Just in case you wanted to know what it's about, I'm not going to tell you just yet. Of course, I'll just be the guy that says, "Hey, it would be cool if we could do this here, and that over there, with this not happening until then," because I have only the slightest knowledge of programming, and that being Python. So why I'm really here is to ask for help with the game. I've never made a game before, so I'm looking for programming help, help with graphics, effects, music, and other stuff. I'm hoping for help from the following people, if they're available:
Gamma_Metroid - graphics, music, sound effects, director/producer
Von Richter - undetermined (perhaps)
BioSpark - undetermined
Kejardon -
uNsane - programming
Nate - (already said he had no time, but just in case there's a change in plans)
P.JMan - debugging
Raccoon Sam - design
nn12000 - graphics
Zelikman - music
Ntsc - programming (hopefully)
If your name is on this list, reply here saying yes or no (an explanation would be helpful, but is not required). I know that you need to know if you are able to do this, and need to know what the game's going to be about, but I want it to be a secret...for now.... For other people that want to help, say what you're good at, and I'll consider you.
EDIT: I just realized that this should have been in "The Arts". Sorry!
EDIT2: In response to Von Richter's post, here are some details about the game: Fusion style graphics, but with less fluorescent colors. It'll be a 2D side-scroller. Fusion style physics, but with single wall jumping possible. General mood, effects: dark, sort of a cave-like feel, with slow, creepy music, has intense boss battles/escape sequences, very non-linear, several routes, with multiple endings.
EDIT3:
NOTE: THE DEADLINE FOR SAYING YES OR NO TO HELPING WITH THE GAME IS AS OF THIS DAY (May 2nd, 2008) MAY 30th.
Gamma_Metroid - graphics, music, sound effects, director/producer
Von Richter - undetermined (perhaps)
BioSpark - undetermined
Kejardon -
uNsane - programming
Nate - (already said he had no time, but just in case there's a change in plans)
P.JMan - debugging
Raccoon Sam - design
nn12000 - graphics
Zelikman - music
Ntsc - programming (hopefully)
If your name is on this list, reply here saying yes or no (an explanation would be helpful, but is not required). I know that you need to know if you are able to do this, and need to know what the game's going to be about, but I want it to be a secret...for now.... For other people that want to help, say what you're good at, and I'll consider you.
EDIT: I just realized that this should have been in "The Arts". Sorry!
EDIT2: In response to Von Richter's post, here are some details about the game: Fusion style graphics, but with less fluorescent colors. It'll be a 2D side-scroller. Fusion style physics, but with single wall jumping possible. General mood, effects: dark, sort of a cave-like feel, with slow, creepy music, has intense boss battles/escape sequences, very non-linear, several routes, with multiple endings.
EDIT3:
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