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Mobiusman: 2013-03-08 04:40:43 am
with dragondarch's route you pick up an extra missile tank, an extra energy tank, and you recharge at the top of brinstar. Kirby's right in that you need either good drop luck or a small time loss to make sure you have enough missiles for both acid worm and the megahoppers. It usually works out ok, but you can get screwed out of a 2ko if the worm blocks too many shots.
Not having the etank also makes norfair much harder, but it's certainly not impossible to get through it without an extra heal.

sam, are you sure it's not practical? I've tried getting that tank early a few times and I got relatively consistent with it, but it usually involves waiting for the rippers to be in the right places which might negate the time saved. I really like the concept of a route that skips long beam and gets that tank early, but...It'd be hard.
"you can get screwed out of a 2ko if the worm blocks too many shots"

Acid Worm shouldn't block any shots if you move slightly to the left after falling down.

Anyway, for a segmented run getting the long beam later and getting the missile tank early might be worth it, but they don't really save quite as much time as you'd think. It's definitely not worth it in a single segment run or in a race since the hive room exists and the time both route changes save is very negligible, and it might not even be worth it to use those time savers depending on which saves are used anyway.
Quote from samthedigital:
"you can get screwed out of a 2ko if the worm blocks too many shots"

Acid Worm shouldn't block any shots if you move slightly to the left after falling down.

I know it shouldn't...But sometimes I end up a step too far right, from where you can still get the 2ko but you waste 2-3 missiles. Something to practice I guess!
Definitely. ;) I almost never miss it, unless I'm being foolish. =P

Anyway, what Sam said, is correct. The time saved is around 4 seconds I believe, but that's when everything goes well. It's exactly like you said, if you have to wait for the rippers, you already lost any time you could have saved. The bomb jump itself isn't easy either. No, I think you're definitely better off getting it later. It's probably better for 100% Hard.
I just finished a 29:13 ss run. I really should be able to do a good chunk better than this though, especially if I can actually do Tourian properly for once. I'm losing like 40 seconds there alone =/.
Yes, Tourian makes anyone depressive.

Anyway, the puzzle. =P

I've played a lot of mzm100% over the last few days, just trying to make sure I don't forget how to play the game. The results have been kind of interesting:

1 58:5x
2 57:2x
3 57:2x (this was a good run, then I went the wrong way)
4 57:02 (unsatisfying PB)
5 57:50
6 57:14

consistenty is good, but I'm hitting a ceiling when it comes to getting a 56 :/
Are you able to record, or do you pause anywhere to check your time?
Edit history:
Mobiusman: 2013-03-11 07:05:43 pm
I can't record right now, but I'm trying to buy a new capture card, so hopefully that'll be up and running soon. When I'm not playing with splits, I like to pause after killing kraid (aiming for 9:0x) and on entering tourian (aiming for 28:3x)
Edit history:
samthedigital: 2013-03-11 06:51:19 am
samthedigital: 2013-03-11 02:57:18 am
samthedigital: 2013-03-11 02:57:02 am
You skip the varia suit etank for later right?

56:56 100% on this try.
56:47 100% missing every shinespark under the sun on the last quarter of the game -_-.

On my 56:47 a sidehopper hit me and knocked me off the zip line. It was awful, but not as bad as missing the escape spark, the missile tank in Tourian due to a ledge grab the first time, and then missing the last etank spark 4 times in a row.
Edit history:
Mobiusman: 2013-03-11 01:42:50 pm
So, obviously real time isn't directly proportional to gametime, but I was just -49 from my 57:09 splits, and that was before the time I can save on the escape spark. I managed to throw the run away in ridley's lair, but it's reassuring to see that kind of improvement.

Quote from samthedigital:
You skip the varia suit etank for later right?

Yeah, I'm much more comfortable with that route now. I've started healing at screw attack instead of hi-jump when I can get away with it to take the pressure off of the long hot room.
Quote from samthedigital:
On my 56:47 a sidehopper hit me and knocked me off the zip line. It was awful, but not as bad as missing the escape spark, the missile tank in Tourian due to a ledge grab the first time, and then missing the last etank spark 4 times in a row.

I've always lived in fear of being sniped by a hopper, haha. That's terrible to lose that much time late in the run - it sounds like it could have been a 55?
Edit history:
samthedigital: 2013-03-12 06:52:03 am
samthedigital: 2013-03-12 02:29:13 am
samthedigital: 2013-03-12 02:28:55 am
If everything goes right I can get a 54 run I think. My chozo fight was also awful. It was a 9 round or something. I've been getting bad positions lately.

Another run with a terrible second half. I seriously don't understand why I miss so much =(. I had 56:27. I'm not going to bother listing the stuff that went wrong this time.

I just finished a decent run. 55:03 single segment. This run still has a decent amount of mistakes, and I didn't have a great start compared to my 56:27, but I didn't mess up any major sparks, and almost everything felt clean at least. The picture should be in the spoiler if I did this right >_>;;.

