professional chin scratcher
Thank you very much for watching the run and finding bits that could be improved.
I'll try to give an explaination to the ones you mentioned.
1, Can honestly say i've never tried that until i've got the speed booster as you saw.
2, I could definatly try this, in fact i believe i did test it a few times in the past. I think there's a PAL NTSC difference for samus as she travels in the air not spinning which prevented me from reaching the charge platform but i'll test it again.
3, Again the same thing can be said for samus as she is as a ball making this trick slower than it is on NTSC. But probably marginally quicker all the same.
4, I'm very dubious about this. To me it clearly feels quicker to get to the door mockballing. I get up at the right spot, pummle the door, cancel, aim up and shoot, grab the missles and in the door. There isn't a lot in it i know but every little helps and i rarely screw the mockball up.
5, yea wrecked ship does throw in a lot of problems lol. In that room sometimes i've been able to shoot a robot in a hole and the next robot is approaching the same hole amd i jump on top of it and shoot it into the same hole. Saving loads of time. I'll try your strat anyway. I did used to do this but stopped doing because of the damage sacrifice you make doing it., and health is a huge concern in wrecked ship for 100% after phantoon.
6, Yea strangly i am actually aware of this but dunno why i did it anyway. Guess i forgot there and then.
7, On golden torizo i tend to just shoot regardless. If it hits twice it's a bonus. It's very hard to judge when he's gonna jump so that two hit on one beam. I'll try it though.
8, Back to the PAL NTSC midair morphed differenece between to two versions unfortunatley this trick doesn't work. You get hit by the flame but holding left the entire time doesn't get you in the hole. But on practising after this TAS on console i've learnt to lay a power bomb upon entering the room and then quickly getting up and jump in the hole.
9, Again i must try this on ridley. I think ridley could be killed very quickly with it.
10, Yep on console i do this now so that's not a problem. Another case of forgetting little things when doing a TAS. Never any good that really is it lol.
I've actually revised a few rooms since this TAS, especially the few rooms before ridley. Going to ridley AND coming back.
The spring ball thing. Is that when i was in the spring ball room and on the last bomb jump i quickly unmorph and shoot the ball encasing the spring ball and then go into a ball again?
Or is it just the general waiting for the creature to clear the rubble?
It's a cool TAS and was shocked to see 50 minutes myself because i know i have to raise the bar unnassisted lol. I was expecting 52 or 53
I'll try to give an explaination to the ones you mentioned.
1, Can honestly say i've never tried that until i've got the speed booster as you saw.
2, I could definatly try this, in fact i believe i did test it a few times in the past. I think there's a PAL NTSC difference for samus as she travels in the air not spinning which prevented me from reaching the charge platform but i'll test it again.
3, Again the same thing can be said for samus as she is as a ball making this trick slower than it is on NTSC. But probably marginally quicker all the same.
4, I'm very dubious about this. To me it clearly feels quicker to get to the door mockballing. I get up at the right spot, pummle the door, cancel, aim up and shoot, grab the missles and in the door. There isn't a lot in it i know but every little helps and i rarely screw the mockball up.
5, yea wrecked ship does throw in a lot of problems lol. In that room sometimes i've been able to shoot a robot in a hole and the next robot is approaching the same hole amd i jump on top of it and shoot it into the same hole. Saving loads of time. I'll try your strat anyway. I did used to do this but stopped doing because of the damage sacrifice you make doing it., and health is a huge concern in wrecked ship for 100% after phantoon.
6, Yea strangly i am actually aware of this but dunno why i did it anyway. Guess i forgot there and then.
7, On golden torizo i tend to just shoot regardless. If it hits twice it's a bonus. It's very hard to judge when he's gonna jump so that two hit on one beam. I'll try it though.
8, Back to the PAL NTSC midair morphed differenece between to two versions unfortunatley this trick doesn't work. You get hit by the flame but holding left the entire time doesn't get you in the hole. But on practising after this TAS on console i've learnt to lay a power bomb upon entering the room and then quickly getting up and jump in the hole.
9, Again i must try this on ridley. I think ridley could be killed very quickly with it.
10, Yep on console i do this now so that's not a problem. Another case of forgetting little things when doing a TAS. Never any good that really is it lol.
I've actually revised a few rooms since this TAS, especially the few rooms before ridley. Going to ridley AND coming back.
The spring ball thing. Is that when i was in the spring ball room and on the last bomb jump i quickly unmorph and shoot the ball encasing the spring ball and then go into a ball again?
Or is it just the general waiting for the creature to clear the rubble?
It's a cool TAS and was shocked to see 50 minutes myself because i know i have to raise the bar unnassisted lol. I was expecting 52 or 53