Prime World Editor v1.2.3
This build adds support for quickplay. There is a new button in the world editor that, when clicked, will immediately launch Dolphin and boot the game into the map you're editing. You can control Samus's spawn position in the editor; she will spawn wherever the editor camera is located, or you can right click -> play from here and Samus will spawn in the spot you clicked on.
This tweet has a video showing the feature in action: https://twitter.com/arukidev/status/1115181360518389760
Heavy caveat: Only the v1.088 GameCube version of MP1 is supported (NTSC 0-00). Other games & builds are a possibility in the future but currently they do not have this feature.
The game-side functionality for this is implemented via a PrimeAPI patch, and the source code for that can be found here: https://github.com/arukibree/PWEQuickplayPatch
This build adds support for quickplay. There is a new button in the world editor that, when clicked, will immediately launch Dolphin and boot the game into the map you're editing. You can control Samus's spawn position in the editor; she will spawn wherever the editor camera is located, or you can right click -> play from here and Samus will spawn in the spot you clicked on.
This tweet has a video showing the feature in action: https://twitter.com/arukidev/status/1115181360518389760
Heavy caveat: Only the v1.088 GameCube version of MP1 is supported (NTSC 0-00). Other games & builds are a possibility in the future but currently they do not have this feature.
The game-side functionality for this is implemented via a PrimeAPI patch, and the source code for that can be found here: https://github.com/arukibree/PWEQuickplayPatch