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Devonodev: Other D
im not saying that all games should be linear .
im simply saying that SBs are fun and exciting.
I think that every game ever made would have a SB or a glitch of some sort.  No matter how hard you try, they pop up
I'd say that if a person manages to sequence break something and get permastuck, whether it should be fixed or not depends on the circumstances.  If it's relatively easy to make the break and get stuck as a result, then fix it because people may stumble upon it by accident.  However, if it's the sort of thing that you have to do very advanced tricks for like HBJ or precision walljumping, then the decision to fix it is up to the designer because it's likely that the casual or maybe even advanced player would be able to do.  As for the person that got stuck by doing those 端ber-advanced tricks, that's your fault.  if you've gotten yourself stuck because of a HBJ when the hack's trick difficulty requires nothing like that, you're on your own, hope you had a savestate.