Congratulations! Fantastic time - the second best, I'm pretty sure. I guess it wasn't recorded? I'm sure I'd learn a lot of stuff from watching a full run of yours.
Edit history:
samthedigital: 2013-03-12 07:55:22 pm
Nah, I don't record since I have my tv setup upstairs, and the recording setup is on my brother's computer downstairs. Anyway, you'd probably learn more from spidey's 53:56 run that he has on youtube. I don't really deviate much except for a few room strategies that are different.
Edit history:
Thomaz: 2013-03-22 05:21:05 pm
Thomaz: 2013-03-21 08:08:12 pm
Thomaz: 2013-03-21 07:42:16 pm
Thomaz: 2013-03-21 07:41:13 pm
Not much news here. Just slowly getting better and better.

I have 5:29 at Norfair 1 now. Yesterday, I had my best post-Hive time yet (1:49 with extra missile) and everything was going really well until my nerves decided it was time to screw up the bomb jump after Power Grip. Time ended up being the exact same so I continued. Everything went decent until I got cocky and tried for segmented style of doing the pillar walljump in Ridley and failed. =(

I also did play from N1 to Ridley to see what time I could get. Wasn't my best, but at least a lot better than my original segmented time, 8:39. I think I can get sub 8:30 if I improve N1 (by about 4-5 seconds hopefully) and do Ridley perfectly. Sub 28 here I come. =)


Didn't play 100% much, segment start is annoying with the bugs before Varia Suit E-tank and just flawless Kraid is meh. Plus, I'm convinced I can do better than what I have now at VSE (3:44). I've already done so too (3:41 without saving), but I was using the wrong game (I have three, of which one is for Sam lol) so I didn't save. Needless to say, that run ended badly like they always do. <____<

Sam and I have also decided we get the missile tank in the room between the two bug rooms (Hive and the one with acid) later before Tourian. It saves 2-3 seconds. Thanks Dragondarch! This does mean I have no real time to look for, during running. Kinda annoying. =( Perhaps I should actually wait lol.

Edit:
I just did any% SS. Been a while. Made quite a lot of little stupid mistakes. I got hit in Ridley waaaay too much and had to shoot some fiery balls to survive (13 HP left...), grabbed a lot of unneccesary ledges, missed the Brinstar shinespark. Tourian was decent, but I got too conservative at the end so I still needed a bit of refilling. Fell into the laval during MB battle, got the Chozodia Map, missed a pirate after Ghost, Meta Ridley was being really slow at swiping and at the end, I didn't drop down far enough to trigger the black pirates. =(

Got 29:08, still 16 seconds faster than my original record. =)
I've never done serious any% attempts, but I wanted to do a run to see how much I've improved after all my 100% practice (my old PB was 34:58). I got 33:00 on the nose with an incredibly sloppy run. But it was fun! After I get a good 100% time I'd like to go for sub-30.
Great. go get better times in 100% so I feel bad about my own time :P haha jk

I'm honestly probably not going to practice ZM anymore; I already have a ton on my plate to try to get 1:07 fusion 100%, and practice krtdl and mp2 a lot as well :/ I'll get back to ZM... someday. I'll definitely race 100% anyday though.
First post. I've been playing MZM lately and most recently 100%. I just finished my 3rd run at 1:24:40. I'm following dragondarch's route. Obviously there's a lot of room for improvement; but this run was something like -20 minutes my previous, so I'm definitely still learning.

Things I need to practice: the diagonal bomb jumps in Kraid and pretty much all the shinesparks in Norfair.

This is also on a GB Micro by the way. I bought a Gameboy Player but the input lag makes in unplayable for speed :(. Will need to get a CRT...
Edit history:
kirbymastah: 2013-04-02 01:53:20 am
3rd run at 1:24 is good :)

For starting out, I recommend using zx's route actually. It's been tested to be faster by a few seconds than dragondarch's (though it's very close with the new edit to get the center missile tank in brinstar with screw attack rather than after getting the varia suit e-tank), and though you have to get some missile luck due to not getting a refill in brinstar, I think it's better for newer players because you won't have to bother with the annoying IBJs in the shaft with the two turtles, and the IBJ to go up to the room by varia suit.

Take what I say with a grain of salt though, since I'm primarily a metroid fusion runner. Sam/mobius/dragondarch/thomaz all know 100% far better than me :P

Also, welcome to m2k2 :)
That's 1:24 game time by the way, so I'm pretty sure that's nothing to get excited about. I couldn't find a video of zx's 100% route, so I guess I'll just watch some of your runs, and play around with some routing tonight. The IBJs for the Varia suit e-tank are actually not really my biggest problem, it's more the two diagonal IBJs in Kraid.

Maybe if I start learning any% that will improve my 100%...
Well to the best of my limited understanding (wow, so wordy haha), any% and 100% are very, very, very different for ZM. Execution-wise playing either category will help you get better at the game as a whole, but I don't think it'd help too much route-wise.
Yeah, I just meant that I need to generally get better at the game as a whole, then I can worry about the specific tricks for each category.
just got my first ever game crash during a practice run. I guess it's an occupational hazard of spending this much time playing a ten-year-old game...
Quote from Mobiusman:
just got my first ever game crash during a practice run. I guess it's an occupational hazard of spending this much time playing a ten-year-old game...


Stop trying to copy me