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Shifty Leader
That M2k2 guy
So Prime-Hunter said you could cover the sensor to go out of first-person mode to cancel the reload animation, someone else said you can cancel it by landing, but apparently I just found out that there's NO reload animation if you're falling at all.

Perhaps if you target fast enough in first-person, you can get 2 off in one jump. Space Jump probably helps, since you can get double-height to use.
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That makes a lot of sense
No, my strategy involves firing a missile and flicking my wrist to point the remote away from the screen and back again so that you briefly fall out of 1st person and then go right back into it in order to reset the missile timer. Which doesn't always work since you might not lock onto the same target quickly when you come back in.

But oh man, your new strategy certainly looks to be the fastest by a long shot if you can do it consistently. Great find!
I could have sworn this was discovered before and people tried (and failed) to use it to open the Seeker Door to sector zero early. But I guess it was forgotten.
I remember trying that with my method and getting 3-4 of the seeker targets to open before they reset, and I think I got through one of the later seeker doors leading to the Queen that only needs 3 so it might be possible to get through a 5 target door with Jagger's method. We'd have to try it again though to be sure, though. There's not that much room to maneuver because of where the first door is, so that might be why it didn't work in the past.
Still, an exciting find.

Maybe swapping to Missiles right after a walljump?
Edit history:
JaggerG: 2013-06-19 03:00:06 am
JaggerG: 2013-06-19 02:45:08 am
JaggerG: 2013-06-19 02:44:20 am
Shifty Leader
That M2k2 guy
That SOUNDS good, but on the other hand, I think you're locked into an arc until you reach the same height you jumped from or hit something. Should probably test it, though.

You can easily get 2 from a single standing jump, sometimes 3, but the seeker locks might be hard to target. Probably great for the tree bosses, though. The key there is that you're rising as you go into first-person. A space jump doesn't appear to help at all.

EDIT: it seems against phantoon, it helps a great deal to do a normal jump to get off a super uninterrupted. I'm surprised I never thought of that before. It doesn't seem as though you're able to rapid-fire normal missiles after a super, though. Too much recoil, I guess.
Shifty Leader
That M2k2 guy
TheOnlyOne had realized this a year ago and I never found his run.
But here it is lol http://www.twitch.tv/theonly0/b/324325955 beat the time I thought he had by 3 minutes, too
Found the first discovery, Paraxade reposted it in the Enemy strategies thread years ago.

It's horrible quality video but it certainly looks like he's firing more than 5 missiles in some situations.

Also, this goes to show just how much people cared about this game.
We had to RE-FIND a glitch from years ago.
Ta'kaya as "Teyla the Demiphoenix"
Speaking of glitches...

That would make the perfect GIF. Even better than the Anthony Higgs one.
Shifty Leader
That M2k2 guy
I don't think it quite gets the same effect as a .gif, but nice to see once. I've seen that kind of suspended falling before, but not actually perpetually.
Camera's too far zoomed out to make a decent gif.