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Ready and willing.
This has come to my attention via another board, and I'd thought you guys might like to know. Afterwards is my response.
September 10, 2003 - Nintendo of America today told IGNcube that it has reached an agreement with America Online by which the Internet provider will become the official preferred ISP for GameCube.
According to the agreement, developers who choose to create online games for GameCube will be licensed AOL connectivity software that will enable their games to connect online through AOL. Nintendo stated that this same rule would apply to any potential online GameCube software it decided to create in the future.
The company reaffirmed that as of yet it is not developing any online games for GameCube. It stated: "To be clear, this does not indicate the unveiling of a new online gaming approach from Nintendo. Nor does it signify that we have changed our position on the current business viability in the online console gaming field."
Nintendo said that as part of the agreement many of its products would be spotlighted on key AOL and AOL Time Warner websites and that the two companies are discussing means of promoting AOL's new broadband service, including the possibility of bundling AOL demo discs with the GameCube. [AAAAH! PLEASE! NO!!!!! <-- that's me, Yoshi348]
IGNcube will follow up on this story throughout the day. Stay tuned for more details.
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mm... It sounds bad, but it's also setting off my anti-blanket statements radar. AOL's bad because of the coddling nature of the service and the sheer amount of vistors going for limited lines. Is it just like, we're gonna use your infastructure or something? I mean, I wouldn't automatically dismiss AOL's infrastructre as bad, and who gets the customer service stuff?
Tell you one thing, though. It's not exactly the best publicity in the world. We were the freedom fighters before this...
September 10, 2003 - Nintendo of America today told IGNcube that it has reached an agreement with America Online by which the Internet provider will become the official preferred ISP for GameCube.
According to the agreement, developers who choose to create online games for GameCube will be licensed AOL connectivity software that will enable their games to connect online through AOL. Nintendo stated that this same rule would apply to any potential online GameCube software it decided to create in the future.
The company reaffirmed that as of yet it is not developing any online games for GameCube. It stated: "To be clear, this does not indicate the unveiling of a new online gaming approach from Nintendo. Nor does it signify that we have changed our position on the current business viability in the online console gaming field."
Nintendo said that as part of the agreement many of its products would be spotlighted on key AOL and AOL Time Warner websites and that the two companies are discussing means of promoting AOL's new broadband service, including the possibility of bundling AOL demo discs with the GameCube. [AAAAH! PLEASE! NO!!!!! <-- that's me, Yoshi348]
IGNcube will follow up on this story throughout the day. Stay tuned for more details.
-----
mm... It sounds bad, but it's also setting off my anti-blanket statements radar. AOL's bad because of the coddling nature of the service and the sheer amount of vistors going for limited lines. Is it just like, we're gonna use your infastructure or something? I mean, I wouldn't automatically dismiss AOL's infrastructre as bad, and who gets the customer service stuff?
Tell you one thing, though. It's not exactly the best publicity in the world. We were the freedom fighters before this...
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