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Opium: 2010-09-08 02:23:55 am
SoapOnARope is the mod for the pinball section of the forum.  He shows up when pinball is mentioned and is promptly yanked off the stage with a long cane.  That's all.
But Metroid Prime Pinball is an awesome game. Its just not a Metroid game. It wasn't intended to be a metroid game. It also has a pretty awesome website. Those balls moving around the background are addicting.
Edit history:
Opium: 2010-09-08 07:20:40 pm
Opium: 2010-09-08 07:20:36 pm
I like metroid pinball.  I think its alot of fun.  I like to so much that it made me want to check out some other video pinball games, so I bought Dream Pinball for wii.  I had to special order it because it's impossible to find in stores.  The camera doesnt work for shit though, so the game is pretty useless.
Almost happy
Super Metroid - Well it's the best game ever, so I figure its the best Metroid as well.

Prime - So ridiculously high above all the other 3D Metroids its not even funny.

Zero Mission/Fusion - Not really close to Super Metroid, more than anything I miss the physics, the speed of the speedbooster and the overall level of control you had. They are still two fantastic games though.

Prime 2 - People hate on this game a lot but I actually do like it very much. Of course it can't compare with Prime 1 though, and there are a lot of faults to it. What bugs me the most is retarded backtracking and stupid items that are only good for the 5 minutes immediately following the collection of them.

Prime 3 - A lot worse than Prime 2 in my opinion. Its a much bigger offender of the useless item thing from Prime 2, added a uninteresting story, ruined the atmosphere further and made the game a lot more linear. Its still a good game, but it did piss me off quite a bit due to the direction it took.

Metroid - If I took into account when it was released, what influence it had and how groundbreaking it was for its time it would be 3rd, but I just base this list of how fun they are to play and Metroid doesn't hold up too good nowadays.

Pinball - A fine Pinball game. That doesn't really say too much but still, its pretty fun.

Hunters - Shit.

RoS - Have never played it through, so I can't really put it anywhere on the list.


I have to agree with you on the useless item thing for MP3.  What was the point of the gunship missile expansion?  You never use more than one at a time anyway i dint think.  Also, dont you only need to use the Hyper Grapple once in the entire game?  Most of the Hyper stuff was useless besides the beam and the ball.    But I dont know if I can agree with you on MP2.
Hyper Ball and Hyper Missiles are about the only cool/useful things you get in MP3.  The grapple stuff is too gimmicky and ice missiles are an abomination.
Edit history:
arkarian: 2010-09-09 07:33:20 pm
red chamber dream
what was wrong with ice missiles? i thought it was a cool way of doing the ice beam again without actually doing the ice beam again. also it parallels fusion like most of the rest of the game so that was neat.
I don't like ice missiles because when I shoot a missile, I want to blow something up.  The drawback of the ice beam is that it takes 2 shots to kill things: one to freeze and then one to blow-up. Adding that drawback to the missiles was not good, imo.
I like turtles.
Missiles were more or less useless in Corruption outside of freezing fuel gel and getting past Hyper Missile obstacles, so whatever. 

At least Prime's missiles could be exploited for a half-decent rate of fire, and Echoes had Super Missiles.
I thought it was cool.  It sucked in Fusion after you got the badass Super Missiles that now it took two hits to kill even the zombies with a missiles, but in Corruption it didnt make much of a difference.

Plus it made much more sense having the Plasma beam added on to the Nova Beam than
the Ice beam being added to Wave and Plasma
like in Other M.  That made no sense at all.
I like turtles.
Yet that's what happened in Super and Zero Mission.
Yeah, but in Super you could equip/unequip items.  And in ZM the ice beam dominated over every other beam.  Which sucked.
Ice Cream rocks.
Quote from Chozoid:
Yeah, but in Super you could equip/unequip items.  And in ZM the ice beam dominated over every other beam.  Which sucked.


Yes and this is why I have ice disabled for most of Super.  Why the hell haven't they allowed for enabling/disabling of items since Super?  This is one of the coolest features of the game and the game is the highest rated in the series....so you would think that they would realize that they really got something right with that idea.  I can't really think of any conundrum facing the game designers by adding the ability to disable items....so what the hell??  Why aren't they doing it?
But jumping on your frozen foe is much cooler than killing them.
I like turtles.
If I remember correctly, wasn't that ability originally planned for Zero Mission?  Isn't it still possible to turn the feature on through hacking?
ANKOKU
Yes, that feature is in a hacked ZM, (I think you can even enter ZSS by turning off Power Suit) but there's no beam combination possibilities like there were with Super.
red chamber dream
yeah a lot of my problems with corruption would have been fixed had they included sm-style item toggles. oh well.
Quote from MarioGalaxy2433g5:
But jumping on your frozen foe is much cooler than killing them.


Yes and this is why it's cool to be able to turn it on when I need to freeze and stand on a frozen enemy, and then turn it off when I just want to kill them.  Standing on frozen enemies is the only thing that ice is good for, so why force the player to use that ability 100% of the time when you only need it 5% of the time? 
It's good for freezing Metroids, at least.
I'll throw in my 2 cents I guess.  Just keep in mind I've never played Pinball.

#1:  Super Metroid - It's hard to convey how much I love this game.  I've played it about 30 different ways over 90 playthroughs since I bought it when it originally came out.

#2:  Zero Mission - This is always a good cooldown game for me to go to.  It's not too hard, and there's a lot of stuff to be done with it.  I also think the ZSS segment was done pretty well for what I haven't seen too often.

#3:  Prime - This is a hard game for me to play, but I enjoy it because there's good pacing and mythos to it.  I appreciate the controls on Wii much more than on Cube, but it still feels better to break 5 ways past Tuesday on Cube.

#4:  Corruption - I think the game closes the Trilogy perfectly.  It's hard for a game to leave you satisfied and say 'I don't want another one of these' at the same time, but they did it with this.

#5:  Other M - People might dog the story and the voice acting, but I find it interesting and I think the voice actor for Samus fits (which isn't something you can say about a lot of voices).  The game is also very fun, and it requires some basic forms of strategy that keep it from becoming monotonous.

#6:  Metroid - The game is extremely hard, but once you get a couple of Energy Tanks, you're right as rain.  It's probably the most reward Metroid game to beat because it is so tough.

#7:  Fusion - They're a good sense of dread when staring down SA-X, but there's also a good sense of anger when basic enemies can drain 200 energy from you in one hit.

#8:  Echoes - While there are some good concepts here, and it does a lot of new things, I hate Dark Aether and I never want to return there again.  And Spider Guardian is the worst thing the other side of Sonic 2006.

#9:  Return of Samus - When you go through 3 carts and 5 batteries and never manage to beat it, you get a little down on a game.  I also think the close-up perspective is just too hard to play with nowadays since I get lost so easily.  I really want a remake of this game.

#10:  Hunters - I don't have the necessary third hand in order to play this game the way it should be played.  It's also not a Metroid game, it's Quake.  On the DS.
Indie Lover
y'know, hunters is not THAT bad...
*Falls into pit
- Game Over
Quote from KingBroly:
*Falls into pit
- Game Over

Exactly. Slench and Cretaphid. At least all the other Metroid games don't have you fighting the same two bosses over and over.
Thats not exactly true.  The big horned thing (Debrashian) in Other M, the SA-X, and most of the Metroids in RoS keep coming back.  Echoes makes you fight very similar bosses several times.