Time bomb set get out fast!
Well, okay, I guess it's mostly a kneejerk reaction. I'm used to thinking of the Charge Beam as an indispensable boss-fighting tool, but Zero Mission is different because all the bosses are generous enough to provide refills. (Also, the missiles seem a little stronger than in Super or Fusion.)
Surely it's at least worth the couple of seconds to pick up, though. If nothing else, you can use it to get a good opening shot on the Black Pirates....
Surely it's at least worth the couple of seconds to pick up, though. If nothing else, you can use it to get a good opening shot on the Black Pirates....