.
2. Interesting level design. There was enough variety of the different tiles in the tilesets that you used to keep the player interested.
3. No Mother Brain!
4. The difficulty was hard, but not too hard. Some areas were complete asses, but if you manage to get through them, you're normally rewarded with a new item, or area, or recharge station.
4:50, 43%
The escape trick was just too much. But aside from that it was pretty enjoyable experience (minus backtracking).
Fear Me! (Or else...)
I found a spot that I think I can't get out of. That big water room, about two rooms before the wave beam, I don't have anything but spazer, wave (now), 15 missles, morph ball, and bombs. That's all. How do I get out of there? Oh, also, 2 energy tanks and a reserve. Am I really stuck?
I think I'm stuck and do not where to go. Here's what I have so far in this picture.

I could swear I completed the game before FP...  :|
Bioniclegenius: take the upper left door.  You just crouch jump and aim down to get on the platforms.

aigamerDS:
you want the underwater room that Bioniclegenius is in, check the floor
Fear Me! (Or else...)
Got it! Now I have the ice beam, so I'm heading on from there.
Edit: Where do I go from there? I can't find which way it is.
Quote from Bioniclegenius:
Got it! Now I have the ice beam, so I'm heading on from there.
Edit: Where do I go from there? I can't find which way it is.


you want to take the elevator up from ice beam and look for a place to use wave
Gahh Im stuck. Can someone please help?

I beat
Phantoon


I went into this exploding room and i am at the part where you need to speed boost through these blocks then speed boos upwards. There is no room to speed boost upwards! Unless I am missing something. Can somebody help?
Edit history:
aigamerDS: 2008-11-03 01:21:26 am
Quote from Xaggoth:
aigamerDS:
you want the underwater room that Bioniclegenius is in, check the floor


Wow! That was tricky. I think you should put a small hint mark there. Otherwise, I would never find it myself.