Still don't get where the N64 tag came from. Look at games such as Majora's Mask, Banjo-Tooie, and Perfect Dark, three games late in the console's lifetime, and then compare those graphics to what we've seen so far. These graphics look more like the Cube's launch titles to me, and Luigi's Mansion still looks great to this day in my mind.
But without getting all technical about where they lie in the spectrum of things, I agree with the idea that old =/ ugly. Even with all of the newer enhancements and upgrades over the last decade, there is still a certain charm that those older graphics can have if they were done right.
Hate to break it to you guys but 99% of the graphics from the 64/PSX era were fucking hideous.
In retrospect, sure. But, during those days we actually all thought they looked fine. 15 years from now we'll all be laughing at how 'hideous' Crysis really looked.
@Quietus: Definitely true. It's all too much about visuals these days.
That's more or less where I was trying to go with my comments. Graphics can be important depending on what type of game it is, but as long as they fit into the mood the game is trying to display that's good enough for me. I mean, we still love sprites and 2D graphics, right? And in the end, if the gameplay is poor, what's the point of playing it?
I got the game for £2.99, so I shouldn't complain.
My biggest gripe with it is whenever you get to a part where you think you'd really like to explore, and test your abilities, people start shooting, and you have to rush...